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    Damaging Allies in Combat - Is it acceptable?

    Don't get me wrong, my party is the first to hear about my opinion on the matter...but that's all it is, an opinion. There's nothing in favor or against the rules about friendly fire...it just seems to me something the party would avoid. Also, if there were any out of character complaints about...
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    Damaging Allies in Combat - Is it acceptable?

    I'm curious on people's takes on this. Is it justified to attack your allies as part of an attack in order to maximize effectiveness of powers? If so, would the ally ever consider this attack an act of aggression against them? My party almost entirely avoids friendly fire whenever possible...
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    The Most Underpowered Class?

    The great thing about this question is that its not easy to answer. Which says something really good about 4E in my mind. So far the most underpowered character I've seen is a primal guardian druid. However, while it came across as underpowered, it was by far the most versatile and probably...
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    New Errata/Updates at Wotc

    Great all around changes by the looks of things. I'm surprised there was no debuff on Orb of Imposition down to one round. Or alternatively errata on the other wizard options to lengthen their durations. It still comes off as hands down the best choice for specialization.
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    Ramping Up 1/day Encounter Difficulty

    Wow, the regain daily's after two milestones is a great solution. Simple in that the players wont be holding back forever in hopes of something....but also long enough to punish them for going nova in one fight. I'm implementing this ASAP. The only question being, come level 20 when they...
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    Any Protocol behind Monster Critical Hit bonuses?

    Personally, I role critical dice for all monsters. I just don't keep it in line with what the PC's get. At heroic tier the monster gets 1(w) extra on a critical, 2(w) at Paragon and 3(w) at epic. This holds true for minions as well, of course you just have to make a judgment call on the dice...
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    Even Steven Array

    Personally I feel 15 is too low, 16 is really the minimum starting score to avoid frustrations. As such, 16, 14, 14, 12, 11, 8 would be a great all around option that doesn't limit feat choices but still runs a playable character. If you don't want any 8's..... 16, 14, 12, 12, 12, 10 or 16...
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    Removing Set Ability Score Bonuses from Races

    Good points made, particularly on the small characters...they would be all but obsolete. I think the floating +2 to a non-key stat is a great idea...likely one I'll implement in a future campaign.
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    Removing Set Ability Score Bonuses from Races

    What if you removed the set ability score bonuses applied to races and simply replaced them with (+2 in any two different ability scores of your choosing). While I don't have issues with the current system, I am of the mind while races are likely to have certain inherent qualities that define...
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    How do you adjust SOLO monsters from MM1?

    The latest thing I've done with 'solo' creatures is run two of them using their bloodied hit point value as their max hp (in effect they are closer to elites). This makes battles with solo creatures actually challenging for my party. I should note, that my party is obsessed with effects that...
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    Rain of Blood encounter power lvl 7/Invoker is too powerfull

    I'm of the mind that this power feels over powered for its level. I would be perfectly happy taking this as a level 23 encounter power as written. Or even as a level 9 daily this thing would be solid. As is I doubt I'd ever trade out this Encounter power seeing as how beneficial it is to a...
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    Making combat more challenging: increase monster level or monster number?

    Personally, I'm finding that more creatures of same level with fewer hit points really goes a long way to making a challenging but enjoyable encounter. For example, a party of four characters fighting a group of 6 same level PC's with 80% of maximum health makes for a fun encounter that can be...
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    # of dragons in the world per type

    As others have said, it is very DM world dependent. Although dragons in my mind are supposed to have a special importance. If they are rampant in the world it dilutes this part of them making them pretty much the same as your other monster manual options. I personally like to limit dragons to...
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    Primal Power: How to hit enemies with a natural one, etc.

    I've not played a druid, but a player in my game currently does and I find the class to be quite boring. Personally the Primal Power options have made the class worth looking into in my eyes. Druid's are really a jack of all trades class in my opinion. Able to deal with all circumstances but...
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    Wall of Thorns Question?

    My group considers push, pull, slide effects entering into the wall of thorns. I can't say for sure if this is how the rules intended the power to work, but I don't feel it is broken playing it this way.
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    Can you take powers more than once?

    Excellent, I was trying to find some sort of ruling on this but didn't end up checking the appropriate section. Good to know Wrath of the Gods wont be more often seeing as it is already grossly overpowered (or rather given at too low a level) in my opinion.
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    Can you take powers more than once?

    Couple of questions. First is can you take multiple encounter powers of lower level? For example, at level three, could a player just have two level 1 encounter powers instead of taking a level 3 option. I assume they could as that doesn't seem in any way wrong. Secondly, if the above is...
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    Hight crit

    While this has been debated quite a bit already, personally it seems to me the intention is clear. Your attack would have to hit the target to trigger the critical effects and thus gaining the bonuses provided by a high crit weapon. If you choose to read such rules and apply strictly as is...
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    Long creatures (2x1)?

    Common sense should also prevail on the DM's part. A human can obviously walk down a typical hall in your home without squeezing despite it being less than than 5ft wide. The same idea can be used with creatures like horses when they travel. Aside from being a partial simplification, I...
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    attacking without attacking

    I allow all effect lines to occur outside of combat on powers regardless of target. My reasoning is simply because the character can do this regardless of hit or miss. So they simply target an empty square (think of it as trying to use a power to hit an invisible creature) and the let the...
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