This year, been playing Vaesen, Daggerheart, Fabula Ultima, Shadowdark and Brindlewood Bay mostly. Sprinkling of Mappa Mundi, Fate(Star Trek) and Land of Eem.
Waiting impatiently for Dolmenwood. And really need to dive into Dragonbane.
Fate: Very flexible and can use it for variety of genres
Black Sword Hack: There's a lot of game in this slim little volume. Could reflavour it when we don't want Swords and Sorcery
OSR Zines: I'm taking our pile of very flavourful and inspirational zines in lieu of 3rd game. It'd also be easy...
While it's looking like Superman maybe didn't do as well financially as it first seemed, it's a great Superman movie ino my opinion. Superman and Lois feel like who they should be. It's a fun movie and captures the essence of Superman's innate character. A Superman who rescues squirrels, dog...
I think my main problem with Keiko is she's filling the role of "TV wife." This was a common trope in old shows, in particular: The wife has me on a diet. The wife's out of town, so let's have a Poker Night. Wife's upset that I was out too late with the boys. Wife has me sleeping on the couch...
It's cool seeing ROM's development. I love that no character gets neglected on DS9. Well, except for Keiko. Her whole purpose seems to be to get in the way of Miles' playdates with Julian.
I love Wildsea. The lore is flavourful but the game assumes that it'll become the table's game, so no expectations that players must memorize endless detail. I appreciate the mechanics being similiar to PbtA or Forged in the Dark but with a very robust character creation system. The game has...
Looks like I'm joining a DH game as a player. I made a Galapa Seraph, and tempting as it was, I did not go with Winged Sentinel. 😂 Flying turtle just little too Mario.
Brindlewood Bay has a finite arc built in. There's enough sessions to get the tension building and then the apocalypse is upon out poor mavens. The expected length seems right.
We're puttering somewhat with our Daggerheart game, slowing down the recommended speed of advancement. We don't want...
I think Masks is a very good example of a game that wouldn't have been created until relatively recently. A superhero game focussed more on teen angst and identity than actual super battles?
It took some time, or maybe not so much time, depending on your point of view, for the hobby to spread...
I should have said modern games are more likely to be designed with intention. And of course, there were older brilliant games that were designed with intention, but not enough designers back in the day learning lessons from Ars Magica and Pendragon. 😊
My comment about His Majesty the Worm is...
Loved the 2e boxed set for FR, even though we didn't use it for D&D. Also, Moonshae boxed set. Oh, and Waterdeep. Those maps were big.
The 3e Forgotten Realms campaign book is great. We used it a lot during our 3e days and beyond. So much info and lore. I loved getting lost in it.
You are describing one game that has little in the way of modern design because of D&D tradition. And even then, your description of the game is biased and unfair because you constantly make assumptions that players just want to skip through adventures with zero challenge.
I feel, as many have...
D20:
13th Age
Shadowdark
Nimble
Level Up
Non D20 Fantasy:
Daggerheart
Fabula Ultima
Ars Magica
Dragonbane on my list. Only dipped into it but it's great.