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  1. GX.Sigma

    D&D 5E (2014) Why Are Skeletons Weak To Bludgeoning Weapons?

    I mean, I get it. They don't have internal organs, so you can't stab them or slice them up. All you can do is smash their bones. But why, in terms of game mechanics, is this one type monster weak to this one type of weapon? It would make sense if other types of monsters were weak to other...
  2. GX.Sigma

    D&D 5E (2014) Who Wants to Play D&D Over the Internet?

    Seriously looking to get a game going. I'm talking simple video chat, by the way, not PBP or one of those apps. I'll DM if no one else wants to. (If you want to use one of those apps, you must DM, and it must be free for me to play.) Restrictions: Sessions must be between 7:30pm and 10:00pm...
  3. GX.Sigma

    D&D 5E (2014) Do LEVELS Have Concrete Meaning In Your Game?

    Inspired by the recent thread on classes. Do levels mean anything in your game? Do the imaginary people in your game world know the difference between a low-level character and a high-level character? Do the spellcasters really have different "levels" of spells that they unlock? Levels clearly...
  4. GX.Sigma

    GM Problems: Table Space

    OK, so I'm running D&D or whatever. Here's what I bring to the table: I'm running an adventure out of a book, so I naturally need that book at the table. I need the Monster Manual too, since the adventure doesn't come with basic monster stats. I also want the Dungeon Master's Guide in case I...
  5. GX.Sigma

    Fighter Feature: Careful Attack

    When you make your first attack on your turn, you can decide to attack defensively. Doing so gives you disadvantage on melee weapon attack rolls during this turn, but attack rolls against you have disadvantage until your next turn. I have a feeling this would be really powerful. What if...
  6. GX.Sigma

    Favorite "Sword and Planet" or Post-Apocalyptic Monsters/Adventures?

    So I'm planning my next campaign, and I'm trying to get ideas. Anyone have any favorite sci-fantasy stuff? Non-D&D things are fine, as long as they work in a classic D&D context (i.e., dudes with swords and pointy hats have to be able to interact with it in non-boring ways).
  7. GX.Sigma

    D&D 5E (2014) Morningstar Sorcerer Preview

    http://www.codenamemorningstar.com/blog/i-get-a-wild-magic-oh-what-a-wild-magic/ Interesting that all the wild surges are prefaced by "the DM can have you roll..."
  8. GX.Sigma

    D&D 5E (2014) Starter Set Character Sheet Revealed!

    http://ow.ly/i/5X4Jr There it is. What do you think? I think it looks pretty good. A bit weird that the greataxe guy (in the minis) looks more like a barbarian than a noble, but whatever.
  9. GX.Sigma

    D&D Dice Masters Announced!(?)

    http://www.wizards.com/dnd/Article.aspx?x=dnd/news/dicemasters So that's interesting. I tried Quarriors a few times (the first game using this system) and it felt really half-baked, with a lot of awkward rules that only succeeded in making the game playable despite its premise. Unless there's...
  10. GX.Sigma

    D&D 5E (2014) Who's That Beholder?

    So, the fire giant on the PHB is King Snurre. The lich on the DMG is Acererak. Not much resemblance to the 1e or 4e pictures, but officially it's him. So, the question remains... Who's the beholder on the MM? Anyone recognize it?
  11. GX.Sigma

    D&D 5E (2014) Upcoming OGL-Related Announcement!

    http://www.wizards.com/dnd/Article.aspx?x=dnd/4ll/20140529 They're going to announce their plan this Fall, and launch it in early 2015. He name-drops the OGL, which is promising, but then he talks about "launching our program," which implies it'll be a proprietary thing (like the "app store"...
  12. GX.Sigma

    D&D Kre-O Is Out, Apparently

    Does anyone care? I guess it's been out for a while. Anyway, there's a commercial for it and everything. https://www.youtube.com/watch?v=4OLjeJfHYsg Interesting that they're using the Dungeons & Dragons logo from 4e. I was hoping they would redesign the logo for the new edition. Also...
  13. GX.Sigma

    Mapping During the Game

    What are people's opinions on mapping dungeons during play? This issue came into focus for me tonight, during a session of D&D Encounters that I was running. In the first few sessions, I used my Dwarven Forge game tiles to represent the map. The problem with that was that it was rather...
  14. GX.Sigma

    D&D 5E (2014) How Complex is D&D Next?

    This is based on the final playtest packet (which is an indicator of the PHB options)--not whatever you imagine the basic set will be. For me, it's still just a bit too complex. Even core Fighter features like Second Wind, Action Surge, and Fighting Style can be too much for my newbie players...
  15. GX.Sigma

    Treasure-Based Advancement: Can it work?

    I'm imagining a system for D&D where characters advance by acquiring treasure. It's not quite as simple as "GP=XP," since the setting I'm using doesn't have money. I was considering a conceit where monsters (and PCs) obsessively seek to hoard a certain kind of magical gems, and those are...
  16. GX.Sigma

    D&D 5E (2014) The Sundering, Chapter 3

    http://www.wizards.com/DnD/Article.aspx?x=dnd/4news/20140217 So D&D Next orcs look exactly like Warcraft orcs, which is interesting. I'm guessing the scaly guy at the end is an ogre. He looks pretty good. The video seems very rushed. It's not even animated. SotSC Spoilers:It's weird that the...
  17. GX.Sigma

    Defenses for Robots?

    I'm starting a campaign where I want small robots to be a common low-level monster. The problem is that I'm not quite sure what their defenses should be like. Traditionally in D&D, a creature like an iron golem was just immune to weapons below a certain amount of magic. That makes sense, but...
  18. GX.Sigma

    D&D 5E (2014) Do You Think Spare the Dying is a Problem?

    It seems self-evident to me and the Cleric player in my group that the spell spare the dying is horrendously overpowered. The reasons are obvious: It infinitely improves PC survivability. Every group wants someone who can cast spare the dying. If you're a Cleric, you pretty much have to take...
  19. GX.Sigma

    D&D 5E (2014) Crystal Shard Encounters (Spoilers) (Duh)

    I don't think there's been any discussion on this--did you guys know that all the encounters from the Legacy of the Crystal Shard adventure are in the playtest packet? I'm glad it looks like it'll have more action than Baldur's Gate (it mentions random encounters that the players might have to...
  20. GX.Sigma

    Help Me Understand Fate Core

    I'm new to Fate (having played it once), but I wanted to look into it as an engine for a Star Trek game I want to run, since it's generic and skinny (though, as I'm learning, it's certainly not rules-light). I'm reading the PDF, and a lot of things don't make sense to me. (p. 69) You can...
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