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  1. Philip Benz

    Paizo Mark Seifter leaving Paizo

    They have a lot of talented people there at Paizo, so it would only be "the beginning of the end" if there were a massive exodus of personnel following in Mark's footsteps. Even then, they could continue by farming out future work to freelancers (doubtless many of the same people). I think it is...
  2. Philip Benz

    Paizo Mark Seifter leaving Paizo

    Apparently, Mark Seifter is leaving Paizo and turning to the Battlezoo team full time. Some of the news is here: And here: paizo.com - Forums / Paizo: General Discussion: Farewell, Mark Seifter Doubtless, Paizo will continue, and Mark has said on several occasions that he will continue...
  3. Philip Benz

    Pathfinder 2E Hero Point Deck

    Those are indeed powerful options. Can't wait to get my deck from the subscription.
  4. Philip Benz

    Pathfinder 2E Hero Point Deck

    Can you give us one or two examples of the hero point deck card details? Back when we were still playing face-to-face, we also used the critical hit and critical fumble decks for PF2. With a few caveats, they worked great. PCs always get to draw from the critical hit deck when they score high...
  5. Philip Benz

    Pathfinder 2E Regarding Competence

    It's interesting that you mention the effects of a high INT score. As things stand, in PF2, the only thing that raising your INT does for you is give you an additional trained skill for each +2 you tack on. Some folks have proposed house rules that allow you to improve proficiency in more skills...
  6. Philip Benz

    Pathfinder 2E Regarding Competence

    Exactly. Staffan summarized the customization possibilities in PF2, but it doesn't stop there. Your ability to use skills you are at least "trained" in does increase every level, since your level factors into the total bonus. Sure, you can also increase your proficiency from trained to expert...
  7. Philip Benz

    Pathfinder 2E Regarding Competence

    Sure, that treadmill is one possibility. But what if the DM keeps most DCs on the static DC scale, based on the guidelines from the individual skills, and only uses enhanced DCs now and then, or when you are actually offensively using a skill against a specific creature or NPC adversary? That...
  8. Philip Benz

    Pathfinder 2E Regarding Competence

    Payn, those are the kind of tweaks that a DM can provide, to reinforce his "take" on the skill proficiency system. While I agree that it would have been nice to see more of this in the RAW, at some point a DM has to take the system as it was given to him, and twist it to satisfy whatever vision...
  9. Philip Benz

    Pathfinder 2E Regarding Competence

    For me, the "+/lvl" paradigm shoehorns directly into the notion that the higher level you are, the more exotic the locale you adventure in. That difficult-to-climb wall will never change its DC, but climbing the sheer metal walls of Castle Brass on the Plane of Fire will still be a challenge at...
  10. Philip Benz

    Pathfinder 2E Regarding Competence

    I don't really see how you can "go off the path", nor what "ineffectiveness" you might risk by doing so. Sure, you can't advance all your skills. But even just being "trained" in a skill lets you get a quite decent bonus. And key skills, like "thievery" for a rogue, are a no-brained, it's so...
  11. Philip Benz

    Pathfinder 2E Regarding Competence

    A week ago, Thomas said this: "Well, I'm going to argue that a fairly limited number of people deliberately want to play a character who is incompetent at their apparent role. They may not focus on competence, but I'm going to doubt "My character is bad at what they do" is an attractive focus...
  12. Philip Benz

    Pathfinder 2E The Pathfinder Subform Is Definitely Dead - So What?

    I've been folowing this thread, and I can't help but chime in. There's been a lot of interesting discussion about the pros and cons of various classes and the way skills work, but we're a long way from the original post. I have to say, though, that the title of this thread keeps rubbing me the...
  13. Philip Benz

    Pathfinder 2E Stone golems aren't so tough!

    Yes, since the stone golem was only raised one level (11 to 12) I sumply clicked on the "elite" button on Aon and used those numbers. It was a good fight, but I'd heard so many comments on how tough golems could be - probably based on golem fights from APs where they are level +3 or +4 foes. So...
  14. Philip Benz

    Pathfinder 2E Stone golems aren't so tough!

    I should hasten to point out that in PF2 it's really easy to "adjust" monsters to a higher level (or CR in DD3.5/PF1 parlance). I just look up each statistic according to its original level on the "building creatures" tables, then find the corresponding value for the target level on that same...
  15. Philip Benz

    Pathfinder 2E Stone golems aren't so tough!

    Last night I ran an encounter in a wizard's tomb with a 12th-level stone golem, two 8th-level infernal stone lions and 4 7th-level Azlanti shadows against 5 11th-level PCs (Fighter, rogue, cleric, wizard and druid). That adds up to 130xp on the "Building Encounters" scale, which should be...
  16. Le Golem de Bandolas.png

    Le Golem de Bandolas.png

  17. Philip Benz

    Pathfinder 2E An Ambush (our PF2 campaign has reached session 52!)

    I'm most comfortable running adventures for low-level characters (1-4), but it does take a fine hand at the controls. Don't knock cantrips. They are nine tenths of a low-level spellcaster's arsenal, especially if (like I do) you favor lengthy adventuring days. PLayers new to PF2 are thrilled to...
  18. Philip Benz

    Pathfinder 2E An Ambush (our PF2 campaign has reached session 52!)

    An Ambush! Last week, we played session 51 of "Pirates and Plunder", although it's turned more into an H Rider Haggard adventure than a pirate-themed adventure, for the last 30 or so sessions. The PCs have reached 11th level, and as DM I'm finding it harder and harder to really challenge them...
  19. Ambush03.png

    Ambush03.png

  20. Philip Benz

    Pathfinder 2E The Pathfinder Subform Is Definitely Dead - So What?

    PF2 is a great game. We're on session 52 of a homebrewed PF2 campaign based losely on the PF1 AP, Serpent's Skull. Few conversations on this board seem very interesting to me. The most I've seen in the past year are complaints about specific subsystems, which seem to really be non-issues. I'm...
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