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  1. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    Can Zeus make Morain a halfling thief of middling experience? Depending on the cosmology, probably "no" or "Yes, if he got the drop on him." But in no case would I allow that as a Wish. If you Wish that in my game, some halfling out there somewhere, who is a middling thief, now happens to be...
  2. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    That's exactly what that says. Altering reality, to "almost anything." I don't understand your confusion. Let me ask you this: is "I wish Moradin was a halfling thief of middling experience?" a valid Wish?
  3. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    It has a lot of limits. In AD&D, the limit was, "More likely to kill you or trap you in time than to actually be useful." In 5e, the limit is, if it it exceed the power of a normal spell or certain very specific things, it might not work as expected, and can burn out your ability to cast it...
  4. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    Well, it's cast by mortals. So explain yourself, please?
  5. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    That just changes the question from, "Can Wish move an impossibly large celestial body?" to "Can Wish change the divine order?" or "Given a running start, could a raging Barbarian kick the moon out of orbit?" In D&D, as I know it, the answer to all three of those things is "definitely not."...
  6. pawsplay

    D&D General Can a Wish spell move a moon to cause an eclipse?

    Well, can a wish spell shorten the length of a year in your world by a couple of days? Basically the same question.
  7. pawsplay

    D&D General Reification versus ludification in 5E/6E

    For instance, the only time I have ever seen a bec de corbin in play was when I was playing one of the Gold Box games, and it was the first +1 weapon available. It just doesn't have a purpose in play, despite being a popular and functional weapon in history. Contrast to, say, "Can my lucerne...
  8. pawsplay

    D&D General Reification versus ludification in 5E/6E

    For a good bit of D&D's history, "sword" (or perhaps "sword, normal") did a lot of work. AD&D gave us the long sword, broadsword, and scimitar, but not a lot of fine distinctions outside the realm of polearms. It was 3e that introduced inaccurately described longswords, bastard swords, and...
  9. pawsplay

    D&D General Reification versus ludification in 5E/6E

    I have a hard time wrapping my head around what that looks like, fictionally. A really good longsword is a really good longsword. And D&D doesn't lend itself to the fineness of distinctions of, say, GURPS, which already is too granular to represent a lot of the reasons people have historically...
  10. pawsplay

    D&D General Reification versus ludification in 5E/6E

    Pathfinder 2e introduced the striking rune, which is a ham-fisted but seamless way to scale damage at higher levels.
  11. pawsplay

    D&D General Reification versus ludification in 5E/6E

    Or you could say the ambiguity caused a question, a potentially interesting one. Really rigid and specific effects don't always avoid arguments, either; you ever talk about what happens when you open a Bag of Holding in a lake in 5e?
  12. pawsplay

    D&D General Reification versus ludification in 5E/6E

    That's not going to be much of an argument... the DM is right.
  13. pawsplay

    D&D General Reification versus ludification in 5E/6E

    While I6 appeared in 1983, the D&D Companion Set was right on its heels in 1984 with manscorpion clerics. The 1978 Monster Manual also had the lich, and AD& had dwarf clerics who hence classed monsters; PC dwarfs were barred, in fact.
  14. pawsplay

    D&D 5E Why Do Higher Levels Get Less Play?

    You didn't include the obvious answer: because people start at lower levels and progress to higher levels. Statistically, higher level games are going to be less common unless people just started at random levels and never advanced.
  15. pawsplay

    D&D General Dual Wielder, Two-weapon Fighting, Nick

    Um, okay. Seriously, are Crawford's posts in the witness protection program, or what?
  16. pawsplay

    D&D General Dual Wielder, Two-weapon Fighting, Nick

    Yes. I still would like the textual sources from Authoritive Sources of Rules, which have been alluded to but not linked.
  17. pawsplay

    D&D General Reification versus ludification in 5E/6E

    NPCs borrow PC rules when they feel like it, like a bad housemate.
  18. pawsplay

    D&D General Reification versus ludification in 5E/6E

    I've been comparing the Hobgoblin stat blocks more closely. Hobgobin Warrior has a longsword and shield, and does 2d10+1 Hobgoblin Captain has a greatsword and does 2d6+2 Hobgoblin Warlord has a longsword and shield, and does 2d8+3 Obviously there is an aesthetic decision that was made here...
  19. pawsplay

    D&D General Dual Wielder, Two-weapon Fighting, Nick

    So, for the revised book, is there an official reading of what Dual Wielder, Two-Weapon Fighting, and Nick do in combination? Does Two-Weapon Fighting even work in conjunction with Dual Wielder for non-Light weapons?
  20. pawsplay

    D&D (2024) D&D Beyond: Any negative experiences?

    So, at this point, I think I've decided against shelling out the additional $10 for a searchable but slightly clunky searchable database of monsters that is subject to stealth revisions.
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