Search results

  1. CasvalRemDeikun

    Break a Ritual!

    This requires being a Magister for the standard action rituals. It makes a Army/Enemy Base/BBEG smasher. Step 1: Cast Raise Land Step 2: Cast Shift Mote to move land above target Step 3: Move land down on top of enemies. Probably not all that effective, but you could get a city of bad...
  2. CasvalRemDeikun

    I have the Caverns of Icewind Dale tile set

    Dear Wizards of the Coast, Thanks With love, Casval Seriously, this set is right out of my dreams. Some of the color matching isn't perfect, but it was really good.
  3. CasvalRemDeikun

    January and Beyond!

    Nope. :-S And judging by their current lack of communication, I wouldn't count on seeing any info either. Which is sad, because there were several books I was looking forward to.
  4. CasvalRemDeikun

    D&D 4E [Essentials] Heroes of the... ?

    So far the formula has been the following: 1 Defender, 1 Leader, 2 Strikers, and 1 Controller. One class has two subclasses that are two different roles. Five or six races (one of which is always human). I see two more books, at least. It could break the formula though, maybe two leaders or...
  5. CasvalRemDeikun

    Will 2011 be the last year of Wizards D&D?

    This is the most likely thing they would do if they weren't satisfied with D&D's performance.
  6. CasvalRemDeikun

    Will 2011 be the last year of Wizards D&D?

    There isn't a license to lose, they (and by they I mean Hasbro) own it. They would have to sell it, and I don't think there is a RPG company out there with the capital to afford it. Besides, the likelihood of Hasbro selling off D&D is about as likely as them selling off Transformers or My...
  7. CasvalRemDeikun

    Heroes of the Forgotten Kingdoms

    For all the weapons that are exclusively polearms? I doubt we will see one, but something that adds to reach might be good.
  8. CasvalRemDeikun

    The Hexblade (Essentials Warlock) is up!

    That is a good argument. Though a Pact Blade item would still qualify for TWF, I would think.
  9. CasvalRemDeikun

    The Hexblade (Essentials Warlock) is up!

    I don't see how it would be a problem. Will have to wait and see though.
  10. CasvalRemDeikun

    The Hexblade (Essentials Warlock) is up!

    Not only would he be able to do that, but he would also be able to do DIS.
  11. CasvalRemDeikun

    Kill the Messengers... Thanks WotC!

    All you need for that is the Red Box (even though it needs some errata). All the characters appear to be built with it in mind. BTW, every time I see Slimy Transmutation it reminds me of the hole in my heart that needs to be filled with a Transmutation school in 4E.
  12. CasvalRemDeikun

    Rules Updates iz Up

    I would be interested to see if they will add school designations to many different powers.
  13. CasvalRemDeikun

    New Essentials Builds!

    Apparently you can hate something with the fire of a thousand suns.:devil:
  14. CasvalRemDeikun

    New Essentials Builds!

    I can see pyromancers working well alongside characters with a lot of immobilize powers. I wonder if all existing Wizard powers will be given schools. I do like the Staff Fighter options for the Knight. It allows you to make a good Little John type character that fights with a stick.
  15. CasvalRemDeikun

    D&D 4E WotC's 4E Setting approach - was it a mistake?

    Dark Sun really doesn't NEED anything more in print than it already has. The problem with setting books is that the more you make for each of the individual settings, the more likely you are to get crap shelfwarming. This is exactly what killed Second Edition. Thirty different setting were...
  16. CasvalRemDeikun

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    While I don't particularly care for that change for my staff wizard (who will be revamped into an Evoker Wizard), overall I think it is a good idea. Of course, if an ultimate focus feat that covers a specific weapon, giving a bonus to implement and weapon attacks, I might be okay with that. Oh...
  17. CasvalRemDeikun

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    Agreed. I really hope to see Transmutation School stuff, among other things (maybe the Necromancer in Heroes of Shadow will be another Wizard school). We already have Transmutation powers(including the amazingly cool Slimy Transmutation or whatever). What other domains would be plausible?
  18. CasvalRemDeikun

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    Are there two different Staff Expertise feats, one for Weapons and one for Implements?
  19. CasvalRemDeikun

    D&D 4E Neo-Red Box (4e Starter Set) in my hands!

    Okay, the pregens must be all full of errors. What are the evocation at-will powers? [I] So Prestidigitation got dumped. Sad, but as long as the other three (which basically constituted Prestidigitation anyway) are in place I am good. Thanks for answering my questions, BTW. I can't wait...
  20. CasvalRemDeikun

    D&D 4E Neo-Red Box (4e Starter Set) in my hands!

    Did any of the races change besides gaining optional ability score adjustments? Does the Mage gain Magic Missile as an extra or is it a static at-will? The preview Mage on WotC's website only has Ghost Sound and Light as cantrips, do Mages gain any more besides that?
Top