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  1. Uller

    Goodman Games Latest News on Into The Borderlands

    Take my money. Sent from my [device_name] using EN World mobile app
  2. Uller

    D&D 5E (2014) Tomb of Annihilation for high level PCs

    Using Volo's stats is a great idea. Maybe the Red Wizards and Yuanti ally against the PCs? Sent from my [device_name] using EN World mobile app
  3. Uller

    D&D 5E (2014) Tomb of Annihilation for high level PCs

    Rolled all the encounters they will face on a weeklong trek from PN to Camp Vengence and then boosted some to make them more interesting. Crocs for hp maxxed Giant Crocs for example...all told it works out to about half their daily xp budget. Could be more in a horde of undead shows...
  4. Uller

    D&D Movie/TV New D&D Movie: July 23rd 2021

    Personally, I'd rather see a D&D TV series. Ten 45 minute episodes...start out saving a village from a band of maurading monster/brigands. Throw in some villian puppet master pulling some strings and expand from there...just like a D&D campaign. At the end of season 1 wrap up the main plot...
  5. Uller

    D&D 5E (2014) Tomb of Annihilation for high level PCs

    I forgot about the yuanti section on volo's. I'll have to check that out. I have no problem with them using whatever resources they have available to skip parts of the adventure. The paladin has a griffin. The warlock can cast fly (although that only lasts 10 minutes). They don't have...
  6. Uller

    D&D 5E (2014) How did you fare against Venomfang the Young Green Dragon Lost Mine of Phandelver?

    After the PCs fought some other monsters (giant spiders, iirc) and used spells like Thunderwave that got the dragon's attention it decided to come investigate and hit the tougher looking NPCs with a breath weapon to weaken them Arcane Trickster halfling spotted it and hide then cast Tasha's...
  7. Uller

    D&D 5E (2014) Tomb of Annihilation for high level PCs

    I'm running ToA for a party of 13th level PCs (Wizard, Warlock, Shadowmonk, Paladin and Barbarian). They are in Port Nyanzaru right now and have hired Salida as a guide (along with River Mist and Flask of Wine...the guides don't know about each other yet as they have hired them separately)...
  8. Uller

    D&D 5E (2014) Transporting LMoP into Nentir Vale

    Is is pretty much how I did it. The dwarves came across their map in Hammerfast and came to Harkenwold looking to reopen the mine. I just used the small villages in Harkenwold as locations in LM. This was mainly due to my players were reluctantly retiring 4e characters that had played through...
  9. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    According to sage advice extra attack only works on your turn. So you only get one attack....in my group we generaly don't play it that way...but that seems to be RAW. Multiattack for monsters seems less clear (which is why we juat say everyone gets their full complimwnt of attacks on a ready)...
  10. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    But then he only gets one attack, which is a very fair trade off, I think. That's what I primarily want with any useful tactic...trade offs and reasonable counter tactics. I think requiring mount and rider to act separately does that. Maybe. Hopefully. Sent from my [device_name] using EN...
  11. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    He's 19, in college and traing to be an army officer.. I think he'll be okay....besides...he doesnt take it easy on me in sports so crushing him in table top games is all I have... Once we are back to our regular game I don't think it'll be an issue. Especially if I make it so the mount...
  12. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    In thinking about it some more I think we played it a littlebit incorrectly. With a controlled mount, its init becomes the rider's init. But I thibk they still act separately. The way we were playing it the rider's speed effectively became 80...so he could move, attack, move (up to 160'...
  13. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    Lance. 10' reach. Plus, the Medusa switched to her bow so she could attempt to make some ranged attacks. Part of what seemed a bit over the top to me is the Paladin averting his eyes (and the griffon since it has int 6) he could still maneuver so precisely as to move 80' to a point precisely...
  14. Uller

    D&D 5E (2014) Downsides to Mounted Combat?

    I have a 13th level Paladin with a Griffon mount. Tonight I ran him through a solo adventure (the player is my son and we had an hour or two to kill). He could have his mount fly 80' to get within reach of his target with his lance, attack twice, then move 80' away (and out of sight) without...
  15. Uller

    D&D 5E (2014) Why penalize returning from death?

    I've been using Mike Mearls proposed xp system of 100 xp per level and all PCs have the same XP. It's been working out to about 3 sessions per level up. So what about this for PC death? Make introducing a new PC cost some of the party's XP toward their next level? Casting Raise Dead avoids...
  16. Uller

    Dungeons & Dragons – Stranger Things Style - Check out this Dungeons & Dragons character binder from 1981!

    I'm the same age as the kids in the show. I was 12 in 1983 and began playing D&D probably around 1980. I had a pack of neighborhood friends, we went everywhere on bikes (and beat up motorcycles), we used walkie-talkies to talk to each other. Most of the toys and games (and even a lot of the...
  17. Uller

    D&D 5E (2014) Monster AC HP XP Index. Comments please.

    Maybe a google sheet or similar would be more useful? Sent from my SM-G900V using EN World mobile app
  18. Uller

    Epic player quotes

    I have a player with a knack for understatement. Years ago we were playing Against the Cult of the Reptile God...they were exploring the village and were considering going down a set of steps below a house they suspected had something sinister about it. As they discussed the matter he quipped...
  19. Uller

    D&D 5E (2014) Read-along, zero preparation adventures: do they exist?

    I'm running this one now as a one shot. I agree you can run it with minimal prep. There are a few rooms that are a little complex so it helps to read ahead at least to whatever rooms you think they can get to in the next session. I'm running it on roll20. They sell all the TftYP adventures...
  20. Uller

    D&D 5E (2014) Read-along, zero preparation adventures: do they exist?

    I second this. I've picked up a couple AL adventures from dmsguild. I cant say the take no prep but a quick skimming of the material is usualky enough if your party fits within the strength intended for the adventure.
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