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  1. Devon

    Tome of Horrors - Evil Nitpicker at work!

    I couldn't find an amended ECL for the Orog... just amendments to its domain spells. - Devon
  2. Devon

    Hey... little help here?

    That's a tall order, if only because there are so many possibilities within the vague parameters you have laid out. You might consider brainstorming some ideas as to its abilities, purpose, the creatures who created it, etc. You might want to start with 23 - 28 HD, with a decent array of...
  3. Devon

    Celestial Lords - alternate BoVD feats

    (in my worst Geordi voice) "MAYbe not, Captain... " We could conceivably set mechanics for a pre-Lapserian language, the language of God, the language of the very universe's creation It could be called "Blessed Speech," or simply "The Word." Mind you, the language before the Fall is a...
  4. Devon

    Celestial Lords - alternate BoVD feats

    We'd have to figure a mechanic for the good version of the BoVD's "vile damage" -- would it simply be the same type of damage, but only a danger to evil creatures? - Devon
  5. Devon

    poll: Star Trek race conversion

    I certainly think races like the Founders, THolians, et al., would be pretty high in ECL. My greatest concern is how to handle the powerful races that folks would expect to be allowed to play: Andorians, Klingons, Vulcans, or even Nausicaans. - Devon
  6. Devon

    Omata, The Bringer Of The Rain And Rainbow

    I think MM Psionics would work best, unless we want to emphasize that this was once a normal Couatl, with levels in Psion and/or Psychic Warrior, which ascended. I would say drop Holy Beacon. Celestial Song is good, and I would keep the Holy Touch as well. We could drop spells altogether...
  7. Devon

    Does Anyone Else Find It A Tad Bit Ridiculous That...

    You should feel free to exercise your option to House Rule on draconic alignment, making sure to provide your players with an update that they can't assume a dragon is going to confirm to the traditional D&D alignment/type model. - Devon
  8. Devon

    OK, What Do You Want to See?

    Some critter ideas I liked from Sierra's Quest For Glory series, when they went to the jungles: Meerbats (Meerkats, with wings) Demon Worm (use the Death Worm from ToH) WereJaguars Giant Ants Some other ideas: Stirges seem to fit in nicely Caterwauls Wemics (more of a Plains creature...
  9. Devon

    Star Trek poll - allowed?

    Thank you. I have posted the poll in the General Monster forums-- take a pull if you get a chance. - Devon
  10. Devon

    poll: Star Trek race conversion

    Hi, folks, I'm trying to work out some sort of d20 Star Trek supplement. I've been perusing "Blood & Space" as well as "Traveller d20" to get a basic system, and I found a skill-and-feat d20 psionics system which would probably work better for the Trek universe. One obstacle upon which I...
  11. Devon

    Star Trek poll - allowed?

    Wonderful! Thank you. Cheers, - Devon
  12. Devon

    Star Trek poll - allowed?

    Hi, folks, I want to poll our glorious band of monster experts, to guide my efforts to create some d20 Star Trek supplement for my own use, specifically, how to fairly handle players who want to play the super-races like Klingons and Vulcans. There are a couple of Yahoo!Groups on the web which...
  13. Devon

    Planescape Planescape conversions – tell me what you want!

    Visage demons were already converted awhile ago by someone on these boards, but it was before I retained names in the text copy. If they were lost to some server crash, I may be able to post the copy I have. I would like to see Gear Spirits, the celstials, and Murska. - Devon
  14. Devon

    Living Caltrops

    I also found this in the SRD, which matches the DMG's take on it: The actual DMG entry further adds that spell completion, spell-trigger magic items, or spell-like abilities can also stand for certain item spell prerequisites. So, while difficult, they actually have addressed this issue in...
  15. Devon

    Living Caltrops

    There are already precedents in which there is a mix of divine and arcane spells needed for construct creation. A Shield Guardian, for example, requires: - Limited Wish (Sor/Wiz 7) - Locate Object (Brd 2, Clr 3, Sor/Wiz 2, Travel 2 ) - Make Whole (Clr 2) - Shield (Sor/Wiz 1) - Shield Other (Clr...
  16. Devon

    Run for Your Lives! The Slivers are Comming!

    True. Besides, one can make an in-game case for either direction, really. As an example, a doppelganger's Alter Self ability is listed as Supernatural, while a Mimic's ability to Mimic Shape is listed as an Extraordinary ability. - Devon
  17. Devon

    Run for Your Lives! The Slivers are Comming!

    Perhaps we should use Occam's Razor (Occam's Sliver?): If it doesn't fit as a Spell-like Ability, and it doesn't fit as a Supernatural ability, then the remaining choice, Extraordinary, however improbable, must be the conclusion. :) Cheers, - Devon
  18. Devon

    celestials

    Hi, Boz, Re: the Equinal: My apologies for not catching the above typo ("plant" for "plate") earlier -- it unfortunately made it to the CC. The deafeneing effect is missing a time unit (rounds, minutes). - Devon
  19. Devon

    new undead - the porthaunt

    I see that my monster creation cheat sheet is in error, then... thank you for catching that. - Devon
  20. Devon

    Celestial Lords selection

    What a lovely collection of ideas. If only we could vote for several at once. - Devon
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