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  1. Reynard

    D&D General Rules that weren't...

    That a 3.xism: combatants were flat footed until their initiative came up.
  2. Reynard

    What is "railroading" to you (as a player)?

    Ways to have a low Int without being dumb: The character has a learning disability. The character is from a faraway place, maybe even a different Prime altogether. The character is disconnected from the source of wizardly magic. The character is impulsive and distracted. The character suffered...
  3. Reynard

    What is "railroading" to you (as a player)?

    Sorry, I was not clear. I meant the question of whether certain people at the table were bothered by that sort of "breaking character" was a different issue than whether it was appropriate for a GM to veto an action. As to whether the GM vetoing an action because of such a reason qualifies as...
  4. Reynard

    D&D General Rules that weren't...

    Lots of 3.5 and Pathfinder rules creep into my brain when playing 5E. The Opportunity Attack stuff is especially middled at this point. Also, are stairs difficult terrain? That is something i say sometimes while running but I don't actually remember where it came from.
  5. Reynard

    What is "railroading" to you (as a player)?

    Since 5E (the rules) is silent on the subject, we should come up with a list of things that PCs can't think of if their Int is lower than a certain threshold. Like: Minimum Int 6 required to stop pushing the pull door. That sort of thing.
  6. Reynard

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    I would be interested to know if there was a specific printing of the BBB that was bad, since I never had the issue nor knew anyone who did.
  7. Reynard

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    Does anyone remember or know when they announced the slate for 2025?
  8. Reynard

    What is "railroading" to you (as a player)?

    I think this discussion is actually about immersion for some folks -- the dumb PC coming up with smart ideas by way of the player breaks that immersion. I get that. Folks should definitely play with people that support their personal preferred playstyles, including immersion. That is different...
  9. Reynard

    What is "railroading" to you (as a player)?

    That's a great, fun idea -- unless jeff says "not really" and then the GM decides to punish them telling them they couldn't then. If a player has a PC with a low dex and no proficiency grab a bow and try and hit an enemy, we don't ask the player to justify it. We just have them roll with the...
  10. Reynard

    What is "railroading" to you (as a player)?

    Why? I don't think Hero was any more adamant about forcing players to make choices that the GM arbitrarily deems correct for a given intelligence score. Stats have mechanical effects. Those are what they do. If they inform the player in how to role play, that's great! Role playing is fun. But...
  11. Reynard

    What is "railroading" to you (as a player)?

    Do you want to show me in the rule books where it says that the GM can deny you your action because you are playing your attributes wrong?
  12. Reynard

    What is "railroading" to you (as a player)?

    From the perspective of mental attributes, a character is only what the player decides to play them as. Most of the time, a PC is exactly as smart as the player, for obvious reasons. On some occassions, they are dumber than the player. They cannot, by definition, be smarter than the player...
  13. Reynard

    What is "railroading" to you (as a player)?

    I don't think there should be mental attributes, because they measure something against the player, rather than separate from the player like physical attributes. Those scores and the mechanisms they impact are fine, just call them something else and it won't be a problem anymore. No one should...
  14. Reynard

    We All Won – The OGL Three Years Later

    Just to use a singular example: Mutants and Masterminds showed folks very early just how versatile the d20 system could be. Games like Spycraft did similar, and even among the poorly chosen d20 adaptations of games like Deadlands, there were experiments with systems that made d20 more...
  15. Reynard

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    Right. It is possible another action could be more useful than dash in getting away, based on the specific circumstances. I think that could include using its action to avoid an obstacle that might damage it, since dying really slows one down.
  16. Reynard

    What is "railroading" to you (as a player)?

    I think it is okay to "break the 4th wall" at some point and pull everyone out of character in order to talk about things above board. "Hey guys, are you having analysis paralysis? Is there something i can do to help you make a decision?" That sort of thing. They may say, "Just tell us which...
  17. Reynard

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    Just reading over the 2024 definition of the Flee command: it does not indicate what sorts of actions the target must take. That means they are free to cast Plane shift if that is something they have. They can dash. What if they are a rogue -- can they disengage?
  18. Reynard

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    You are making a big leap based on negative information.
  19. Reynard

    We All Won – The OGL Three Years Later

    ALL accounts? That's bold.
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