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    Divine Challenge at the end of your turn

    So the thought is that every enemy in a Divine Challenge burst is marked by the paladin, but only one has the actual damage dealing DC mark? It seems weird if that is the case when it says target one creature. Was this errata'd somewhere or on a FAQ? Tellerve
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    Warlock Questions

    I don't think the hit points stack. You get your level +3 (from the feat) of temp hit points, and any time you'd get more, if your old set of temp hitpoints have been reduced then you are brought back to level+3. But I don't think you get say 3 cursed creatures dying yielding 3 x (level+3)...
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    Combat takes too long

    Eh, I agree, you don't want them being attacked, but I dunno if I'd call it a wet bag scenario. It just seems like 4e has made hit points much closer to everyone and the seperation point is moreso in the healing ability. Assuming you have clerics, warlords, and paladins around yeah, having...
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    Trance ability

    I've always sorta been annoyed at Trace, and I think it is a great power that people lots of time don't put enough weight to when comparing races. However, I think that's because a lot of people don't have things sneaking up on them while they are sleeping. I didn't know Drow got the benefit...
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    Stealth - the low down UPDATED!

    If we go with this interpretation, would using Stealth when not in combat allow you to not be seen and targetable. Tellerve
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    Combat takes too long

    Why do you say like wet paper bags? Let's say you have a fighter with 18 str and 15 con, vs a rogue with 18 dex and 12 con (the 15 is the str like your character). At 2nd level the fighter has 36 hps, the rogue 29. Ok, 7 hps, but probably the ACs will be fairly close to each other. Scale and...
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    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    So, which system are you going to use Stalker0? This one or your Obsidian version? And any chance you'll .pdf this version, or have you and I just missed it? thanks, Tellerve
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    Minor Change: Magic Missile

    Ooohh, I like Firelance's suggestion as well. Very cool. Tellerve
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    Grab and Go

    Right, I agreed with you if you read my edit. It was my bad. Tellerve
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    Grab and Go

    Rules As Written, as opposed to RAI, Rules As Intended... I think that's what RAI means. Anyways, I too interestingly enough just learned this not too long ago. Tellerve
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    Grab and Go

    K, i understand now better, but I still worry about the RAW saying standard action and you move half your speed and pull the target with you. Doesn't say you can stay where you are and pull the target towards you. EDIT: Actually i think it is just timing/verbage semantics I'm quibbling over...
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    Grab and Go

    If I am envisioning this correctly Hyp, I think a problem might accour when the guy to the west drags those two squares, because doesn't that drag the grabbed person farther than you have traveled yourself. That might be actually ok with RAW though, so I dunno. In any case, it is a good take...
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    Push enemies question

    Actually they aren't, with a push, you have to get farther away. If it was a slide then those movements would be legal, but not for a push. And yeah, I figured if you had a push of 2 or more then you could push him through his friends. Good to bring it up though. cheers, Tellerve
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    Push enemies question

    If a fighter with tide of iron (or really any hero that does some power to push, pull or shift an enemy) hits an enemy in front of him, but behind that enemy are three other enemies perpendicular to the fighter (they all make a T), he wouldn't be able to push them correct? Seeing as he can only...
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    Multiple Grabs

    man, that'd be rough, but I guess in keeping with the whole swarm of zombies and whatnot. Speaking of grabbing n' whatnot. Since maintaining a grab is a minor action can you continue to attack other creatures, or the creature you have grabbed? And by the same token, it'd seem by RAW that the...
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    Ioun of True Sight vs Hood of the Wolf...?

    ahh, don't have that. downloaded the .pdf of dragon 364 from wizards site. I don't think 365 is up, and not really sure why they put the entire dragon 364 magazine up in the first place, but I'm not complaining. Tellerve
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    Ioun of True Sight vs Hood of the Wolf...?

    True, I know the Ioun is better, just not sure 2 million gold pieces better. That's what I'm asking. I know it is better.
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    Ioun of True Sight vs Hood of the Wolf...?

    Ioun of True Sight, in the phb, page 249 vs. Hood of the Wolf, in Dragon 364, page 47 Do you all think the Ioun stone is really worth the extra 2 million gold pieces? Tellerve
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    20th level Wizard spells

    If you have it, the DMG page 143 has a great chart outlining powers by level and makes it easy to understand I think. Should really be something in the phb, but whatever. Tellerve
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    How drunk do I get? - need rules for intoxication

    Riiiight, Stalker0's, that's who I was trying to mention earlier in the thread. I like his system. It certainly has less book keeping involved, and I can imagine some good role-playing involved along with the less dice rolling. But to each their own. Tellerve
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