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  1. Mustrum_Ridcully

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    But, well, you don't need to do that. Just like you don't need every adventure to 100 % enforce that the player characters run 8-12 encounters before they can take a long rest, and force that the 8th or 12th encounter is a life or death struggle while the rest were kinda boring, unexciting...
  2. Mustrum_Ridcully

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    The advice the DMG probably actually needs to provide is this: The classes are balanced around the idea that they can handle a certain number encounters per day. If they do more, they will struggle and run out spells, hit points and similar resources. If they do less, particularly classes that...
  3. Mustrum_Ridcully

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    One thing to keep in mind is that a "simple caster" does not need to have the breadth of options a complex caster has. In fact, that would be counter-productive, the breadth is part of the complexity. The goal is to have a way to play the narrative role of someone that uses magic for his...
  4. Mustrum_Ridcully

    D&D Announces Collaboration with Fortnite

    I don't play Fortnite, but I sometimes watch a Twitch Streamer that is sometimes playing it, especially during special events. They can be fun to watch, if you're into that kind of thing. It's kinda crazy what kind of effort goes into those. THough this doesn't seem to be an event with a grant...
  5. Mustrum_Ridcully

    Spoilers Star Trek Academy [spoiler thread]

    Deanna was an Empath (but she could communicate telepathically with other Betazoids, and her Imzadi, aka Riker.), because she was a Half-Betazoid. Lwaxana Troi was reading thoughts casually from the people around her. Tam Elbrun couldn't block out thoughts like most Betazoids, and was a very...
  6. Mustrum_Ridcully

    Spoilers Star Trek Academy [spoiler thread]

    But Betazoids are telpaths, so they don't really need sign language among each other, they can just talk telepathically. However, if the daughter must suppress her telepathic abilities for health reasons, she can't use it with her father, so that's why they picked up sign language as...
  7. Mustrum_Ridcully

    Spoilers Star Trek Academy [spoiler thread]

    I mean, it might really be all about their deaf leader, but I wonder if that psychic shield might also come at a prize to the Betazoid telepathic abilities. They definitely need ways to communicate non-telepathically if they are also protecting several non-Betazoid worlds. Unless those all...
  8. Mustrum_Ridcully

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I think the choice is based on theme, not on previous mechanics. If the Sorceror is using an inborn talent for magic, it wouldn't be surprising if his power set is a bit simpler, possibly with a strong theme (e.g. a dragon-blood sorceror has draconic themed powers and doesn't, say summon a...
  9. Mustrum_Ridcully

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    This is a good point, I think there is a certain challenge in still creating scenarios for high level play that match your campaign. If you're doing an adventure path from Level 1-20 (or 30) it's possible, but if you are just making a single adventure for Level 14-16 or something like that...
  10. Mustrum_Ridcully

    Spoilers Star Trek Academy [spoiler thread]

    Shouldn't the 24th century already be unrecognizable to us, though? The 31st century bridge is completely differently. It can reconfigure itself completely in all 3d dimensions to the kind of controls that work well for you. The ship has a warp drive, but the drive is detached (and that's not...
  11. Mustrum_Ridcully

    D&D General Hypothetical: D&D without ability scores (or bonuses)

    I don't know if it could be D&D without ability scores, because i don't feel that strongly about sacred cows than others do. For some, it sure is going to be a deal-breaker. I think fundamentally, ability scores can help shape an image of what kind of person a character is. It's easier to look...
  12. Mustrum_Ridcully

    Here Are 2026's Most Anticipated TTRPGs... As Voted By You!

    I have forgotten that one of my co-players mentioned a new Discworld RPG. I'd never run Discworld, I don't feel like I could do it justice, but he's interested in running apparently, so yeah, that works as most anticipated for me now.
  13. Mustrum_Ridcully

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    It obviously also has a lot to do with what the implied setting really things a Witch or Wizard (or Sorceror) is. In the Diamond Throne/Arcana Evolved setting, Witches are basically gifted with their abilities, and they can manifest quite differently. But in another setting, they could be some...
  14. Mustrum_Ridcully

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Sorcerer makes sense to me, the 4E precedent of Elementalist also works for me as a new class. Simple to me means that it doesn't have a large amount of spells prepared or spell slots to manage, but the abilities are clearly styled that you sling mag around, not using weapons. An alternative...
  15. Mustrum_Ridcully

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Strictly following the 5E paradigm of what subclasses are. I don't have an Elementalist for my Arcana Evolved 4E Hack system (because it's not an original Arcana Evolved class), but I have other "subclasses". For example, Arcana Evolved Witches, who are quite different, there is a huge...
  16. Mustrum_Ridcully

    Star Wars prequel questions

    It didn't need to explain anything about the characters or could have even used some entirely new people, but the story it told in and on itself was a nice Star Wars adventure. I also like grim & gritty Star Wars, but Train Heist Star Wars and Western Star Wars are also fine, and they'd all...
  17. Mustrum_Ridcully

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I haven't read the post itself, but someone mentioned that the Wizard aspect also is combined with changes to the martial classes at Level 11+, where they'd kinda want to loosen them from the grid and allow them to make attacks against multiple opponents across the battlefield during their turn...
  18. Mustrum_Ridcully

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I remember Arcana Evolved actually had elemental damage in the form of fire, air, water and earth, but it also had the regular acid, electricity, fire and sonic damage types. IIRC, there were also Resist Energy and Resist Element spells, and it all feels a bit tacked on and incohesive to me...
  19. Mustrum_Ridcully

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    4E take was that Minions have 1 hit points, but never take damage on a miss. In 4E, spells also always were made using attack rolls. 5E is back to saving throws or attack rolls, but you can basically handle it the same way: If the Minion makes its save or is missed by an attack, it doesn't take...
  20. Mustrum_Ridcully

    D&D 5E (2014) Is Point Buy Balanced?

    The fun is playing the game. It's not like it's a chore and I need to be bribed with XP. If I am only want to have my character sit at the bar, it's not like I need the XP for anything anyway, I don't really need a higher proficiency bonus, new spells or more hit dice. But if you were...
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