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  1. timbannock

    D&D General Luke Gygax Brings Back Gary Gygax's Castle Zagyg

    They played coy, even back when Upper Works was released. But I very specifically recall Jeff Talanian stating that they were "deep into" the next few levels. They clearly already had an overview of all the levels -- see the list above in this thread of what sets were announced -- and hopefully...
  2. timbannock

    D&D General Luke Gygax Brings Back Gary Gygax's Castle Zagyg

    Exactly. I've run it both ways, with Yggsburgh as a small city/large town between Greyhawk and the castle, and simply replacing Yggsburgh entirely with Greyhawk. Either works, and notably keeping the other wilderness stuff from the Yggsburgh book still works just fine, too. There's maybe a...
  3. timbannock

    D&D General Luke Gygax Brings Back Gary Gygax's Castle Zagyg

    I'll take this a step farther: Saga was easily in the top 5 worst books I've ever read. Possibly top 3. Maybe...maybe even #1. On the flip side, I find Yggsburgh to be a fantastic example of a decent-sized but still pretty contained hex map region and city all in one book, and Upper Works to be...
  4. timbannock

    What Are The Current Freelance Writing Rates In The TTRPG Industry?

    Glad to see things improving. It's unfortunate with how much growth the TTRPG field has seen over the past two decades that pay is still so low, and creators in this field are still largely seen as such niche hobbyists that it doesn't translate to considerably more pay. It's still a weirdly...
  5. timbannock

    D&D General Luke Gygax and Troll Lord Games news Wednesday Aug 23rd 2023

    Agreed. Save all those folks for some big "inspired-by" dungeon or something. Something Jayquaysed to heck, and packaged in an awesome box set with tons of poster maps. Probably with a Beadle & Grimm special edition or something ;-) For the Castle Greyhawk/Zagyg fans, what many really want is...
  6. timbannock

    D&D General Luke Gygax and Troll Lord Games news Wednesday Aug 23rd 2023

    Here are some: Different wandering encounter tables are influenced by which lairs are nearby. There's a sense of "real" ecology throughout. Several factions have prisoners from other factions, which supports all sorts of potential hijinks between them when the players get involved. There are...
  7. timbannock

    D&D General Luke Gygax and Troll Lord Games news Wednesday Aug 23rd 2023

    Castle Zagyg: Upper Works is very much in the same vein. I quite like it and have no problem with that, as the upper works and first dungeon level (the Storerooms) IMHO should be quintessential D&D as Gygax originally envisioned and ran it, and to that end it is a success. There is a ton of...
  8. timbannock

    Interview with Aaron Shanks, Paizo's Director of Marketing

    That's a tough one. The differences are many and fundamental, in some ways, but they are all aimed at the same general "itch." If it helps at all: Level Up's Monstrous Menagerie is by far my favorite of the current/new school monster books (The Monster Overhaul is my fave for OSR games), but...
  9. timbannock

    WotC WotC Adds 'Partnered Content' to DnDBeyond--Starting With Critical Role's Tal’dorei Campaign Setting

    They'd be foolish not to add Goodman's OAR releases. Several of them leverage monsters from Mord's and other books, so the workload is actually that much less. (Meaning, only slightly, but still.)
  10. timbannock

    ToV Tales of the Valiant Alpha Release is out.

    I'm sure you're safe. I can't imagine KP going in that direction with it, but maybe I could get a sidebar, at least ;-P
  11. timbannock

    ToV Tales of the Valiant Alpha Release is out.

    Certainly didn't mean to insinuate it was never there, only that it wasn't there in this current form, and this current form is an improvement IMHO. I'll even go further and specifically spell out that Perception and Stealth as DCs should inform monster/NPC attacks flipping to DCs so that...
  12. timbannock

    ToV Tales of the Valiant Alpha Release is out.

    Really liking the monster stat blocks! I love how Perception and Stealth are right out there, and how terse everything is inside of the stat block. I hope that some of the additional material found in monster entries in Monstrous Menagerie (A5E) and Monster Overhaul (Skerples) find their way...
  13. timbannock

    TSR What TSR-era D&D material do you still put to use in your 5E games?

    I did a few adventures. Then I realized how much I rewrite adventures, and got rid of most of them, save for a few gems and curiosities (Greyhawk Ruins, Caverns of Thracia, etc.). Now it's all setting material, all the way down. Since I primarily use the Realms (and a dash of Greyhawk), that's...
  14. timbannock

    The Final Open RPG Creator (ORC) License Is Here!

    It'll be interesting to see what SRDs will be the first to go with ORC licensing. What will set the baseline for the future? As someone publishing under the OGL, the huge backlog of material is extremely helpful. It is also daunting and sometimes problematic, not only simply because WOTC could...
  15. timbannock

    Release Treasures Just Beyond - O5R GM Hack out now!

    Powered by the OGL, inspired by the OSR Ever run a 5th Edition game and wonder where an important GM-facing rule is? Ever design a dungeon-crawl and grimace when all the PCs can see in the dark unaided? What are torches for in this edition, anyway? Throw out your game master guide* and use this...
  16. timbannock

    Media Enter The Nerdom Plays OSR-style Dungeons & Dragons – The Complete Adventure

    All episodes of Enter The Nerdom‘s foray into the old-school goodness of Dungeons & Dragons are out now! Follow along as hosts Stan Moroncini, Chad Cook, and Watson Bradshaw join special guest Dan Mason, and delve into the depths of the Puzzle Dungeon: The Seers Sanctum by Directsun Games! We...
  17. timbannock

    TSR NuTSR Declares Bankruptcy

    Ernie proved he's no better than these people more than once. They were made for each other.
  18. timbannock

    Worlds of Design: Goal-Oriented Play

    IME, games where the party is regularly "split", such that either not every player's (primary) character is present every scene because they may be off doing other things, and/or that feature troupe-style play to solve this (so every player is present, but not their "main" character), include...
  19. timbannock

    Media Enter The Nerdom Actual Play - Playing Knave in Puzzle Dungeon: The Seers Sanctum episode 1

    The amazing and hilarious hosts of Enter The Nerdom invited me to run an OSR game for them and special guest Dan Mason (also amazing and hilarious!). We used Knave (with a couple tweaks) to run Directsun Games' Puzzle Dungeon: The Seers Sanctum, and had an absolute blast! Listen to part 1 here...
  20. timbannock

    Media Enter The Nerdom talks D&D history, mechanics, and TTRPGs in general

    I had the honor of chatting with the hosts of Enter The Nerdom about the history, editions, movies, and more surrounding Dungeons & Dragons (and TTRPGs, in general) recently. By the end of the convo, we decided we're going to do an actual play episode (or two, depending on how long the adventure...
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