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  1. cbwjm

    City State of the Invincible Overlord, what even is it?

    I've never heard of this until the recent announcement (I know very little about Judge's Guild) and since this is going to be re-released, I'm curious what people who have used it, read through it, etc., liked about it (or didn't). What were your impressions of it when you first came across it...
  2. cbwjm

    OSR Spell disruption and damage immunity

    Just had a thought while making a monster for OSE, I've had a bit of a search but haven't found anything yet that answers this. For games where spells could be interrupted, if a spellcaster is hit but has immunity to the damage, are they still interrupted. Such as a fiend with immunity to...
  3. cbwjm

    OSR Homebrew classes for OSE

    Just curious if others have created any homebrew OSE, or OSR in general, classes. I've created the Rogue, which is a replacement for thief and assassin (basically, I don't like the percentile skills and prefer ability checks). The rogue is essentially a lightly armoured fighter with some sneaky...
  4. cbwjm

    D&D General Greek, Roman, or Greco-Roman Gods

    This might be a strange question, but if you were creating a mythic earth setting, how would you use the Greek and Roman gods? I'm just looking for ideas as I'm trying to decide if I want them to be two distinct rival pantheons (but potentially related, two distinct families descended from the...
  5. cbwjm

    D&D 5E Bravely running away

    From another thread, the topic of retreat has come up, it sounds like it might be difficult for a couple of reasons: The Cyclical nature of initiative makes it difficult for the party to retreat (Ol' Tim the Timid can still run off on his own though). Movement speeds are largely the same...
  6. cbwjm

    Savage Worlds - Things for me to Remember

    I'm going to be running a game of savage worlds set in Star Trek. As much as I like the system, I've never run/played it before (always 5e or other DnD). While I fully expect my group and I to make mistakes, are there any rules you'd recommend keeping in mind. I have a cheat sheet with a number...
  7. cbwjm

    D&D General One thing I hate about the Sorcerer

    One thing I hate about the sorcerer is that they stole the inborn magical talent from the wizard. Now, everyone tends to treat arcane magic as: Inborn, you're a sorcerer Not inborn, don't worry, studdy hard and you can be a wizard. I guess you can have granted power (be a warlock) The way I...
  8. cbwjm

    Old module advice - In the phantom's wake

    Back in the Covid era, I ran some modules set in Thunder Rift, kind of turned it into a mini campaign for my friends. We haven't played in a while and they want to get back together for another run. I'm think of running In the Phantom's Wake, my problem is the starting location. It describes...
  9. cbwjm

    D&D (2024) Cross-class subclasses

    Still waiting for the next UA for another class group, my hope is that they keep the same subclass structure so that some subclasses can fit across classes. Some subclasses I'd like to see: Strixhaven subclasses recreated, might even recreate them myself for a strixhaven game. I thought these...
  10. cbwjm

    D&D (2024) Artificer access to the Arcane spell list

    Out of interest, I was thinking about how an Artificer might access the arcane spell list since it seems that some classes have limited access to a spell list. While I'm not really assuming the artificer will get a revision in 2024 PHB, it might have a revision in a later book. Looking at the...
  11. cbwjm

    D&D 5E Turning full-casters into half-casters

    I came up with this idea when looking through the Even More Magic & Mayhem d20 fan made book for the WoW RPG while looking for ideas for my adaptation of the WoW shaman. In this book, one of the ideas was to turn the shaman into something like a 3e version of the paladin or ranger with increased...
  12. cbwjm

    D&D 5E Martial and magic order ideas

    With the new solamnic Knight feats from the Dragonlance UA out, it's made me start thinking of other feat ideas, that are similar in style. Something like: Bushi Benefit: Training with the katana (longsword) and wakazashi (shortsword). Benefit: Choose* from the brace, evasive footwork, or...
  13. cbwjm

    D&D 5E What are your 5e houserules

    Probably a few of these threads around, but I'm curious what houserules people have for 5e. I have a small list, and I could easily play without them, but I like to use the following in my games. Double starting class hit points at level 1. This means that a fighter has 20 + constitution...
  14. cbwjm

    D&D 5E Cleric 8th level options

    Something I've been thinking about is the 8th level ability for clerics and what other options there could be. Currently we have 3 options for level 8: Divine Strike (+1d8/+2d8 at 14th level) Potent Spellcasting (+ wisdom bonus to cantrip damage) Blessed Strikes (+1d8 to either weapon or...
  15. cbwjm

    Kamigawa: Neon Dynasty

    There's a new MtG Kamigawa set out which I thought was surprising since I thought that setting didn't score very well with players. I've spent time looking through spoiler lists and looking at the art of the various cards, I'm not sure what genre (cyberpunk? Neonpunk, does punk even need to be...
  16. cbwjm

    D&D General The cosmology of your homebrew campaign

    I've been reading the thread on the recent errata and a few people dislike the great wheel. I don't consider thos a problem, but it has made me wonder what kind of cosmology people have set up, if they aren't using the great wheel. As an example, I have the following cosmology: The celestial...
  17. cbwjm

    D&D 5E Faith and worship in my setting

    Just thought I'd mention how I'm approaching faith and worship on my setting. I've decided that in my setting I'm going to combine my gods into a multitude of pantheons, by this I mean that you aren't an acolyte of the skyfather, the earthmother, or the war thane but an acolyte of the pantheon...
  18. cbwjm

    D&D 5E Exploits, Martial Cantrips

    I've started to go over my martial exploits (was going to be manoeuvres, but I have trouble spell manoeuvres) and stances again, originally I was using attacks as a resource (spend more attacks on an exploit, get better effects) which originally seemed to work well but now seems kind of clunky...
  19. cbwjm

    D&D General Backstory Bonuses

    I was just looking through some notes on my current campaign setting and, when looking through the Guilds and Groups section, noticed that I'd added something to one of the magical academies. Ironstone Academy (stolen from a 4e dragon magazine I think) is a dwarven wizard's guild which...
  20. cbwjm

    D&D 5E New senior designer at WotC

    Just spotted this on Reddit, Amanda Hamon from Kobold Press is a new Senior Designer on DnD. I'd not heard of her before now, but apparently she has done quite a lot of work on Pathfinder and Starfinder and is leaving her former role as Editorial Director at Kobold Press. I expect she'll be a...
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