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    Handling XP when the PCs bypass the enemy rather than facing it.

    If the party was going somewhere specific, with a pre determined plot goal, then avoiding the combat should get them experience. Maybe not combat experience, but something for sticking to their objectives. They should be rewarded for sticking to objectives and goals, possibly even a greater...
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    Invisible objects/forces (My players please stay out)

    My players please stay out. This means you; Terjon Thalales Maximillian Kuwihari Skyer . . . . . . . I will be running an encounter whre the party will be coming up against a ocmpany of mercenaries, supported by one of the BBEGs. I expect the party to defeat the mercs, but there are several...
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    Why did Invisibility get the shaft?

    5.0 Edition: The Duration is Instantaneous - subject will never be seen again (or heard of - they will cease to exist :D )
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    Help me enworld, I need sewer encounters!

    The party happens upon a iron door, set into the wall of the sewer. It is slightly damp to the touch and quite rusty, moreso around the edges. The more observant of the party (Spot DC 15) might notice that around the edges the door is even more damp as if something is seaping out. The door...
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    Spot and Cover

    I would just use this mechanic for determining the base DC to spot. If someone were actively hiding, their hide roll would add their skill + the basic DC to the roll, for the opposed hide/spot rolls. Yes this would almost always give some advantage to the hider, but I think that is natural...
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    Spot and Cover

    The problem with that is that tow characters walking casually in the forest. One a Rogue with 13 Hide modifier. The other Wizard with 0 Hide modifier. Even though they are walking together with no implicit attempt to hide, now the rogue is spoted on a 13 + 6 (60' up as per original example) or...
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    Spot and Cover

    What about if the characters are walking along the forest floor, minding their own business without a care in the world, and the BBEG comes along with his owl familiar looking for them. Let say the forest provides about 75% cover from the eyes of the owl, that is flying only 60 feet above them...
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    Spot and Cover

    Are there rules or guidelines as to the DC modifier for spotting/hiding someone in cover or concealment? I thought I saw something somewhere, but cannot remember where. Thanks, Dave
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    Steven Erikson: "Memories of Ice"<A critique, and a thread on style and criticism>

    I have read all four of Erikson's series at least 3 time each... in the last year. It would be safe to say I am a fan :D . One thing that struck me was how much I missed in each reading, yet after each reading I thought it was one of the best books I had read. To be fair, I think the sublty...
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    Best Classes for Spring Attack

    Ah... You can tell I don't use grapple much :D
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    Best Classes for Spring Attack

    How do you grapple on a spring attack, or would it have any real effect? Maybe spring in, grapple, and jump back out carrying your victim with you?
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    Do the Non-US Players and DMs use the metric system?

    I convert everything to microns
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    What good are insta-kill spells and monsters ?

    What I have done in the past is have the insta-death spells reduce the character immediately to -10 (or whatever threshhold we happen to be using for death). They and their party then have 1 round to stabilize the character or death follows. A healing spell or potion is required to stabilize...
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    Against the Shadows VII - A Faded Glory Story Hour (Re-Updated - 5/17)

    Old One, Sorry for the brief hi-jack, but didn't you have an econimic system worked out for D20? I used to have a link to it, but cannot find it right now. Is it still active? Thanks, Dave
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    How FAST should he turn evil? (Updated 2/9)

    Did the character/party know that it was an infernal creature, or was it disguised?
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    How FAST should he turn evil? (Updated 2/9)

    Or he could just fall on the dagger himself.
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    Ring of Truth for 3.X D&D?

    I don't know about the details or stats, but I would make the ring truly cursed, in that whoever puts it on CANNOT take it off :D
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    How do you figure starting wealth?

    1st level as per standard. Every other level, standard - 10% This simulates the invariably inefficient bartering skills of my players.
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    What to do? Couple of questions that came up during a game

    I thought that although an individual could potentially have multiple AoO in a round, you could not have more than one of your AoO's per individual opponent.
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