What if you removed the set ability score bonuses applied to races and simply replaced them with (+2 in any two different ability scores of your choosing).
While I don't have issues with the current system, I am of the mind while races are likely to have certain inherent qualities that define them. This would be reflected both by the books recommended distribution of stat bonuses and the other skill bonuses/powers granted by a race. It would not mean that every single member of that race would excel in that area though. So, if for example you wanted to play Dwarven Rogue (boosting Dex and Cha), you could.
Doing this in the best case scenario would open up a lot of options to character builds without having to sacrifice anything mechanically along with likely adding RP elements to your character. In the worst case, it could lead to PC's constantly playing one or two races because they are simply considered better than the rest.
I'm curious if people would think this a silly idea or something that would break the game. Any thoughts?
While I don't have issues with the current system, I am of the mind while races are likely to have certain inherent qualities that define them. This would be reflected both by the books recommended distribution of stat bonuses and the other skill bonuses/powers granted by a race. It would not mean that every single member of that race would excel in that area though. So, if for example you wanted to play Dwarven Rogue (boosting Dex and Cha), you could.
Doing this in the best case scenario would open up a lot of options to character builds without having to sacrifice anything mechanically along with likely adding RP elements to your character. In the worst case, it could lead to PC's constantly playing one or two races because they are simply considered better than the rest.
I'm curious if people would think this a silly idea or something that would break the game. Any thoughts?