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  1. delph

    No Prebuff - Round 1 - Damage Rankings

    I had one idea for 2nd level, but found I'm short in bonus actions. VHuman Rogue, feat Charger -> move dash + attack action by BA +5 dmg, than cunning action, another dash, but hasn't next bonus attack (when I was founding it, I thought its "as part of dash you can make attack") ... so have...
  2. delph

    D&D 5E (2014) BattleMasters maneuvers vs Sword Bard Blade Flourish

    that's great solution and 1 lvl of hexblade solve many troubles or save feats... And here is ONE POINT I'm pointing - yes, maneuvers are better, they can do more than flourish, but after 14th lvl bard can use it EVERY TURN. Battlemaster have 5 use (and on 15th lvl 6) if I compare 15 lvl char -...
  3. delph

    D&D 5E (2014) BattleMasters maneuvers vs Sword Bard Blade Flourish

    I just read about Bard and College of Sword and his Blade Flourish. And immediately I started comparing with BM maneuvers. Blade Flourishes are just 3 versions but everyone is useful, BM have 4 maneuvers from 3rd lvl and (if you have good charisma) both of them have 3 use. But fighter per SR...
  4. delph

    Survivor Ninth Level Spells- METEOR SWARM WINS!

    Foresight 17 Gate 22 Imprisonment 22 Invulnerability 19 Mass Heal 22 Mass Polymorph 20 Meteor Swarm 25 Power Word Heal 8 Prismatic Wall 18 Psychic Scream 21 Shapechange 21 Storm of Vengeance 8 Time Stop 17 True Polymorph 19 True Resurrection 19
  5. delph

    D&D 5E (2014) Build a juggernaut

    thinking about: Goliath Barbarian maximum to CON, then STR. resistance to nonmagical dmg medium armor + shield (it's hard to beat medium armor wit unarmored defense) Background - entertainer varinat gladiator feats: Defensive duelant (hightened AC - you can just stay on place, noone can hit...
  6. delph

    D&D 5E (2014) [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I'm here again. My main char still alive, so I can think about my (backup char) Bladesinger free. What about Monk Kensei to dip? Fighting with one hand sword, and second for martial art and casting. If I use BA for MA attack I'l gett +2 AC for my next turn (as i get shield to hand, but without...
  7. delph

    D&D 5E (2014) What Seven Classes Would You Keep? (and why!)

    As I can see, it could be question "choose 4 classes"
  8. delph

    D&D 5E (2014) Damage Spell Scaling

    as Abjuration wizard you have little of this chance to do it. Not prevent damage, but lessen done damage. Not so good, but still useful. But yes, I'll welcome something like "shield/absorb element from 2nd slot can be used for covering target other than you (no distant more than ?? feet)"
  9. delph

    D&D 5E (2014) Damage Spell Scaling

    TLDR: I think casters can dominate the battlefield with nondamage spells much better than with damaging. It's fine for me that optimized fighters deal bigger damage than caster (to single target - absolutely fine) What can do simple spells like hold person/beast/monster, slow, hypnotic pattern, ...
  10. delph

    D&D 5E (2014) messy's 5e newbie questions thread

    best compromise is IMHO use it with "until the start of your next turn" because use it only when you move to avoid attacks are much better features in game and "unlimited" use when you just need take a move in every round is too powerful.
  11. delph

    D&D 5E (2014) messy's 5e newbie questions thread

    46) BattleMaster manouver Evasive Footwork - what mean "until you stop moving"? When i take move in every turn and don't do anything else? Or i make move in every turn and can make attack? Or only in part of my turn when I take move and stop when i start to do anything else (attack)?
  12. delph

    No Prebuff - Round 1 - Damage Rankings

    it could be anything. level 2 is well-going for Vuman War cleric, because he gets awesome feature in 2nd level. But many other classes have a good class feature on 3rd level. But 4th level will have feat (ASi) "for everyone" not just variant human...
  13. delph

    D&D 5E (2014) So...resting in 5e

    It depends on campaign. When we played Curse of Strade, we were short in time - too many tasks to do, no time to rests, but we have to. Some times we were out of slots and HP after tough battles, sometimes we need level up. Now in Waterdeep, we have plenty of time to rest and have only one night...
  14. delph

    D&D 5E (2014) 5e abjurer build. Warlock dip?

    Isn't better then take 3 lvl of sorcerer? Get metamagic...
  15. delph

    No Prebuff - Round 1 - Damage Rankings

    Hex is nice, but when you have bigger dip in rogue, you really want to have more ripostes. But hex is nice too.
  16. delph

    No Prebuff - Round 1 - Damage Rankings

    It's tricky as almost everything. Sometimes it's better using this, sometimes those. Martial adept will be really nice for BattleMaster if it changes dice to his dice (d8/10/12)
  17. delph

    No Prebuff - Round 1 - Damage Rankings

    But Martial adept is only 1d6 per short rest. Good for this math for 1st round, but for whole day using is better Magic initiate with Hex, it is possible to use it much more per battle.
  18. delph

    No Prebuff - Round 1 - Damage Rankings

    Thanks for correct crossbow loading. I thought loading quality is valid only for extra attacks not for action surge. And describing how to count with crits.
  19. delph

    D&D 5E (2014) Eldritch Blast and Repelling Blast - One time or Each Hit?

    yes it "well played game" :D same you can tell it about big rock on rock above road and falling it on enemy who cant get out... it's just about preparing before battle. or one fun use of EB - fly, EB with Grasp of Hadar... 1d6 every turn by take them 10 ft up and let them fall back. Not so...
  20. delph

    D&D 5E (2014) Eldritch Blast and Repelling Blast - One time or Each Hit?

    Yes, last one was Tomb of Anihilation - no use for this "combo", Now we are in Waterdeep, and had some work on roofs and streets. Cast repeling blast to someone on roof 3 streets far away, will be nasty surprise
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