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  1. JustinCase

    In Defence of Chickens - DCC RPG (OOC)

    By the way, it's funny how the most unlucky character of my original bunch has survived so far, and the others have not. :)
  2. JustinCase

    In Defence of Chickens - DCC RPG (OOC)

    I think it's my turn in the initiative order, but I didn't find it at a glance. I posted for my remaining original PC, Jack. Can I post for my new ones (Alice and Fleetfoot Mac) as well? Or do they have their own place in the initiative order?
  3. JustinCase

    In Defence of Chickens [IC]

    Jack nods, grateful to have someone tell him what to do. He moves out of the tower, careful to avoid any monsters, and simply yells out, "There's people in here! Survivors!" He motions for others to come in and help Garwen release the still living people.
  4. JustinCase

    The Fall of Plaguestone

    Mortimer, still on the ground, grabs two more torches and lights them quickly. One he throws at the murderous bush, but it lands harmlessly on the sand next to it. Another he holds in front of him as a defense against the deadly vines. A1. Light another torch. If holding them together in one...
  5. JustinCase

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Tuck shrugs, then takes the note and takes it with him as he and Custodio return to the others. Well, those who are still left at the gate. "Where are Akos, Tim and Breva?" The kobold looks around, but then decides to go ahead and fill in Falen and Vinccenzo. "The manor is compromised,"...
  6. JustinCase

    The Mourning After (Horror) (IC)

    "Well," Maladiel turns to Malix with a smile, "I suspect we may find clues right there in the facility. It's the most likely place, I think. Or do you, or anyone else," and the half-elf looks at each in turn, "have a better idea of where to look?" His tone is sincere and inviting, he is not...
  7. JustinCase

    The Fall of Plaguestone

    Mortimer opens his eyes, again. His wounds still bleed, and already he is feeling dizzy from the loss of blood. The barrister looks at his hands, realizing there is a burning torch in one, and he instinctively waves it at the menacing bushes that are so, so close by. "Use flames! Surround it!"...
  8. JustinCase

    The Mourning After (Horror) (IC)

    Maladiel nods to Tillington when they are left to sit down in private without eavesdropping Vadalis people. Of course a gnome figures out where the secret stuff is located! Mal himself didn't even think about it until Tillington noted the research facility. "I think it's a good place to start...
  9. JustinCase

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Hope your connection is fixed, now or soon!
  10. JustinCase

    [IC] Eberron: The Plumbers

    Seeing Korra already on the train, Ogham ignores the thug by his side and runs up to the moving vehicle. He jumps, grabs at a door, a handhold, anything to get on. His hand slips on the door handle, and there is nothing else to hold onto. The warforged falls heavily on the platform. Athletics...
  11. JustinCase

    Into the Woods

    Does the figure on the ceiling move or otherwise seem to affect our enemies?
  12. JustinCase

    Eberron: The Plumbers OOC

    Shoving is perfectly in line with my intentions for Ogham.
  13. JustinCase

    In Defence of Chickens - DCC RPG (OOC)

    Hoping to hold the line, but with their poor rolls, I don't hold out much hope for them... ;) See the IC thread.
  14. JustinCase

    In Defence of Chickens [IC]

    "Can we make a funnel?" Calvin calls out nervously, his voice quacking as the haberdasher watches the monsters advance on them. The halfling swings his pair of scissors in front of him, hardly daring to look if he hits anything. Hitting nothing but air, Calvin keeps waving his intrument in...
  15. JustinCase

    Eberron: The Plumbers OOC

    I figured Ogham would run to the train, perhaps see if Garra's on it, then make a plan. :) He's not very good at making plans, and I think neither am I as a player. ;)
  16. JustinCase

    [IC] Eberron: The Plumbers

    Ogham signals to the others that they should be wary of the tough humans probably meant to intercept them, but he himself decides to just run between -- or through -- any people and obstacles on his way to the train. Running straight to the train, dodging any innocent bystanders if possible...
  17. JustinCase

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    A big grin appears, uncharacteristically, on Caerth's face when Galzadar is lifted of the burdens of his troubled past. He did not see the hug coming, however, and he stands tensely, awkwardly, as the elf puts his arms around him. The half-orc is released when it is over, and barely hears...
  18. JustinCase

    [IC] Eberron: The Plumbers

    "Where?" Ogham asks, as he starts moving down the stairs towards the platform. The warforged scans the crowd, looking both for Garra and any potential threats. Perception check: 1D20+5 = [17]+5 = 22
  19. JustinCase

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "No no no no," Tuck drones as he reads the disturbing message. He briefly summarizes it to Custodio, then hands the note over. "This is worse than I thought. There are spies everywhere in the city, and I hope that Stormgrove Manor is still safe. This place was ransacked, however, and I'm not...
  20. JustinCase

    The Fall of Plaguestone

    Wow, those plants don't mess around. They are lethal! Struggling to stay on his feet, Mortimer has trouble focusing on lighting the torches. Finally, finally he manages to have one in flames, and he quickly lights the next with the first. "Take it," he says, holding the second torch up for any...
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