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  1. Imperialus

    Dwimmermount IC:

    Climent crosses his arms and looks at the boxes with consternation. "My mind really wants to take these back to Adamas... They could be worth a fortune both in gold and knowledge. My body is more concerned about how it is battered, bruised and out of spells in the middle of an extremely...
  2. Imperialus

    Dwimmermount IC:

    Tasting the silvery substance feels... odd. It's metallic, and your tongue goes somewhat numb and tingly. Climent says "I'd guess that it's quicksilver Master Dwarf... Wouldn't suggest eating much more of it. It can drive you mad." He pauses for a moment. Standing closer now it would...
  3. Imperialus

    Dwimmermount IC:

    Midgrim and Gargrim: It certainly doesn't seem like dwarven make, and as you approach closer you see writing etched onto the brass around the dials. Climent pipes up: "I wouldn't say it's Dwarven. That's Eldrich script... possibly Elvin, but I don't think so. I can read a bit of Elvin, but...
  4. In Progress Map.png

    In Progress Map.png

  5. Imperialus

    Dwimmermount IC:

    The door does not appear to be trapped, and it opens with relative ease leading into a square shaped room with two passages going off in either direction. There is a large iron table, as well as empty iron shelves lining the walls. The south wall (the only one without a door in it) has 3 brass...
  6. Imperialus

    Dwimmermount IC:

    The spike arcs through the air, and you slam the door shut just before you hear a loud "FHWOOMPH!" from the other side. After a moment the door grows quite warm to the touch but after waiting a spell you are able to open the door to a billow of smoke. It does eventually clear and other than...
  7. Imperialus

    Dwimmermount IC:

    The door pulls open with relative ease, revealing an empty room (room 22). It appears as though there is a coating of oil spread all over the floors and walls beyond the door. As for a crutch for Vindar, you were unable to find anything, but the spit is too short to be of much use anyhow. It...
  8. In Progress Map.png

    In Progress Map.png

  9. Imperialus

    Dwimmermount IC:

    You slowly make your way back to the Kobold ambush you avoided earlier. This time, the room in deserted. Combined with the silence of the natural caverns, it seems quite possible that you have indeed exterminated the beasts. The corridor exiting to the east of the room turns into worked...
  10. Imperialus

    Dwimmermount OOC

    So where to now. Still planning on heading out the Stone Wrought Stairs? If so, what are your plans for Vindar? Also, I'm going to be out of town all week next week. I know I don't have the most rapid fire posting schedule to begin with, but still, I figured I should let you guys know.
  11. Imperialus

    Dwimmermount IC:

    Unfortunately your searching doesn't find any other secret passages or other hidden cashes along the way. The smoke escapes through a narrow crack in the ceiling, but you don't see any light or anything like that on the far side. Your theory about the dried dung also appears to be correct...
  12. Imperialus

    Dwimmermount IC:

    Returning to the guardroom you ransack the filthy flea infested beds. Interestingly enough it doesn't look like there are enough actual beds to account for the number of dead kobolds, but it looks like there is a large common 'sleeping mat' of furs and bits of fabric. In terms of treasure you...
  13. Imperialus

    Dwimmermount IC:

    Creeping down the corridor you find that it actually branches in 3 different directions. The one to your right appears to be totally dark, while the center branch has a faint glow from further down. The one on the left is also completely dark, but you hear a strange scratching sound, and what...
  14. In Progress Map.png

    In Progress Map.png

  15. Imperialus

    Dwimmermount IC:

    Continuing into the room to the south you find what appears to be a now abandoned guard room. Several cots are set up around the walls, but other than that it is empty.
  16. In Progress Map.png

    In Progress Map.png

  17. Imperialus

    Dwimmermount IC:

    Climent shrugs as he bends down and retrieves his dagger from the dwarfs corpse. "There are all manner of spells that might affect the mind of a man, for good or ill. Some last but a moment, others can bind its victim for months or years. You are right to suspect sorcery, though I cannot agree...
  18. Imperialus

    Dwimmermount IC:

    Midgrim, you actually recognize the maker's mark on the armour since your armour bears the same anvil over a shield on the breastplate. It belongs to Renar Ironaxe, a dwarven smith from Adamas. He's best known for making good, serviceable equipment at a reasonable price for sellswords and the...
  19. Imperialus

    Why no reprints?

    That is the reprint :p. The original City State sells for between three and four hundred. If you want the City State for cheaps, then you need to track down the Mayfair Games one from the mid 90's. Of course there is a reason that it's priced that way.
  20. Imperialus

    Dwimmermount IC:

    Klyman's shortsword slips into the dwarf's back severing his spine and driving the point of the sword into his heart. He falls to the ground, blood pooling around his corpse...
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