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  1. L

    D&D 5E (2014) Heroes of Hydellor

    "I can't see the town from here. It's too hazy. Either that or there is smoke." Mindra shakes her head. "But look at this sky! That's not natural. Whatever happened to use back in that tower, we are someplace different now. So do we try to rest? Or do we continue to town?" Perception: 1D20+8 =...
  2. L

    D&D 5E (2014) Heroes of Hydellor

    "Well I think that is it for this tower. We have been upstairs and there is nothing there. I think it is time to get outside and see about getting back to town." If everyone else agrees we can be on our way. Although once outside it wouldn't be a bad idea to set up a camp and try to get a long...
  3. L

    D&D 5E (2014) Hydellor OOC

    I am happy to do either as well. I am happy to continue this game if there is still more you want to do with it, but if not maybe we can get to a good ending point? I find Eberron sounds like it could be fun and would be happy to explore it with the current character or a new one.
  4. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra's ears perk and she turns towards the kobolds. "Nice things? Where are the nice things?"
  5. L

    D&D 5E (2014) Heroes of Hydellor

    "I will not leave someone behind if they can be rescued," Mindra declares, then mutters quietly to herself, "not again." Mindra will help with locating the kobolds and then will stand behind Theremin and Owyn to guard their backs while they do the questioning.
  6. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra lowers her bow. "Well met, Owyn. Stranger things than missing merchants and kobolds have recently occurred. I'm afraid that if you look outside you will not see what you expect... And this tower has miraculously rebuilt itself... Or we are in a different tower... That looks to be the same...
  7. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra is surprised by the flying torch and squints against the sudden brightness. Fearing a possible attack she keeps her bow pointed at the doorway. Mindra is prepared to shoot the first creature that comes out of the doorway
  8. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra hugs the wall and moves down the hallway as quietly as she can towards the door with the light coming from it. Stealth: 1D20+9 = [16]+9 = 25
  9. L

    D&D 5E (2014) Heroes of Hydellor

    Seeing the flickering light below, Mindra quickly moves down the rest of the stairs hoping to catch a glimpse of what it is. She pauses and gives a meaningful look back at Theremin's clumsiness, but there is nothing to be done for it. This is the only way out and Mindra just hopes to spot...
  10. L

    D&D 5E (2014) Heroes of Hydellor

    I scrolled back a bit and I believe after the library that is it for the 3rd level, yes? If so Mindra will head back to the landing and take the stairs down. She will keep looking for traps and listening in case the kobolds set an ambush. Perception: 1D20+8 = [10]+8 = 18
  11. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra takes a quick look around the abandoned bedroom. Perception: 1D20+8 = [13]+8 = 21 If nothing interesting is found: Mindra looks to Coriana. "I guess we try the next door."
  12. L

    D&D 5E (2014) Heroes of Hydellor

    "It might be the same tower, but it has changed somehow." Mindra will move up with Coriana and be ready to help.
  13. L

    D&D 5E (2014) Heroes of Hydellor

    I'll say she finds 1 acid, 1 alchemist’s fire, 1 antitoxin, 3 potions of healing, 1 tanglefoot bag, and 2 smokesticks.
  14. L

    D&D 5E (2014) Heroes of Hydellor

    On her way across the room Mindra can't help but stop and pick up valuable items that she spots along the way. Watching her it is almost like her hands have minds of there own as they flicker out to grab something and tuck it away as she walks past. Woot! Was real worried I was going to roll a...
  15. L

    D&D 5E (2014) Heroes of Hydellor

    Well guess I should roll to see how many things Mindra can find. Fingers crossed! Questions though, do we just get to pick whatever items we want from that list up to the number rolled? Or is what we get determined randomly? Alchemical items: 1D10 = [9] = 9
  16. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra will sneak into the room while keeping a look out and move up to the door to the right. She will listen at the door for a little bit, then check to see if it is locked or trapped. I'll make all the rolls at once and we can just discard any extra rolls if something happens before she gets...
  17. L

    D&D 5E (2014) Hydellor OOC

    Just wanted to let everyone know I am still checking the game. Hope everyone is doing well.
  18. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra removes her pack and sits with her back against the wall. She watches Coriana work for a little while before pulling out her healing kit and tending to her wounds. Mindra will use some Hit Dice during the short rest. Hit Dice plus Song of Rest: 2D8+6+1D6 = [2, 3]+6+[1] = 12 Well that...
  19. L

    D&D 5E (2014) Heroes of Hydellor

    "Rest would be good," Mindra says with a sigh. "Then, once we get our strength back, we can try to figure out what happened. I think heading back to town would be a good idea." I think the rope was Mindra's.
  20. L

    D&D 5E (2014) Heroes of Hydellor

    I think Mindra is going last in the round, but she will shoot the armored kobold if he is still up, or the drake that is twitching if not. Bow attack with advantage and Elven Accuracy; damage plus Sneak Attack: 3D20.HIGH(1)+7 = [2, 19, 11]+7 = 26 1D6+5+2D6 = [6]+5+[6, 5] = 22 She will then use...
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