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  1. Sadrik

    D&D 5E (2014) D&D 5e Basic Set: Things that make you go "what?!"

    The wizard's Arcane Recovery level 1 class feature does nothing. You can only recover 0-level spells, which means the level 1 class feature actually does nothing until level 2. To fix it, I would swap the level 1 class feature with the level 2 class feature.
  2. Sadrik

    D&D 5E (2014) Official D&D Basic Discussion Thread

    Perfect opportunity to use the variant and ask for an Athletics roll coupled with CON.
  3. Sadrik

    D&D 5E (2014) Have they gone a little overboard with Advantage/Disadvantage?

    I am hoping that there is an optional rule in the DMG or elsewhere to remove the adv/disadv mechanic. I like the mechanic, though I am uncertain about all of the applications of it. So if you did not like a particular application of it. You could look to the DMG for advice on how to remove it...
  4. Sadrik

    D&D 5E (2014) Official D&D Basic Discussion Thread

    Start out by saying Bravo! Here are some of my niggles though. Skills with different abilities variant This is nice an up front. There would need to be a few changes to the skills to really accommodate this well though. When I call for Medicine (INT) rolls every time it will not cause any...
  5. Sadrik

    D&D 5E (2014) Skill List and Saves for Wisdom and Intelligence

    Start out by saying Bravo! Here are some of my niggles though. Skills with different abilities variant This is nice an up front. There would need to be a few changes to the skills to really accommodate this well though. When I call for Medicine (INT) rolls every time it will not cause any...
  6. Sadrik

    D&D 5E (2014) Weak Saving Throws

    Got it so hand wave and DM Fiat to adjust during play and develop specific custom monsters outside of play with save bonuses to match the possible PC spell options so that it will not be broken.
  7. Sadrik

    D&D 5E (2014) Weak Saving Throws

    I'd point out I would like the possibility for that to occur. It is very D&D. But I feel like the saves of high level types should be good enough that the chance of that occurring should be diminished, ala 1e and 2e.
  8. Sadrik

    D&D 5E (2014) Weak Saving Throws

    This is true, so as DM you will hand wave these rules then? Just curious how you will tackle when the Monster at high level targets the PC with the low stat. Or the PC targets the BBEG with the low stat with a save or suck round 1. There are several options, you cheat behind the screen and say...
  9. Sadrik

    D&D 5E (2014) Weak Saving Throws

    I think this also can be done with multi-classing too. Fighter picks up a level in wizard, bam, 4 saves covered. Granted I dont like that but I am sure many will see that as a way to shore up defenses in the game rules as written.
  10. Sadrik

    D&D 5E (2014) Weak Saving Throws

    Yup, this is what I will do too. Let me point out. This is way awesome, by far the best save system in any of the editions thus far. Changing the d20+Stat+Pro vs. 8+Stat+Pro to simply d20+Stat vs. 10+Stat really hits a feel I am looking for in the game.
  11. Sadrik

    D&D 5E (2014) Weak Saving Throws

    But I think if it were shorn down to just -1 to +5 most people would feel that was acceptable. If the brilliant 20 INT wizard casts a CHA save on the barbarian dwarf with an 8 CHA. It seems reasonable that the player should have to roll a '14' to save. But at high level with proficiency rules...
  12. Sadrik

    D&D 5E (2014) Weak Saving Throws

    Agreed, the other way to handle this is to remove proficiency altogether from casters and saves. This is how I initially thought they would do it. So you just go raw stat to raw stat plus any bonuses from stuff. This still gives the advantage to the caster but it is dramatically less...
  13. Sadrik

    D&D 5E (2014) Weak Saving Throws

    http://www.enworld.org/forum/showthread.php?325779-Saving-Throws-through-the-editions That is a thread that discussed the save options throughout the editions. I also rail against the 6 point proficiency difference in character saves at high level. I think my first thing I house rule will be...
  14. Sadrik

    D&D 5E (2014) Wounds and Vitality module, what default mechanics don't fit?

    I think there is a discussion for how many wound points characters could have. Good ones: 10 + CON bonus + level CON score + level 10 CON bonus + level I can see advantages to each of these for differing reasons. The reason I think level is an important aspect is because of the high level...
  15. Sadrik

    D&D 5E (2014) How are objects being handled as far as damage is concerned?

    So I want to damage the shield of my opponent, I want to axe the door down, I fireball the room what is destroyed, I want to attack the potion in his hand before he drinks it. I think objects are simply a bag of HP from the last playtest. There is no DR, so there is no threshold of enough...
  16. Sadrik

    D&D 5E (2014) Wounds and Vitality module, what default mechanics don't fit?

    I should point out I use wounds in my 3e games for the last few years though it is modified. I think what this thread shows is that there are many different ways to handle a wound/vitality system. All are not good. My advice to the R&D team is to strip it down and make it as simple as possible...
  17. Sadrik

    D&D 5E (2014) Origin New Edition Panel

    I don't see errata as an issue. So long as they are minor updates and not major ones. Major ones should have been completely worked out prior to release anyway. Such as removing partial actions in 3e, for example. If the basic game rules are free and online no one should have any issues with it...
  18. Sadrik

    D&D 5E (2014) Merits of including too much or too little in the PHB

    The D&D 5e design team opted to throw a wide net and capture many niche concepts into the base PHB game. Granted many of these options were in the 4e base game already. Game concepts that have been released that drip setting flavor: Wild magic Dragonborn Tiefling Drow Warlocks So the question...
  19. Sadrik

    D&D 5E (2014) 5e Tieflings and Dragonborn

    Enworld ate my response yesterday before work and there was no time to recreate it. Attempt 2. Ok agreed, I mean this is a weird PC race. I think it could better be like this then? I think Kobold's make interesting character races. Many of the monster races can make interesting pcs as the...
  20. Sadrik

    D&D 5E (2014) 5e Tieflings and Dragonborn

    Planetouched Aasmar Teifling Gensai Lizard Folk Dragonborn Kobold Halfling Hobbit Gnome Human Standard Half-Elf Half-Orc Dwarf Mountain Hill Deep Elf High Wood Drow Bam! Done.
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