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    Periapt of Health

    I'm usually very generous with this kind of thing. If I haven't already edited the monster to get rid of the disease attack, I usually put off any disease effects until dealing with downtime or long periods of travel. A fast-incubating and growing disease would be a plot element for me.
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    Mad at Paizo?

    A couple of decades ago I and some friends wrote a book for Hero Games. I vaguely recall they would sell about 2,000 copies of a new supplement and those would come out I want to say quarterly. So 600 a month sounds good, to me the key questions are "What do they make per sale?" and "What are...
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    Mad at Paizo?

    I don't hate Paizo. I don't care for 2e. Normally, I just ignore games I don't like. However, a friend of mine likes 2e enough to want to run it. He has limited time to prepare (busy life) and I end up having to assist by looking up rules, etc. In order to be a good friend I'm forced to keep my...
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    Pathfinder 2E Are you moving from 5E to PF2?

    I would have thought that problem was solved when they put clothes on the Succubus...
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    What props or other immersive things have GMs used that were cool?

    Years ago, WOTC was selling a really big Dragon miniature. The advertisement featured a battle mat with a bunch of player miniatures attack a real-life pineapple. The idea being that it was a bummer not to have an epic dragon on the board for your epic dragon fight. I, on the other hand, took...
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    Why Does The Term "Healbot" Ride Alone?

    I wouldn't have said it was derisive. A healbot to me is a character (Perhaps NPC) who travels with the primary PCs to provide healing. Its chosen abilities are a mix of providing a robust healing support and being easy and fast to play since its either being run by the DM or by a player as a...
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    Pathfinder 2E Release Day Second Edition Amazon Sales Rank

    I don't know how well this relates to sales, but I stumbled across a Roll20 report for Q2 of 2019 that relates to what is being played. I'm curious what the Q3 report might show. https://blog.roll20.net/post/186546450860/the-orr-group-industry-report-q2-2019-back-and Note, another site...
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    Pathfinder 2E Changes from the Playtest?

    I'm not aware of a detailed comparison. From my own experiences having done the complete playtest and trying to support a local DM who is running PF2, I can offer an opinion: There weren't any major structural changes between the playtest and the final version. There was a scaling change in...
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    Pathfinder 2E Paizo Previews Hobgoblin Ancestry

    I've cast Hobgoblins into the role of steppe cavalry with a nomadic culture, akin to the Mongols, for many years. But Golarion is Paizo's world, not mine. This, and the goblin change, seem like an abrupt change to my understanding of Golarion. Given 4,000 years, Golarion can't break out of the...
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    Pathfinder 2E Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition

    I can appreciate that perspective, but I don't share it. You can attach a personality to, and roleplay characters from systems of any complexity and detail. I could probably crumple up paper and you could play it. People can min/max characters from systems of any complexity and detail. Folks...
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    Pathfinder 2E Are you moving from 5E to PF2?

    Those middle two paragraphs did an excellent job of summarizing how I have felt thus far and some of the discussions some folks in my midweek game have had.
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    Nat 20 rule. Is it immersion breaking?

    I agree. This is one reason why I prefer low-magic games or even games where wizardry is largely the domain of NPCs. In PF1, we used house rules to limit Wizards. Its much easier to keep them from casting. You, for instance cite Beowulf and might point to the 2007 movie as an example. I too...
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    Pathfinder 2E Are you moving from 5E to PF2?

    We have a few casual players at our table. They're generally not thrown by the action choices. (Most of the time you just step-attack-attack anyways.) What they're missing are the chances to take advantage of their feats, which have built in conditions and offer non-obvious advantages. The...
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    Nat 20 rule. Is it immersion breaking?

    Me too. I was content with D&D 3.5 -> PF1. It took the PF2 playtest to get our table to look at D&D 5 and finally notice bounded accuracy and how well it fit. In retrospect, I unconsciously knew. Anytime I've whipped up my own game system based on D20, its stopped around levels 9-11.
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    Nat 20 rule. Is it immersion breaking?

    This is the stuff I find to be immersion breaking, but everyone is looking for different things in a game. I'm happy those looking for an ultra-fantastic game have found a home.
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    Pathfinder 2E PF2e House Rules:

    I'm not entirely sure why static combat is bad. Certain kinds of combat are realistically static. But on the assumption that it is bad and that more movement is desired, I'll play along... I think the heart of the issue is that character (PC, NPC) actions are not more interleaved. Movement is...
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    Pathfinder 2E PF2e House Rules:

    I did point out to him that there are a number of class feats that address iterative attack penalties that would all become useless. They might even turn into a feat tax if those feats acted as a gate to some other still-useful feat. I hadn't thought about weapon traits, so it didn't occur to...
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    Pathfinder 2E PF2e House Rules:

    In my 10-hour effort to make a PF2 character for last night (lots of what-if'ing on a character concept), I came to realize I'm not happy with starting languages. Everyone gets Common. Non-Humans get a racial, err ancestral, language. Humans just get access to a regional language but still need...
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    Pathfinder 2E PF2e House Rules:

    He got the inspiration for doing it from 5e. He liked how that part played. I can see how it might be considered an incentive to stand and attack. That's pretty how folks are playing anyways. I can see how healing might not be able to keep up.
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    Pathfinder 2E PF2e House Rules:

    We played PF2 last night with stock rules. The GM was just back from GenCon where he played a mix of PF2 and 5e. (We've not played a lot of 5e, and he was checking out organized play for both games.) One thing he's considering doing is dropping the iterative attack penalties. He views that as...
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