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    Is there any real world analogue to the Adventurer?

    Yes. You know those guys who decided to cross the world in tiny ships for gold, God, and glory? Those are adventurers. You might know a few: They have names like Chris Columbus, Magellan, Leif Eriksson, Zheng He.... These were guys who, if we placed them into D&D worlds, would probably be at...
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    A *Balanced* Radiant Servant of Pelor?

    Actually, by the bolded text, everyone who's weighed in on Divine Power in this thread is wrong. It's still BAB, but worse, it's not even tied to caster level, which means that Nifft's idea of limiting his caster level enough to prevent the Divine Power BAB boost is almost impossible to do...
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    Arcana Evolved - Balance with D&D Core Classes?

    Champion is more of a paladin type... and I'd say it's about equal or slightly better than the Pally, but where it appeals is the options it has and the way you can play an evil champion just as easily as a good one. Warmains (the equivalent of a D&D fighter) would far outclass the fighter...
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    Spellpoint Wizards

    Honestly, one thing I don't like is that they CAN pick and choose at cast time. It's not at all like the classic D&D wizard, and essentially gives them the benefits of being a sorceror without a lot of the disadvantages... and at the current point, they're SO far ahead of the sorceror in...
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    6 Epic Spells Per Day at Level 21?

    Honestly, I'll probably read the feat as one chance of meeting the prereqs per type of casting, so sure. For one thing, to do otherwise ends up a problem, as you run into the class-based casting issue, since if you allow separate classes to count as meeting the prereqs individually, the number...
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    How big is the Blood War?

    That is a EVILLY beautiful description of the war... This is just funny as all get out. I wish I could sig 'em both.
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    Spellpoint Wizards

    I like the idea of spellpoints. It's nice, relatively easy to track, and offers some additional flexibility for using spells. However, I don't like UA's rules on spellpoints and wizards/clerics. They seem to make wizards even more buff compared to sorcerors, bringing them awfully close to...
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    How big is the Blood War?

    Actually, poisons have a use. Not against the demons, daemons, and devils, but rather against the countless number of mortal Blood War mercenaries working for one side or another. I find it interesting to think that "WMDs" for things like the Blood War aren't even things on the Wish scale of...
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    Sex with the DM

    Unless it's a one-on-one D&D game with the girl of course... then I'd be hard pressed to not consider allowing a change to the usual practice. Game w/ other people? no-no. Game with just her? Maybe! The game's already focused on her anyway...
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    Which spell-like ability did you ask Santa for this year?

    A man with intelligence! Seriously. Wish or Miracle are the least limited of spells, as they can mimic almost any spell and as SLAs, I don't believe they have those icky xp requirements. As an at-will, even using it only to cast spells which don't have major material costs or xp costs, I'd take...
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    Order of the Bow Initiate's Ranged Precision & Manyshot

    Actually, I believe it's a class ability. AFAIK, at a certain point, they gain the ability to cast one of their spells as part of an attack action. This effectively means they can attack AND cast non-quickened spells as part of the same turn.
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    What level, class and alignment are you?

    I shall go with: d20 Modern: Smart 2/Fast 1 with possessions: knife, longsword, katana of mercy +1, (treat it as having the D&D merciful weapon quality) nunchaku, wealth bonus +3, assorted possessions D&D: err... Rogue 3 with possessions dagger, longsword, nunchaku, 2d10 gp, 1d10 sp, 1d10 cp...
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    d20 Future: Mutants as a Separate Species

    Ah. I knew the figures I gave felt wonky for high end, but those were an estimate anyway, and a very rough one I thought up in a matter of moments. On the other hand, I'd not mind getting some 'official' figures for building races using the MP system and LA as they make for a handy way of...
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    d20 Future: Mutants as a Separate Species

    Actually, +8 would be 20 now that I think about it. Plus, I think it works well with the way most LA characters spread around ability boosts rather than concentrate them, past the rough +4 'island of stability' or so, since +9 is 'high' but doesn't leave much room for the more minor perks most...
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    d20 Future: Mutants as a Separate Species

    I believe its a +4 per 2 to an ability score... or thereabouts. I figure it should really be about +4-+5, and maybe get larger the larger the ability boost. So you can't take a racial -6 to Cha and get a +6 to strength for 'free'. So I'd probably put it as +(4 +(1 per 4 points of boosted score))...
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    Anybody else getting sick of the pervasive-magic crutch in the game?

    I voted for the D&D magic level as being too high, because at level 5 plus, the characters start beginning to light up like christmas trees, as they say. I don't mind the occasional +5 holy avenger laying around, because I can imagine some NPCs having gotten to the point that they would have...
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    Planar adventuring

    Arguably, I'll take 3.5 rules w/ PSCS 3.5, 2nd ed. fluff, 3.5 supplements, non-PS books on the planes (Some, like Beyond Countless Doorways are good for planar adventuring, because they detail oddball planes that wouldn't normally make it into WotC's stuff.) and setting material from just about...
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    Cool ideas for cities required

    Sigil, in theory. Ever heard of one of the Lady's mazes?... Also basically Sigil, except Sigil's a ringworld, which a ring made out of a section of a Dyson sphere. Sharn, I believe. Read Dead Gods by Monte Cook. It has such a city built on a dead god. Sigil.. yet again. The only person...
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    d20 Future: Mutants as a Separate Species

    On the WotC forum, a lot of d20Future players have basically done that.. it appears a flat 8 MP but no other racial is essentially 'even' with most of the other LA+0 races, (which is probably why it's equal to +1 LA) and roughly equal to humans in ability. 5 MP gives you a feat, and 1 MP gives...
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    Do only DMs like rules lite systems?

    I love a good rules-lite system as a player, and as a GM. A good system allows me as a player to build a reasonably effective character without consulting oodles and oodles of books, which is something I appreciate. As a GM, I like it because I don't have to look up tons of rules. I can have a...
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