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  1. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    I don't believe in the true universal system, simply because (as others have mentioned) mechanics have inherent "tone compliance" and some genres or milieus will just not work with some rule sets. However, I do think you can make a very broad game, that can do a lot of things where the venn...
  2. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Some games do a better job than others of being both setting agnostic and having an identity. Savage Worlds is the best popular example, especially SWADE which icorporates a bunch of dials to help focus the game to meet the tone of the given genre.
  3. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    I mean a game designed and marketed to be be "generic" or "universal".
  4. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Except for that last parenthetical description, this is also a Star Wars list. ;)
  5. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    I am not sure I understand. The generic system is whatever it is (SWADE, say) but if it can do Star Wars (IMO) it can do any kind of pulpy space opera, and probably most other kinds of pulp adventure.
  6. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Maybe I was unclear: I am not saying use a Star Wars game as a generic system, I was saying that when I want to make sure a generic system will work for me, my go to milieu to test it is Star Wars. If I can't successfully do Star Wars with it, it doesn't have the right tools and levelers and...
  7. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    I was talking with a friend about what sort of setting or milieu I should use to test the early version of the rules for my homegrown RPG, and after mulling it for a while I realized that Star Wars was my general "litmus test" setting for any set of generic or broadly applicable rules. Without...
  8. Reynard

    Daggerheart on Fantasy grounds

    I plan to fiddle tonight and get a sense of what a fight plays like on FG.
  9. Reynard

    Daggerheart survey from Darrington Press

    My favorite thing about DH is the action resolution system. My least favorite things is how SPECIFIC they decided to makes "races and classes."
  10. Reynard

    Trailer Supergirl - Official 'Home' Trailer

    I am really torn on whether to seek out and read Woman of Tomorrow before seeing this.
  11. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    As both a convention GM and a creator, I think that data would have at least some value. You don't even necessarily to follow the data, but having it helps. It's like designing for Shadowdark: having design data is nice, but in the end, does it matter?
  12. Reynard

    Daggerheart survey from Darrington Press

    We very much enjoy playing Daggerheart in person, and I enjoy running it at cons, but I am very happy that it has official FG support now so i can run it more often and for folks who don't like within 45 minutes drive.
  13. Reynard

    What are you reading in 2026?

    I just finished "If anyone builds it, everyone dies," and I need something a little lighter to recover. Maybe I will reread The Road.
  14. Reynard

    Daggerheart survey from Darrington Press

    This isn't bad but I like Incredible Creatures better.
  15. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    It just feels like something that would benefit everyone in the space. But then, i don't actually know anything about the logistics of doing such a thing, or if businesses would even be interested enough to help fund it.
  16. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    I still wish there was some sort of TTRPG trade organization that actually tracked data and did surveys for the hobby as a whole. It feels like we are constantly trying to extrapolate from incomplete or potentially sus data.
  17. Reynard

    Daggerheart survey from Darrington Press

    That is an excellent little book. And it reminds me i want to try entering some of them into FG now that DH is live.
  18. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    I think it is worth pointing out that what people are BUYING may not in fact be the same as what people are PLAYING. So comparing GenCon tables to sales data is not going to be especially useful. D&D is popular. Every con has D&D games -- both Organized Play and whatever random stuff us con...
  19. Reynard

    D&D 5E (2024) Building A Contemporary Fantasy Setting For 5.5E

    The point of the exercise of it being a 5.5E setting versus something like Modern5E would be to keep the rules modifications to a minimum and focus on expanded options -- similar to how Eberron and Ravenloft treat rules for their milieus.
  20. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    People like what they like. That's cool. But that is different than calling it "good".
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