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  1. M

    The Witcher...*rocks*

    1. It's actually more like Neverwinter Nights or NWN2, Knights of the Old Republic, Baldur's Gate, etc. It's a lot smaller than Oblivion, but vastly bigger than a short FPS game like FEAR. 2. It's pretty hard to get screwed over by accident. (Unless you're someone who "accidentally" attacks the...
  2. M

    The Witcher...*rocks*

    I've been playing it without any problems (on the Medium quality setting at 1024x768) on a P4 3.0 with 1GB of RAM and a GeForce 7800GS. I could definitely fiddle around with the details and go higher than that, but the game looks quite good and I haven't felt the need, too busy playing. :)...
  3. M

    The Witcher...*rocks*

    Gah... :) Ok, let me try it again. "Wiedzmin" (or "Witcher") is a neologism in Polish - it's a word the author of the novels came up with, so there is no set, conventional way to translate it into English. If he wanted to call the character a "warlock", he could have done that - there's an...
  4. M

    The Witcher...*rocks*

    There's really no other good way to translate the name into English. "Hexer" was used in one translation at some point, but it doesn't convey the same meaning. In the fiction the game's based on "Witcher" originally came about as a derogatory name that wizards used for people who they felt only...
  5. M

    Scott Rouse blog - Rogue ability

    What I said was: "It's all a matter of degree, and balance. There's a big difference between being the one who faces the most dangerous enemies because you're the toughest and can hit real hard, and being a damage magnet whose ability to dish out damage is completely secondary." So yes, that's...
  6. M

    Scott Rouse blog - Rogue ability

    It's all a matter of degree, and balance. There's a big difference between being the one who faces the most dangerous enemies because you're the toughest and can hit real hard, and being a damage magnet whose ability to dish out damage is completely secondary.
  7. M

    Scott Rouse blog - Rogue ability

    It's funny you should say that, considering that Scott Rouse specifically mentions how he got behind the Hobgoblins, they all moved in to surround and pound on him, but through luck, he only took 7hp of damage and was able to use that "cool attack" the following round to get out of there. And I...
  8. M

    Scott Rouse blog - Rogue ability

    It's certainly possible that in context, it will end up working just fine. However, I do think that as these sneak peeks come out, we're definitely seeing more abilities which are increasingly "artificial" (probably a better term than "gamist", I don't really like the whole GNS idea but it's...
  9. M

    Scott Rouse blog - Rogue ability

    It wouldn't... but then again, I never said I thought 3E was perfect. Just that I don't want to see 4E moving even farther in that direction - and with a lot of these "spells for non-casters", it's exactly what it seems to be doing.
  10. M

    Mask of the Betrayer

    It's a pretty good game, and I'm having fun playing it, but the way they decided to implement Epic level play is just silly. Instead of putting some work into creating a setting in which extremely powerful creatures would make sense, they simply cranked everything up to 11 - so you end up with...
  11. M

    Scott Rouse blog - Rogue ability

    Things like "a cool attack that gives me a 3 step shift" is why a lot of the stuff I read about 4E leaves me cold. It's yet another example of the way the game seems to be moving away from the "simulationist" and closer to the "gamist" style of play, and I can understand why it'd remind someone...
  12. M

    No More Multiple Attacks?

    I think that getting rid of multiple attacks is a terrible idea - at least if you follow the SWSE model. (I think it's an awful idea, period - there's something a lot more satisfying about actually being able to roll multiple attacks and allocate them as I like, then just getting a damage bonus...
  13. M

    Traps up to level 30 ?

    Well, I certainly hope you're wrong, because that's essentially a summary of ways to wreck the game as far as I'm concerned. Epic-level dungeon-crawling? Because nothing says "You're 20th level!" like yet another 5' wide corridor... If I wanted to do that, I'd play WoW.
  14. M

    Traps up to level 30 ?

    I dunno, really high-end traps always mess with my suspension of disbelief. They're hugely expensive, complete overkill against 99% of threats, will probably fail to stop high-level intruders anyway, and just waste resources that generally speaking could be spent on more common-sense but less...
  15. M

    Halo 3

    Halo is proof of what you can accomplish through marketing when you have the resources of a company like Microsoft behind it. That's pretty much it. It's not that the games aren't pretty good, but you have to consider the fact that Halo 3 advertising had started almost a year before the game's...
  16. M

    D&D 3.x Does 4e sound more D&Dish to you than 3e did?

    ...of course, it could be that, between the goofy "Sniper o' the Shrouds-Mod" title and the inappropriate behavior, Geron didn't actually realize the person insulting him was a moderator, and that any response would automatically be characterized as misconduct.
  17. M

    Gaming and Jury Duty Discrimination?

    They also ask you point-blank during jury selection whether there's anything that you feel will prevent you from simply ruling on the case according to the law that is on the books... So getting on that particular moral high horse means you have to lie repeatedly - not just during the initial...
  18. M

    D&D 3.x Does 4e sound more D&Dish to you than 3e did?

    Damn. I really don't see how I can possibly refute a brilliant argument like "that's lame". I mean, what can you possibly say to that... other than it's just your own opinion - and considering the little threadcrapping game you've been playing, pretty much worthless. Who says you have to make...
  19. M

    D&D 3.x Does 4e sound more D&Dish to you than 3e did?

    1. "Just a couple" of orcs is only the default assumption for a 1st level party. (and, as has been pointed out lots of times when the WotC guy whose name escapes me wrote a rant about it, this argument is a gross oversimplification and something of a strawman) 2. You can do the same thing in...
  20. M

    D&D 3.x Does 4e sound more D&Dish to you than 3e did?

    No, it definitely doesn't sound more like D&D. Some days, I think it doesn't sound much like D&D at all.
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