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    D&D 4E The grindyness of 4e combat: anyone tried a solo monster yet?

    The lower reasonable minimum for a character built on the default array, which is about as bad as characters should get, is +13 with a weapon attack (+4 from an 18 stat, +5 from level, +2 from weapon, +2 from enhancement). Add +1 if you have a racial attribute bonus. Add +1 if you have a class...
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    D&D 4E The grindyness of 4e combat: anyone tried a solo monster yet?

    My experience is that solo fights aren't very interesting, but are quick enough.
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    Weird idea on attribute costs

    I would prefer for race to matter in a 'color' way, rather than a simple mechanical "+1 to X". The Dragonborn still gets his breath weapon, the Elandrin can still teleport, and so on.
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    Should the Greatsword be d12?

    Have you ever heard of a battle axe or warhammer? The bastard sword creates problems beyond how it competes with 2H weapons; it also creates balance problems for 1H weapons, because all of the other feats that give a bonus to a specific class of weapon are paragon tier. As such, removing the...
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    Weird idea on attribute costs

    Error. Cost is 16. Thus, you actually wind up at 18/12/12/10/13/15 (28) Dragonborn equivalent: 12->18(14), 10->12(2), 10->12(2), 8->8 (0), 10->13(3), 12->15 (5), total 26. Hey, I can have the 16 Cha. Well, part of that is that you're doing the math wrong. The way it actually works is that a...
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    Thy At-Will Be Done

    Other than echoing the idea that an at-will should not be a reaction, Mark of Judgment is +Wis damage if the (presumably marked) target takes damage from your mark before the end of your next turn. Holy Strike is +Wis damage if the target is marked, regardless of what actions he takes. How is...
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    Any erratta on the Eidolon?

    EH. Fighter with Boundless Endurance, power attack, and a 2H weapon can actually win that sitting match, though it will be boring as all heck (*Whack*, regen regen regen, *Whack*, regen regen regen, ...)
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    Weird idea on attribute costs

    Not quite true. Taking the Elandrin as an example, it doesn't permit Int 10, Dex 10, and if you take Int 10, Dex 12 you wind up getting only 3 bonus points rather than 4. That's not a huge effect, but it's not zero. As for gimping humans more than any other race: under the current build...
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    Weird idea on attribute costs

    Currently, if you decide to play a race without an attribute bonus at your class's primary attribute, you're basically choosing to be inferior. There are a few exceptions where racial abilities compensate for the suboptimal choice, but something like a tiefling fighter is just asking to suck...
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    Any erratta on the Eidolon?

    Its attacks and defenses look pretty much typical, and it's got some serious restrictions on its ability to attack. Basically, if it's got allies, you ignore it until the allies are dead; if it doesn't have allies, you ignore it until it actually attacks (which prevents using Hallowed Stance...
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    Scaffolding for Large Constructs

    That sounds like 3e terminology; 'reflex save' is not a meaningful concept in 4e. In any case, that doesn't sound like enough damage to be a major factor.
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    Scaffolding for Large Constructs

    How dangerous this is depends on the ranged attacks the golem has. Basically, if there's any way for the PCs to be in a position where they can attack the golem and the golem can't attack them, this becomes an exercise in "grind through the monster's hit points until it breaks free" and should...
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    Debuffs and Elites/Solos

    Destructive Salutation (Blood Mage 20). Area effect, targets only enemies, stuns (save ends) on a hit, stuns (one round) on a miss, plus does quite decent damage. It's not specifically a boss-killer; more of an anything-killer. A demigod (level 21) orb wizard can easily have Wis 24-26 and spell...
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    Debuffs and Elites/Solos

    We might have been doing low damage, but it was doing negligible damage.
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    Jonathan Tweet's extended rest solution

    That's fine if you have people in a dungeon. If you're doing something like a travel plot, forcing people to cover two milestones before resting often doesn't make any sense whatsoever. Generally, I prevent extended rest abuse by having monsters actually do things, rather than sit there waiting...
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    Debuffs and Elites/Solos

    Enfeebling strike is not a mark effect, it's an untyped penalty effect that only works on marked targets.
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    Debuffs and Elites/Solos

    A problem I've seen during play, as well as a problem seen from reading powers. Most of the totally broken effects are epic, but we were seeing significant issues by just stacking marking, enfeebling strike, and illusory ambush.
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    Debuffs and Elites/Solos

    The way stun locking can completely shut down solos has been discussed ad nauseum, but the problem is really wider than stun locking; any debuff is worth more on an elite or a solo, because it's equivalent to hitting 2 or 5 standard monsters. This is also theoretically a problem if you're using...
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    D&D 4E Seeking opinion of role of 4e monk

    The line between character types is not always obvious. The classic D&D monk is probably a striker -- high mobility, mediocre hit points, and a bunch of peculiar attacks. However, a traditional 'soft' style martial artist, who focuses on trips, throws, grapples, and punishing people who attack...
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    Can you retrain class features? Would doing so be unbalancing?

    Not really. "I break my pact and create a pact with a new entity".
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