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    CR, DR and dead heroes...

    You need to sit down and talk to each other Printing this thread and showing it to them might help. They aren't really playing the game as most enthusiasts think it should be played But I think you are heading for a lot of stress, potentially even damage to your friendships, if you don't deal...
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    [SS] Have you guys played any monsters?

    Not really neutered. The fighter can still just hit him with his regular attacks :)
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    CR, DR and dead heroes...

    With an average of +3.5 damage frost and so on are in general more powerful than an extra level of enhancement Without meaning to sound heartless, your group have had a lesson in the value of enhancement bonus - they did rather put all their eggs in one basket assembling a collection that can...
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    reach weapon tactics...

    Many thanks
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    Need clarification on total damage from a charge with lots of modifiers

    There is a big game balance problem with allowing players to tailor the Tome & Blood item creation chart to max their characters For instance your player's damage would go through the roof if he noticed the line: Ability enhancement bonus - bonus squared by 1000gp So 100, 000 gp for a +10...
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    reach weapon tactics...

    OK, I can see that standing "moves no distance". I also am a little unsure about this rule that you only get one AOO against a specific opponent I may just be missing it somewhere What is the source of this rule? I'm thinking it has quite serious implications on play Say, I move in on a...
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    reach weapon tactics...

    Someone's lying on the ground. They stand up. That's moving Is there a rule somewhere that specifically states that an MEA is not moving?
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    reach weapon tactics...

    However the use of Disarm or Trip does have a quite significant effect on play You disarm your opponent His go: He picks up his weapon, a move-equivalent action which provokes an AOO; he 5' steps forward which provokes an AOO since a 5' step is not his only movement and then get a standard...
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    reach weapon tactics...

    Ah ok, thanks
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    Possession: how evil is this?

    That does seem a good way to handle it Nharwell but what me and the other GMs of our group are trying for is "standard DnD" Yes, of course, if my country used techniques like that I would be one of the first to protest in the streets But in DnD those spells are mainstream, used by Raistlin on...
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    Possession: how evil is this?

    The magic jar and psionic mind switch seem to me to be just a hair's breadth away from being Evil spells Suppose I magic jar an enemy stronghold. I jump blindly into the first body I see and do as much damage as possible before it dies and I'm forced back into the jar. Jump into the next...
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    reach weapon tactics...

    Quite. Both Improved trip and Improved Disarm put the opponent in a situation where they must use a move action to recover (picking up their weapon or standing from prone) This prevents the 5' step. Even if they give up on a weapon dropped they can't 5' step, draw and hit you unless they have...
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    Reach weapons and AoO

    You can too :P Where did you get that from? If you want to disengage you can take a double move without provoking an AOO (described under double move in the combat section of the PHB)
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    Buffs and possession

    I don't think it's an odd question Let me explain, I don't want to abuse the rules utterly but I do want to get the best out of my characters Now suppose I, as the party's wizard get buffed up with Bull's Strength, Delay Poison, Spell Immunity - Dispel Magic, Death Ward etc etc. I then cast...
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    reach weapon tactics...

    Re: Re: reach weapon tactics... Using a spiked chain would cover this aspect
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    Buffs and possession

    I'm thinking about the Magic Jar spell When you cast a spell on "you" who exactly is "you" once your mind is in someone else's body while your body is inert If I buff myself up with all the power-ups then start jumping into creatures minds does each one become a killing machine? On the other...
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    Touch spells with familiar

    cue Gimli voice: NOBODY TOSSES A TOAD!!!!!!! ;)
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    [Quick!] DM Question about XP for Traps

    I dont know much about very high level games but from levels 1-10 traps are brutal Traps plus monsters are so brutal it isn't funny. We were playing some random dungeon generator games last weekend and I rolled trap + monster - a 40' pit trap plus 6 kobolds. I put the kobolds behind cover on...
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    Please rate Delay Spell

    Dimensional anchor is a great spell for this sort of high level game. There is Spell Immunity though, and Refuge My point is that you can set up a perfect ambush, much better than invisible monsters. It starts with you getting home safely, it next instakills your opponent. They don't get an...
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    Tower shield + large shield?

    Many thanks So in some ways it is actually too slow to be of use in one to one combat as your opponent at 5' distance can always 5' step to a point from which they can attack you? So your move, you hit them and place the shield, their move they step round it and hit you Hmmm I am also...
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