Just rolled up 4 classic characters (F,C,M-U,T) using Bleu Holmes Journeyman rules. I intend to run a solitaire game (no DM) with a randomly generated dungeon.
A few changes:
- Ability scores get modern modifiers
- HPs: d10 F, d8 C, d6 T, d4 M-U. Max HPs + Const modifier
- Thief skills start...