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  1. ColonelHardisson

    RAISE DEAD: get rid of it and make D&D better

    Annoying to you. Apparently it's not annoying to everyone else. Remove it from your game and have fun. Projecting your own dissatisfaction onto the rest of the D&D-playing populace is obviously inaccurate. Raise Dead and similar spells have persisted in the game for a long, long time, and...
  2. ColonelHardisson

    WAR is my god

    WAR is one of my favorite fantasy artists, period. I really hope we eventually see a comprehensive collection of his work.
  3. ColonelHardisson

    RAISE DEAD: get rid of it and make D&D better

    Yeah, that's my thinking. Just because it's in the books doesn't mean it has to be in one's game. Given the "4e" tag on the thread, I'm assuming this is something the original poster wants removed from a new edition of D&D. I think that kind of change is one best done at one's own table, rather...
  4. ColonelHardisson

    D&D 4E In terms of theme, tone, and spirit, I hope 4e . . .

    While I know that styles vary widely within anime and manga, any given example is recognizable as such. I mean, it's definitely distinguishable from western-style art. I have to admit I'm not a fan of anime/manga in general, though I like a few specific examples, mostly what many consider...
  5. ColonelHardisson

    D&D 4E In terms of theme, tone, and spirit, I hope 4e . . .

    I'd like to see that, also. I have most 3e books, and I'm just not getting an anime feel from most of the art.
  6. ColonelHardisson

    D&D 4E In terms of theme, tone, and spirit, I hope 4e . . .

    So, anything that deviates at all from your perception of what D&D is, including a single picture of a single character, should be eschewed? I think there's room for both "feels." I'm a fan of that Tramp pic, but I have nothing against that pic of Hennet. I thought plenty of the old was cool...
  7. ColonelHardisson

    D&D Brand Manager of Fluff

    Killable deities have been part and parcel of D&D since the beginning. That's why Gygax provided the caveat - players were indulging in it right from the start. So yeah, I'll stand by what I said. Players make D&D what it is, after all, not just the written rules and warnings by designers. It...
  8. ColonelHardisson

    D&D Brand Manager of Fluff

    By the way, so-called "canon" for D&D (or any game, really) holds no water at all with me. It's an artificial construct made up on the fly, in many cases, to suit the campaigns of the original game designers. Just because this or that designer didn't want PCs challenging the gods in their...
  9. ColonelHardisson

    D&D Brand Manager of Fluff

    I know what Gygax has said. I have followed the debate for decades. Again, thousands of years of myth and legend should take precedence over 30 years or so of one RPG's tropes.
  10. ColonelHardisson

    Armor Spikes: Unpractical?

    I figure that in a world where giants and assorted other big critters can grab someone, soldiers and adventurers would spike their armor to keep from being picked up. Maybe soldiers and guards don't don it unless they know something specific is coming to attack, but adventurers have to prepare...
  11. ColonelHardisson

    D&D Brand Manager of Fluff

    Myth and legend is the basis for D&D. Somehow it created its own mythology along the way. There are myths and legends of gods being defeated or even killed by mortals directly, sometimes in combat, sometimes in tests of skill. There's no reason D&D should have omnipotent, unassailable gods. PCs...
  12. ColonelHardisson

    D&D Brand Manager of Fluff

    As others have pointed out, 2e is unique in not having god stats. And, as someone else pointed out, D&D isn't unique in having RPG stats for gods.
  13. ColonelHardisson

    D&D Brand Manager of Fluff

    Really? Well, I've noticed a pretty steady stream of love for it throughout the years on these boards (and others). It also inspired a pretty diligent fan movement on the web. So, while it may not have the following of some of the others, I think a setting book is justified. GURPS thrived for...
  14. ColonelHardisson

    D&D Brand Manager of Fluff

    I think you make some excellent points. Besides the Fiendish Codexes, Dungeon has also led the way in presenting deity-strength opponents that, while extraordinarily powerful, can be dealt with by high-level characters with smart players. . Personally, I liked the 2e concept of avatars for...
  15. ColonelHardisson

    D&D Brand Manager of Fluff

    I think it stems more from modern perceptions of deities as omnipotent beings. However, the Aesir or the inhabitants of Olympus (for two already used examples), both of which had an influence upon the formation of D&D, are far from omnipotent in their various myths and legends.
  16. ColonelHardisson

    D&D Brand Manager of Fluff

    Make that Al-Qadim and Birthright, and I'm there.
  17. ColonelHardisson

    D&D Brand Manager of Fluff

    Without deity stats, it ain't D&D. Perhaps the expanded fluff could explain that many, many myth cycles and legends contain tales of deities who can be challenged by mortals. Happened all the time in Norse and Greek mythology. D&D heroes should have their shot at the immortals, as well.
  18. ColonelHardisson

    What is on your Buy list?

    Well, if this is more a general thread than one for GenCon goers, I'll chime in. I really had to think about this question. My space available for books is extremely limited, so I have to clear out some space to make room for the new. That said, stuff I'd like to get includes: * Rules...
  19. ColonelHardisson

    Alternate Epic Rules - Any published (even non-WOTC)?

    I think you mean Arcana Unearthed, which is Monte Cook's "alternate" PHB. Unearthed Arcana is a WotC book of optional rules which, if I recall correctly, doesn't have any epic rules.
  20. ColonelHardisson

    Mongoose Elric RPG?

    I just leafed through it at a game shop I go to. Can't say much about it. Seems to have a lot of background material, and the artwork is much, much better than that in many of the RQ books. I've been thinking about picking it up. At first glance, it doesn't look much different from Chaosium's...
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