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  1. KrazyHades

    Counter-intuitive monsters

    His point though, which I agree with, is that if you had a character supremely buffed up on strength, or perhaps with ALL his skill points in grappling for many levels, he might win. If he's super strong, he could have a slight chance, after all. And if he's extremely skilled at grappling, the...
  2. KrazyHades

    What would you want your DM screen to have?

    This: http://www.dndadventure.com/ftp/toolsdl_ez_combat_chart.zip
  3. KrazyHades

    What I Learnt From Last Night's Session

    In my experience, after ~5th level one should start looking into other more interesting mounts (as has already been stated), and presumably the enemies at that level would be similarly equipped. After all, though the price is somewhat high, it is far from impossible to have several Griffin...
  4. KrazyHades

    Help Me Populate My World!

    Coruvan's Field This is a small but surprisingly prosperous (for reasons explained later) farming community in the desert. Because of a local Faerie Ring, the land is covered in healthy green plants for a three mile radius. Outside of the radius, which has a sudden edge (rather than a gradual...
  5. KrazyHades

    Military tactics vs. high-level spellcasters

    How about this: sacrifice all the 10,000 people in the army to summon a ton of Balors :) EDIT: as in, cut a deal with them for the 10000 lives
  6. KrazyHades

    No multiclassing penalties?

    I've wondered whether multiclassing penalties should exist, and I'm considering eliminating them from my game. My reasoning is that one is sacrificing growth in one class to grow in another area. For example, you get fewer spells per day if you're a wizard taking a fighter level, but you get an...
  7. KrazyHades

    Class based around Use Rope?

    Besides from what I've already written, he wants to do things like tie people up during combat (possibly with a flaming rope), grab items from a distance such as over a pit or from the hand of an opponent, set up traps like rope nets in the floor over a pit trap (which support weight for a few...
  8. KrazyHades

    Class based around Use Rope?

    Nice points there. I think he's also going to use a silken rope with a grappling hook as a weapon (rule-wise, it will function as a whip or a dagger and chain) and use ropes do, say, scale walls, tie people up, create traps such as triplines, and swing from the chandelier to dive into the midst...
  9. KrazyHades

    Class based around Use Rope?

    One of my players REALLY wants to have a very focused base class (to make a 4th lvl character from) focusing on the oft-neglected Use Rope skill. He's seen how powerful the skill is in the hands of an innovative player, and wants to take that to the next level. My question is, are there any...
  10. KrazyHades

    Need ideas for a fantasy Egypt

    Alright, first of all, mummies should be the guards of the most important officials, such as the ruling council. Second, remember that real Egypt had a LOT of bronze and gold, but not too much iron/steel, and wood was very rare and valuable. The Egyptian culture resisted change, such as...
  11. KrazyHades

    More uses for Concentration?

    To continue a delicate action when attacked...like picking a lock or climbing.
  12. KrazyHades

    1001 Merchant Caravans

    7) Wagon Train of Korvuth the Greedy Korvuth is a notoriously rich, haughty, and greedy man. He is a human expert 3/rogue 6, stands under 5 feet tall, but weighs 200 lbs. He has small, beady eyes, and a constantly-sweating forehead, and carefully-groomed black hair. His loyalty lasts as long as...
  13. KrazyHades

    How Long (in game) do your dungeon crawls last?

    Nope. I've just been thinking that it seems strange that all these dungeons are basically in and out in less than a day. And there's all sorts of cool things one could do with a multi-day dungeon dive, such as actually having it important when people memorize/pray for spells, or how they...
  14. KrazyHades

    The Dream Walker Prestige Class

    Gaiden, you've been reading the Wheel of Time lately haven't you? ;) I mean, "Gaiden", and "Dream Walker" are both major giveaways. Great series.
  15. KrazyHades

    Confused about throwing weapons

    I'm a bit confused about the rules on thrown weapons. This means not just weapons designed for throwing (like bolas, and maybe daggers?), and also improvised throwing weapons (like a longsword!). I imagine that STR is the relevant ability, but what are the rules about attack, range, and damage?
  16. KrazyHades

    Why doesn't EnWorld have a "Search" function?

    Ahh. Well then... And thanks for the quick response
  17. KrazyHades

    Why doesn't EnWorld have a "Search" function?

    I've wondered this for a while, but is there any particular reason that EnWorld doesn't have a nice little searchbox that searches the forums? Perhaps one that can (at the user's option) target specific forums? And if isn't a reason, why is there no such search tool?
  18. KrazyHades

    How Long (in game) do your dungeon crawls last?

    The title really says it all. How long does the average dungeon crawl take in "in game" time, for you and your group? Are the characters camped out for days in the depths of the structure, or is it a three or four hour pop-in pop-out affair? I've been thinking about making a much longer than...
  19. KrazyHades

    Taking 20 Too Often

    My players take 20 on checks all the time, especially on Search and Listen checks. This becomes especially annoying when it comes to placing traps: if the trap is so hard to find that they can't find it on a natural 20 it is unfair, but if it is lower they always find it. I have been thinking of...
  20. KrazyHades

    Looting and the State

    When the items that are found are worth a great deal, the government can become VERY insistent about getting its fair share. In one case, I was running a game in which the PCs were "pressured" by the government to turn over the shiny pile of powerful magical items they had liberated from the...
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