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  1. GameWyrd

    Gaming Frontiers 4

    Gaming Frontiers #4 is the second of the d20 supplemental magazine series to be in black and white, it’s the fourth to be packed to the hilt with bites of d20 supplements and therefore maintains the 100% record where it counts the most. The Uncharted Territory sections in the magazine might be...
  2. GameWyrd

    Dogs of War: Series 1 - Issue 1

    Dogs of War series 1/volume 1 is short and to the point. You know, a bit like a pitbull or perhaps a particularly ferocious terrier. Since half-breeds seem to be the flavour of the month, both the NPCs in the download are, perhaps that should be short and to the point - like a pit terrier...
  3. GameWyrd

    Dry Land: Empires of the Dragon Sands

    "Special Thanks to: My mother and brother, for making fun of my stories early in life and thus instilling a bitter determination to one day see my writing in print just so I could stuff the hardcopy down their throats." Dry Land: Empires of the Dragon Sands has plenty of bite in it – and not...
  4. GameWyrd

    Spellbound

    Recently I’ve enjoyed reading Broadsides! and Streets of Silver by Living Imagination. Both book was packed from cover to cover with on-topic rules and game meal and yet for each book there was the slight hiccup where I couldn’t use the tempting looking rituals because I didn’t have the core...
  5. GameWyrd

    The Lords of the Night: Vampires

    Lords of the Night: Vampires is Bottled Imp Games’ first book. If you don’t believe me, then I don’t blame you; it doesn’t look like a first book. I can’t imagine there’s much room left in the scrum at the bottom of the d20 ladder these days. If Vampires represents Bottled Imp Games’ attempt to...
  6. GameWyrd

    Bastards and Bloodlines

    "Are You Ready To Get Freaky?" asks the back of the entertainingly titled Bastards & Bloodlines. I suppose it’s fair enough, some of the crossbreed races presented by the book are freaky; especially those half-Beholders depicted on page 4. The freak factor isn’t anything to sing about though...
  7. GameWyrd

    Broadsides!

    In the world of movies there are two kinds of successes: the blockbuster and the sleeper. The blockbusters are those movies that launch with much fanfare and acclaim; blockbusters make their impact and their revenue in the first few weeks. The sleepers are the movies that have a much lower...
  8. GameWyrd

    Factory

    Perpetrated Press have done it again with Factory. Their first technomagic book, Arsenal, was really quite good. The smart move was to ensure that there was enough of a twist and enough tempting flavour to support the crunchy bits so that people like me (prone to falling asleep if he sees too...
  9. GameWyrd

    Mindscapes, Vol. II, Beasts of the Id

    It's a 6/10 GameWyrd review. You can think of that has between 3 and 4 stars (since 5/10 is also 5 stars). I've some notes on my thought process behind the numerical rating. Improvements? More creatures. The supplement didn't really have the "wow" factor. There wasn't a creature there that I...
  10. GameWyrd

    The Avatar's Handbook

    Don’t try this at home (or in your local store). If you rip every page out of a copy of The Avatar’s Handbook, shuffle them and pick one at random then it would be very unlikely you be holding anything about the avatar class. That doesn’t bode well. The front cover illustration is great piece...
  11. GameWyrd

    Mindscapes, Vol. II, Beasts of the Id

    Mindscapes: Beasts of the Id is short, sharp and to the point. The Beasts of the Id are supplemental to the Bruce Cordell’s Malhavoc Press Mindscapes psionic supplement. Beasts of the Id comes in at 34 pages and that includes cover, inside cover, index, back page, full page advert for a...
  12. GameWyrd

    Mutants & Masterminds GM's Screen

    My main concern with GM screens is that the side the players see doesn’t always help the GM. I remember playing in a light hearted, political satire of a D&D game where the GM sat behind the default D&D screen. The political satire wasn’t assisted by the pictures of heroes battling against giant...
  13. GameWyrd

    [BIG] Vampire Writing Competition

    Dunno. Don't think so - not from what's been written - but I'm just re-posting the news. You could email and ask or if you'd rather I could email and say that people are asking. :)
  14. GameWyrd

    [BIG] Vampire Writing Competition

    I suppose this is a quasi-press release, second hand at that. Bottled Imp Games gave me this news. "The third release in the Darkness Rising series is set for August 2003 and it will be our biggest competition ever. A writing competition for our anthology - The Lords of the Night: Vampires -...
  15. GameWyrd

    Accessing Review Page

    I've had no problems after taking the cookie out by hand. (Taking the cookie out by hand? Cwor. That makes me sound like some bakery assassin!)
  16. GameWyrd

    GameWyrd's reviews...

    Woo. Thanks. I was taking "No Reply = No Problems" (which is probably true) but I'm thankful for your comment to. Ta. :)
  17. GameWyrd

    Accessing Review Page

    The bad news is that the link above doesn't work - the page fails to open (without stalling) as any other review page. I tried to get in with Opera and managed straight away. This put me in mind to agree with your cookie hunch. I deleted the enworld cookie by hand and then was able to get...
  18. GameWyrd

    Accessing Review Page

    Yeah. Me to. The page won't open. Its as if the server is overloaded... but the rest of the site seems fast enough. It's just the /reviews/ folder and that's a little odd. It might be a database problem. It's also worth considering that /reviews/ isn't part of the usual phpnuke nor ezboard system.
  19. GameWyrd

    GameWyrd's reviews...

    I was scribbling down some review notes for myself, adding to the list of pros and cons I usually look for. I always end up loosing the little scribbles of notes I take while reading a book so was determined to produce something more official that I was less likely to loose. Anyway, to cut a...
  20. GameWyrd

    Dungeon Crawl Classics #1: Idylls of the Rat King

    "Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level?" No! I don’t! Back then, as a very young boy, friends and I made do with homebrewed game systems because D&D was too...
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