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  1. xp6_teaser2.JPG

    xp6_teaser2.JPG

  2. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    No, not really. The book has already severely busted its art budget: Book has 66 pages 33 original illustrations were especially commissioned just for this book 12 original illustrations were re-used from other Xoth Publishing books 6 pieces of artwork (including variations and crops) are...
  3. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    Thanks! I do, but although none of these cults are exactly Sunday School, I guess the details and secrets of a few of the more villainous cults should go in a yet-to-be-released "Game Master's Guide to the World of Xoth" rather than the Player's Guide... ! Also note that when Mongoose...
  4. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    Yeah, so the Cult Secrets are cult-specific, thematically appropriate special abilities gained by the Cultist at level 6, 14, and 18. I try to design these so they are distinct from just bonus spells (which the cultist gains via Cult Spells), but sometimes the cult secret duplicates a spell...
  5. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    The Player's Guide has been updated to version 1.7, available at the same link as before. Updates in this version include: The Degenerate's Unwholesome feature now also impacts the social skills of other party members Removed Light from the Cultist spell list Added Counterspell to the Cultist...
  6. xoth.publishing

    D&D 5E (2014) What kind of adventure would you like to run/play? (quick poll)

    The results are in! This poll was cross-posted both to ENWorld and to RPG.net, the combined results are as follows: 1) Ruined city of technologically advanced Giant-Kings: 32 + 45 = 77 votes 2) Fallen city overrun by intelligent apes: 24 + 18 = 42 votes 3) Hidden desert valley with...
  7. xoth.publishing

    D&D 5E (2014) What kind of adventure would you like to run/play? (quick poll)

    Thanks for all the votes and useful feedback so far. The poll will close soon, so make sure to get your vote in if you haven't already voted!
  8. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    Cool, let us know how it goes! Which courtier archetype would you choose?
  9. xoth.publishing

    D&D 5E (2014) What kind of adventure would you like to run/play? (quick poll)

    All of them may see print eventually, but in order to prioritize effort according to interest, only one choice is allowed...!
  10. xoth.publishing

    D&D 5E (2014) What kind of adventure would you like to run/play? (quick poll)

    Doing some market research by posting a quick poll... what kind of adventure would you (most) like to run or play in? Add comments below if you like!
  11. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    As I've said before, even though there is no longer any real "crunch" related to alignment, the whole concept needs to go, because words and terms such as "lawful good" and "neutral evil" have no meaning in an S&S setting. Why are you opposed to removing something that you yourself say is "a...
  12. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    This would admittedly be rare, and does not feature in any of the published books. But let's say you wanted to use a roper, which by the 5E standard rules is classified as a "monstrosity", but have this be more of a Lovecraftian alien being from beyond the stars, you could designate this as a...
  13. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    Fair enough. We're having a civil and on-topic discussion here, isn't that what these messageboards are for? :) So there are two dimensions to this alignment thing in the standard 5E rules: The "fluff", so to speak, which tells us what the nine alignments mean, etc., and the "crunch", which...
  14. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    I agree, and that very reason is already in the Player's Guide. The alignment section already contains the following text: "the sword and sorcery genre (...) differs from high fantasy in that there is no delicate balance between good and evil" and "note that while cosmic evil may exist, there is...
  15. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    Do you really think that "5E alignment is where S&S needs it to be" ? Really? The 5E core rules (Alignment - 5th Edition SRD) lists the 9 alignments with very specific traits, and then goes on to talk about "races [with] strong inborn tendencies that match the nature of their gods (...) and are...
  16. xoth.publishing

    D&D 5E (2014) What sword & sorcery books & supplements are out there for 5e?

    Not to distract from the main topic of this thread, but "The Bone Age" looks awesome, too! :-) Love the concept, the artwork, the weird/gonzo feel. Not sure it needs its own rule system, though, I would prefer if it used 5E as that would make it easier to get players on board.
  17. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    I went back and re-read the full thread. You and others have provided feedback; I've responded with my own thoughts, which range from "you're right, I will rephrase/adjust/remove that" to "I think it's fine as it is". It would be redundant for me to repeat the discussion and progress here; the...
  18. xoth.publishing

    [Xoth.Net Publishing] The Trials of Ngura, new sword and sorcery adventure module for 5E

    The king is dead. All hail the king! The nomadic cattle-herding tribes of Shoma now meet at the Horns of Ngura to sacrifice gold and choose a new tribal king based on a series of ritual ordeals. Will you sneak into the temple of the Bull-God to steal its treasures, or will you participate as a...
  19. xoth.publishing

    D&D 5E (2014) Free 60+ page Guide to Sword & Sorcery for 5E D&D

    I just put up a new version (v1.5) of the Player's Guide, with a few minor changes: added the "words to the wise" disclaimer, did a few edits (adjusted the conqueror's battle cry, removed rapier from courtier, etc).
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