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  1. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Carefully seeing to his outfitting, Kushnak rises and, after a short prayer, leads the others back to the elevator room.
  2. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "You take this one. Mine is full enough, and it's more likely that you'll be around to use it than I," says Kushnak while sharpening his sword. "The rest we'll need to begin divying up. Once that's done, we should be on to the other door." I added the stuff to the list. If someone wants to...
  3. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Not wanting to dull his senses any, Kushnak avoids the fire and leads the others back whence they came. "Does anyone have any entertainment planned for the evening?"
  4. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "It sure seemed like they could see when they were stabbing us." Kushnak sets up shop to heal whoever needs it before suggesting, "We should camp in the room with higher ground instead of this one. Also, what in the hells are they burning?" He proceeds to have a look at the fire.
  5. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Not quite a swordsman, are you?" The cleric continues the combine assault against the helpless foe. I thought it was going to take me a whole round to move, then I would attack, so... if my shot doesn't hit until this round, actually, that's ok. Otherwise, attack again.
  6. M

    IC: Dichotomy's Age of Worms Redux, Part III

    It looks to me like I can fit in either of those squares without being in a fire or in a wall. If not, I guess I'll pick up th spear after all, then move and attack the guy with Eskard providing him cover.
  7. M

    IC: Dichotomy's Age of Worms Redux, Part III

    The new weapon no longer needed, Kushnak moves back to the evil cleric, drawing his sword on the way. I don't know how PA works, but if I can use it on an AoO by specifying during my turn that I wish to do so... nah. I don't think I can. I think I need to take an attack action. I guess if...
  8. M

    IC: Dichotomy's Age of Worms Redux, Part III

    If there is space on the ledge, Kushnak climbs up. If there is not, he picks up one of the things longspears (sheath sword while moving to it), then goes to attack the guy.
  9. M

    [FULL] OOC: Dichotomy's Age of Worms Redux [FULL]

    Also, since TWF allows you to draw two weapons as part of a move, it should allow you to sheath two - or draw one and sheathe another.
  10. M

    IC: Dichotomy's Age of Worms Redux, Part III

    I believe we decided that because drawing two weapons required a feat (TWF), that one could not perform either action twice without that feat. Kushnak is essentially just going to move out and hit something, I'll post more if anything happens before his turn.
  11. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak moves down to fight the things. NE, climb down. I think that's 55' with a 1/4 climb speed.
  12. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak advances to make war once more. Move up 15' (=30') drawing crossbow. Ready to (drop sword and) cast obscuring myst if #1 uses a ranged attack or casts an "attack" spell. If I can't tell what the spell is, if he casts one, also obscuring myst. Is that too complicated?
  13. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Put it all in the sack." Kushnak uses his wand to heal the party further, then makes ready to check the southwest passage. Eskard to <10 damage. Someone else should carry the new haversack, so all our eggs aren't in one cleric.
  14. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Now that the fight is done, Kushnak heals Eskard. He then retreats to the main level to see to those there. "Good work. Don't get lazy while the girl looks around, though. We need to make sure there aren't more yet." Sacrifice Bless and Divine Favor. so, 2d8+8. Then reevaluate and...
  15. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Unperturbed by the fall of his comrade, Kushnak's blade again strikes at the strange foes. Still killing it.
  16. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Smoothly flowing from one foe to another, Kushnak continues the fight. 6 is next. If he drops, move next to 5.
  17. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak steps up and swings into the things. #8. Hrm. No PA. +7, 2d6+4.
  18. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak steps up toward the things and calls out to the nearest, "Come get me, you eyeless, no-good, ballerina!" Step NE, then ready to attack any that I can reach...
  19. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak struggles up the slope. E, NE, drawing sword.
  20. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Save some for me!" These are my favorite things ever. Climb up, get closer if any move is left (should be 40 to climb, then move 20=5?).
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