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  1. C

    Getting XP without adventuring

    There are also those who advance simply through training for years and years. I'm almost inclined to say for every year of consistantly training, it counts as about 1000 XP. (10 years for elves since they are so flighty and have a harder time concentrating on 1 project) Maybe 5 years for...
  2. C

    Spot DC for Attack+Move under Improved Invisibility

    Forgot one thing. Even if the person "spots" the pixie while it is improved invis, they don't know the exact location, they simply know the general area. They have to pinpoint via Scent, Blindsight, Tremorsense, or an opposed listen check where the listener beats the person moving silently by...
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    Spot DC for Attack+Move under Improved Invisibility

    That whole DC 20 spot check was in 3.0. Now invisibility simply adds +40 to hide when immobile, +20 when not immobile. Movement also smacks on a penalty, -5 I think if moving up to normal speed, -20 if running. So, Pixie base +8 for size, +20 for mobile Imp. Invis., -5 movement during hide...
  4. C

    Familiars' Int and skills

    The way the PHB actually describes a familiars skill points... Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whicher are better. In either case, the familiar uses its own...
  5. C

    The Guardian (new core class)

    A Guardian should be "bound" to someone, or some particular lifetime goal. Also, since guardians often read notes and orders on paper, they should be given the Forgery as a class skill to help them detect forged documents. Calrin Alshaw
  6. C

    The Guardian (new core class)

    Suggestion. Give them the Dwarven Defender defensive stance abilty, or there abouts. Or like already suggested, a defensive bonus...perhaps +1/5 round down like the monk? Maybe +1/4? Calrin Alshaw
  7. C

    Does evil mean Evil? Is a paladin free to act against evil?

    The only people who say a Paladin doesn't have any chain of command or those people who treat the Core Books like a bible and refuse to accept any ideas accept their own interpretation of the LETTER of what is written. It is generally accepted that a paladin has to follow a deity of somesort...
  8. C

    Can vampirism be reversed?

    First off, you cannot ressurrect someone who's soul is trapped in an undead body..(vampires, liches, and ghosts for example). You have to "kill" the undead body to release the soul, THEN you must attempt a ressurrection. Note: Wish is not as powerful as True Ressurrection in the case of...
  9. C

    Unusual two-weapon fighting situations

    Then you also require a druid to magic-fang the bite and claw attacks of animal companions seperately? Calrin Alshaw
  10. C

    Scent and Darkvision vs Shadowdancer

    First of all, read up on the scent ability, it tells how a creature can track/locate creatures with it. Even when a character pinpoints an invisible person with the listen skill, they are still invisible. Same goes for creatures with scent. Next, darkvision only works in areas of complete...
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    Does evil mean Evil? Is a paladin free to act against evil?

    Just so some of you know, that whole description of Swordpoint the Paladin city of "good" bears a lot of resemblence to spanish inquisition...just minus the torture, doesn't make it any better. Thats what seperates good from evil, the willingness to sacrifice time/energy or more to help your...
  12. C

    What's in a (Party) name?

    (Warning, Storyish) Well, my group I play in while in 2nd ed AD&D had just completed the Desert of Desolation, and were travelling through some mountain pass to get back to civilization, we then encountered a bunch of mountain-men bandit types, took them down. We continued on, and near the far...
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    Does evil mean Evil? Is a paladin free to act against evil?

    I don't know, but like I mentioned earlier, if paladins went around smiting everything with an evil aura they'd probobly lose a fair amount of people in cities, around 10-60% depending on the nation and tendency of the city. For starters, I think if a paladin finds some random evil NPC or...
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    Does evil mean Evil? Is a paladin free to act against evil?

    In my personal opinion, I think a good DM will consider "detect and attack" from paladins an evil act. Most paladins have an OBLIGATION to take an evil person to authorities. Thats what we call "LAWFUL" now say it with me "LAWFUL". Any paladin will act in accordance of the laws and customs of...
  15. C

    Value of a spellbook

    Hrmm, I would say that each spell is worth about the same as any scroll, with minimum caster level for that spell. Calrin Alshaw
  16. C

    Gaining a negative level

    Each negative level = -1 attacks, saves, skills checks, etc. A spellcaster loses their highest level spell slot, or prepared spell (random spell if prepared spells). If the negative level is not somehow removed via restoration spells or more powerful magic, then after 24 hours the creature must...
  17. C

    Movement rules

    I find that basically for every 5 feet of movement, someone can travel 1/2 a mile an hour, or 4 miles a day. Thats the way they are doing it in the game at least. Calrin Alshaw
  18. C

    D&D 3.x Hide and Shadowdancers in 3.5

    First, the DM rolls the hide check of the player. Say it equals 20. That sets the DC to find the player. For someone to "spot" the PC, they must meet or beat the 20 on their spot check. I'd give it the same chance of finding a player as when "groping around" to find invisible enemies. 50%...
  19. C

    Opening Secret doors

    The original assumption in all past D&D versions and what I assumed was kinda the same in THIS D&D version, was that FINDING the secret door, you also find the mechanism to open it. At least, that was the original D&D assumptions of the past. A DM may run it differently however, being that it is...
  20. C

    Critical and flanking?

    1) In the d20 system a natural 20 is a "threat", you have to "confirm" the critical with another attack roll with the exact same bonus and successfully hit to score a critical. That goes for weapons with larger threat ranges as well. Also, a natural 20 is considered an automatic hit. 2) Enemies...
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