Search results

  1. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    As far as 5th edition rules are concerned, yes. As far as established D&D lore, the canons of most D&D settings, and the rules of D&D 1st through 4th editions. . .heck no. It rather makes 5e the dissenting outlier here, not the standard that is set.
  2. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    I'm not defending this idea of psionics as spells. I think it's rather silly. That's not what my posts were about. I was opposing the idea that Chaosmancer and Crimson Longinus put out that psionics are redundant and superfluous to D&D because they were arguing that arcane magic didn't rely...
  3. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    No matter how common they may be as fantasy tropes, or as memes, they don't exist as things in established D&D lore and canon. I'm talking about things from established official D&D settings, things that are established as part of canonical D&D lore, not random memes or episodes of unrelated TV...
  4. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    Yes, because air doesn't require a God to exist. Air comes from the Elemental Plane of Air. It isn't inherently created and defined by a God. It's a basic element of reality that isn't shaped or regulated by a deity. There are deities of air that exist as personifications of air, but air...
  5. wingsandsword

    D&D 5E (2014) Dark Sun doesn't actually need Psionics

    Psionics are an integral part of Dark Sun. Part of the whole point of the setting is a place where psionics are built into the setting from the ground-up, instead of just an added-on extra element that's integrated later, where psionics is treated as a full peer to Arcane and Divine magics...
  6. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    Or, to put it in specific examples from the lore that specifies that it is not internal and is ambient in the world. If magic came from within, in Forgotten Realms, the death of Mystryl due to Karsus's Folly wouldn't have caused magic to go wild then fade for several minutes, and the death of...
  7. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    You get your ability to cast arcane spells back by resting through the mental rest, because of the mental focus required to shape those external energies. It takes a lot of willpower and focus to cast arcane spells, the mental rest and recuperation is what is important. The idea that arcane...
  8. wingsandsword

    D&D General What do do when a setting doesn't have magic?

    Right offhand, I think you play the classes that don't have magic in them. That's because TSR in the 1990's published a series of "Historical Reference" books that were about playing D&D in various time periods, from Bronze-Age antiquity until circa 1650. They included three options for magic...
  9. wingsandsword

    D&D 5E (2014) Psionics in Tasha

    Except Magic in D&D specifically refers to manipulation of supernatural forces external to the body. . .ambient to the universe for Arcane Magic and channeled from a deity for Divine magic. If you're using powers internal to the mind, that is Psionics, not magic. The "normal meaning of magic"...
  10. wingsandsword

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    HeroQuest was my introduction to D&D. My parents wouldn't let me play real D&D, because they'd heard in Church that D&D was bad. . .but HQ had "Dungeons and Dragons" nowhere on the box, so it was okay. For Junior High and HS that was my main D&D-like entertainment. I bought all four...
  11. wingsandsword

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    Well, Fimir were a Games Workshop creation. The original HeroQuest had some involvement from GW in its making. Presumably without GW, they can't use the Fimir. I'd always figured if they remade HQ but without GW's involvement, the Fimir would be replaced with some kind of generic lizardman or...
  12. wingsandsword

    D&D 5E (2014) 3 Classic Settings Coming To 5E?

    IIRC, with Dragonlance 3.5, they had the Dragonlance Campaign Setting written by Weis and some others, then published as a D&D-branded book by WotC. . . .but the deal was that Margaret Weis Productions had the rights to keep making 3.5e Dragonlance books (but with only the Dragonlance and not...
  13. wingsandsword

    D&D 5E (2014) 3 Classic Settings Coming To 5E?

    Well, Planescape is essentially Manual of the Planes fleshed out as being a campaign setting you could run a whole campaign in, instead of the idea of it being just a backdrop for some high level adventures, which is how the 1e and 3e Manual of the Planes treated them. MotP is viewing the...
  14. wingsandsword

    D&D 5E (2014) 3 Classic Settings Coming To 5E?

    If they're including psionics in Tasha's, that would mean they'd have the raw elements to finally make a Dark Sun book, so I'd suspect that's one of the three. I'm hoping for Planescape as another one of them personally.
  15. wingsandsword

    D&D General 38 Year Campaign

    Back around 2005 I knew a gaming group that had been playing AD&D 1e since circa 1980 and was changing editions from 1e to 3.5e. I'm not in touch with them very much anymore so I don't know if they still play or what edition though. I know some of the members have moved apart in the last few...
  16. wingsandsword

    D&D 3.x Question - Demoralize Opponent

    The Shaken condition is on the opponent, not on the person who inflicted it. It is independent of who they are dealing with at the time. The Shaken character takes a -2 to attack rolls, saving throws, skill checks, and ability checks. (Condition Summary :: d20srd.org). It's basically a...
  17. wingsandsword

    D&D 5E (2014) Two Subclasses from Tasha for Barbarian and Warlock

    Low-level spells being able to create effects like that though are pretty classic in D&D. Rope Trick most notably. Genie Warlock seems to basically be a 5e conversion of the Sha'ir mage kit from 2e Al-Qadim.
  18. wingsandsword

    D&D 5E (2014) Overspecialization

    With spellcasters, you can usually get enough of a diversity in spells that they won't be TOTALLY helpless outside their specialization. A flame mage might not be able to do much against a Red Dragon, but they'll can have buff spells and protective magics, and there are "neutral" attack spells...
  19. wingsandsword

    D&D General Great and not so great setting specific sourebooks/modules

    Rokugan focused on being a pseudo-Japan, but it definitely had its elements of other Asian cultures. The Hida clan had a lot of pseudo-Chinese elements (defending the pseudo-Great Wall had a lot to do with that). The Mantis Clan was a catch-all for Southeast Asian cultures, and the Unicorn...
  20. wingsandsword

    D&D General Great and not so great setting specific sourebooks/modules

    Yeah, I mentioned upthread how most White Wolf fans I knew gave up on metaplot with the Reckoning (Week of Nightmares/Time of Thin blood, all the same events). I definitely get you on that being the moment most WW fans just started to walk away from the metaplot of WoD. Yeah, the Spellplague...
Top