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    ZEITGEIST GM inspiration for session zero

    I think that giving at least some characters some ties in their background to the plot is something to aim for. What those are is going to depend on what the players want to play but try for something. The backgrounds I have found most useful for fitting into the plot with my players are Vekeshi...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    I agree that trying to run a very divergent campaign and keeping the feel would be very hard. Also a lot of work, the reason I tend to run purchased campaigns now days is that I find it hard to get the time to write a campaign. I think judging by what I have read of your campaign Arkwright I...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    I ended with a modified MAP including Apet as the winner of the vote but because the vote had been sabotaged by oppressive reactionary agents of the conservative forces of the world Nic returned to the purity of his vision (He had a dragon and 5 constables voting on things which meant they had...
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    ZEITGEIST cross-planetary influence?

    It's not all that clear having them only effect the primary world works well but depending on your players desire to go into metaphysics having them effect each other can also be fun.
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    ZEITGEIST The affirmative action racial recruitment team of the RHC

    The two references are http://www.girlgeniusonline.com/ One of the best Web comics around and Glorantha https://www.chaosium.com/the-guide-to-glorantha-slipcase-set/ My favorite RPG setting since the 90's. I liked the idea of bringing back some dead allies and those three were ones I thought my...
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    ZEITGEIST cross-planetary influence?

    I pretty much totally disagree. Each world and culture is a unique thing (this is going to be less apparent with the normal gyre worlds few of which have a culture) to which the lens of the system traits will be applied and make each world more unique. Importantly this lets the players really...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    You did not interpret Nic on book 7 in the same way I did. Throughout the adventure I get the impression he is playing at being an impartial mediator, first among equals yet all the way though it the steel behind the Velvet glove is always there. He knows that there are a bunch of people here...
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    ZEITGEIST The affirmative action racial recruitment team of the RHC

    The team started planning their investigation of Shaboath and Mavisha. After discussion they decided to not open up their visit by blowing up the bridge between the worlds as that seemed easy to do and so could be done later and would probably mess up any negotiations. They assembled a team...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    He listens , But does not LISTEN. He talks and chats and is willing to have them follow his vision but he will not accept anything which does not agree with his masterplan , He will not believe the players were not involved in sabotaging his master plan despite the fact they were busy elswhere...
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    ZEITGEIST cross-planetary influence?

    I think it is more complex but fun to assume that the planets effect each other. Not that the effects on other planets will be that important to the players. This also made be think 'What is the trait of their homeworld?" I thought Perhaps 'Heroes Arise to defeat the threat' but my players...
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    ZEITGEIST Roll20 Planatery tokens

    I don't recall seeing them, which is odd since I own the premium handouts but seem to have forgotten about them. I will see if I can use them. When I have time to mess with Roll20
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    I largely agreed with you before my players got a bit frustrated that Nic would not even listen, which is why this is something I thought of after discussions. My players would have liked to make peace and were annoyed at Nic's assumptions on little to no evidence and despite their presentation...
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    ZEITGEIST Roll20 Planatery tokens

    I have I used them to illustrate convocation in book 6, and they are nearly what I want. I could use them to create a picture on Roll20 but what I want is to create an individual movable token for each world so they can be moved around in the same way bits of paper could so everyone can keep...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    I discussed a couple of things with my players and they agreed that if Nic had seen them (or their simulcra) at the sabotage of the ritual it would make his obsessive blaming of them much more understandable and it made sense that having met them on several occasions that the Voice of Rot could...
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    ZEITGEIST Roll20 Planatery tokens

    I am soon 2-4 weeks going to reach the point where my players start building their planatery configuration and will be having a big debate about what to use. I had hoped we would be back to face to face gaming before that point but mixing 6 households together is currently outside the guidelines...
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    ZEITGEIST cross-planetary influence?

    I think the answer is yes. I will post a longer reply later on my thoughts as I am currently trying to work out how various planets will interact as my players are planning on a complciated solar system Edit A related question what are the planar traits of the nameless homeworld and how do...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Very similar reaction to my group, they were impressed with the chance to change the world and the theoretical altruism and boldness of the Ob's plans. They were also not terribly impressed with the plans so far in detail but they were more charitable to poor Han thinking him a frustrated...
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    ZEITGEIST The affirmative action racial recruitment team of the RHC

    Chekhov's bomb got used! and several pc's became undead! and the write up may be delayed a few days as I am on holiday for a couple of days
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    ZEITGEIST Apet Ziggurat question

    No. The only useful follow up clue is tracking down the missing seal and the people who stole it with the detect planar energy cantrip. The Voice of Rot can also make sure they pick up any useful information when he intimidates them as they leave. My players did not search the rest of the...
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    ZEITGEIST Labyrinth origin

    It is a new feature and was not present before the Duchess took the island. She has many fey allies and he is one of them and set up to help defend her base, while Danor has no connections with the Fey and would have activelly got rid of him as he is a potential security risk. You can see this...
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