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  1. Sonofapreacherman

    D&D 3.x v4: Challenge Ratings pdf (3.5 compatible)

    Fair enough. EL modifiers then. But I still think that they address some of the internal class balance issues, sweeping or not. I mean, as Wulf pointed out, the Silver Rule only accounts for minimal CR differences. Well, so do the situational "class based" EL modifiers. See what I mean? It might...
  2. Sonofapreacherman

    D&D 3.x v4: Challenge Ratings pdf (3.5 compatible)

    Upper_Krust and Wulf. All this talk about the inequality of rogues versus clerics ... aren't/weren't those issues addressed with situation CR modifiers? I seem to recall a few values Upper_Krust came up with, such as -- if the party fights undead without a cleric then increase the monster CR +1...
  3. Sonofapreacherman

    D&D 3.x v4: Challenge Ratings pdf (3.5 compatible)

    Not sure if this answers your question or not Sorcica, but level-dependant ability increases and feats should be based off Hit Dice and levels alone (or the combination of both). The final Challenge Rating of such a creature should not have any bearing. Meaning, a 4 Hit Dice monster who picked...
  4. Sonofapreacherman

    D&D 3.x v4: Challenge Ratings pdf (3.5 compatible)

    Just curious, I understand there are two or three people designing spreadsheets based on Upper Krust's Challenge Rating work. Any word on how those are coming along? I'm also curious to know how those spreedsheets are being designed. Will they require data to be entered for each published...
  5. Sonofapreacherman

    How much does it cost to make a 0-level spell scroll?

    Spell level x caster level x 25 gp = 0 gp and 0 xp by my calculations. Can this be correct? Is there a rule somewhere that I missed?
  6. Sonofapreacherman

    D&D 3.x v4: Challenge Ratings pdf (3.5 compatible)

    Howdy all. I just got word from Upper_Krust over MSN that he cannot post on EN World (and by extension, any internet forum), nor send e-mails, due to catastophic network problems he is experiencing in Ireland. The Krust assures me that he will address all your posts and e-mails ASAP once these...
  7. Sonofapreacherman

    Dungeon Adventure Path series in Greyhawk?

    Generic. Always go generic. You reach the most amount of people that way. For every player who likes Greyhawk, or Forgotten Realms, or Dragonlance, or Dark Sun, or Raven Loft, there is another player who creates their own setting. Go generic and let every dungeon masters tailor it for their...
  8. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Thank you. But I would add that our visions of the ranger are not that dissimilar. To clarify, I do not see the ranger as a hunter/fighter "or" a skillful hunter. I see the ranger as a hunter with skills. These are perhaps subtle or not-so-subtle differences, but when you consider all the...
  9. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Howdy Inari. Here's the thing about feats like Improved Initiative and Quick Draw. I deliberately avoided any "combat-specific" feats for the ranger, basing their list on "survival-oriented" feats instead (or feats that specifically complimented their ranger abilities, like Favored Critical and...
  10. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Okay, here is the latest revision; d10 hit die, 4 skill points, and all the bonus feat choices I added in version 2. I figured that gaining an average of 1 hit point per level was balanced off by sacrificing 2 skill points per level (especially in light of all the skill bonuses gained from both...
  11. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    The latest PDF can be found above, at the original link. One additional change I am considering is whether or not to give the ranger a d10 for hit points again. I can only justify this change by taking something away from my revised ranger. Right away, I think skill points, lowering the 6...
  12. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    After further reflection, I added more bonus feat choices to the ranger bonus feat list. Most of these additional feats can be found in the Masters of the Wild guidebook, but one cannot (Familiar Defense). I have included that feat below, in addition to another Masters of the Wild feat that...
  13. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Howdy Jack. The biggest mistake the printed version of the ranger continues to make is forcing rangers to take multiple favored enemies (rather than letting the class choose how many enemies they want for themselves). Your version of the ranger does the same thing. While it's true that the new...
  14. Sonofapreacherman

    Attaching PDF files...

    Ah yes, all it took was some patience. I've gotten so used to status bars, that when I didn't see one, I just assumed it wasn't working. Thanks for the help.
  15. Sonofapreacherman

    Attaching PDF files...

    How do you attach a PDF file? I have one that is 102K large. I followed the Manage Attachment link, browsed to the file, and clicked "add". Nothing. What's the trick? Is the file too large?
  16. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    Here is version 3 of the PDF. Right click to download. d+d_ranger_v3.pdf
  17. Sonofapreacherman

    D&D 3.x Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread

    It's that time again ... to publicly question the printed rules of Wizards of the Coast. Who am I kidding? It's always that time. :cool: For the moment, my attentions are being directed at the 3.5 edition ranger. Some of you (who just finished reading the title of this thread) will already be...
  18. Sonofapreacherman

    How do you sunder armor that is worn by your opponent?

    I'm happy to say that those tables are already supplied for our convenience (pages 158 and 166 of the Player's Handbook). Not anymore. In this latest revision of Dungeons and Dragons ... everything is vulnerable. Rather than making a +2 sword (for example) impervious to +1 sword, we now add +2...
  19. Sonofapreacherman

    How do you sunder armor that is worn by your opponent?

    I'll use the fingernail analogy again. You can batter my fingernail, puncture my fingernail, or scratch my fingernail, but the finger underneath can remain unscathed. The finger underneath can also take some of that damage, but that depends on how well my fingernail was battered, punctured, or...
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