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  1. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    IceBear on fly: As far as I can tell, the caster just thinks of the direction and speed he wants to go and then he goes that way. Then why the heck would wearing medium armor (but still being lightly encumbered) slow you down? This indicates that we are not talking about Superman-style flight...
  2. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    KD: No. The first quote does not logically imply "if you move more than 5' in a round, you do provoke an AoO." Logically, the first quote cites ONE example of when you avoid AoOs from moving. For example, the statement "if you have only one dog, his name is spot" makes no claims positive or...
  3. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    The literal argument again... Karinsdad said: The bottom line is that 5-foot steps do not provoke AoOs (see glossary). ..and that shields give a shield bonus. And a full round action "consumes all your effort during a round." And "a character with more than one attack per round must use the...
  4. Virago

    Spring Attacking Shadowdancers!

    Presumably the shadow dancer would be smart enough not to attack anyone who had a readied action, especially an obvious fighter type. If a shadowdancer has an ally, the opponents just can't sit there readying and waiting for the shadow-dancer to appear. Each opponent who is forced to ready...
  5. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    Artoomis said: By the way, my only "inconsistent" rule is that shields should impose the armor check penalty on monk abilities. I know, and this seemed like an attempt to balance things, and it seems reasonable for a DM who allows monks with shields to adopt that restriction. But I think...
  6. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    Arcane Runes Press: I had a longer response to your post, but I'll sum it up: Note that NONE of the following have been established: The "common conception" of the monk in the West includes use of a shield. The "traditional conception" of the monk (whatever this means) includes the use of a...
  7. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    Monk Wonks To be blunt, what you see in the movies is NOT the only determinant of the traditional concept of the oriental monk. Honestly, I lump your arguments in with people who read the Nordic Sagas and make conclusions about how the Barbarian must work in D&D. That's great information, but...
  8. Virago

    Can you take an AoO while refocusing?

    Thoughts? Forget Refocus ever existed, and let people Delay into the next round at the highest initiative they please. Go cyclic! If you treat a Refocus like a Delay in this way, yes they get an AoO, but you haven't really taken your turn yet, so your AoOs haven't refreshed, and won't again...
  9. Virago

    Mass Combat Suggestion

    This is sort of cute. Tweak rules spring to mind that are fun to think about: I could see a good way of keeping little dice from swarming big dice-- if more than two dice are used in flanking, half the dice (rounded down) die in the process. So if you flank with three dice, one dies...
  10. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    Blah, I'll try again. Monks use of a shield The first argument for ("it will not give high ACs") is still weak. It basically says that a shield does not give a significant enough bonus to AC to worry about it. But this is wrong; just ask any fighter. "Anything heavier than a buckler will...
  11. Virago

    Single weapon fighting?

    And don't forget that using a one-handed weapon two-handed gives you the 1.5 strength bonus. Admittedly, this might not help many save fighters, who might as well be using greatswords...
  12. Virago

    Why not just use hexes?

    KD: I won't descend into the wonkery of it again. You are technically neglecting space distortion; i.e. something 3 hexes wide and 3 hexes high is rectangular, not square. I really don't care about this, and as I'd said previously, I don't think whether or not one way resolves a diagonal...
  13. Virago

    Why not just use hexes?

    KD: You are correct for straight line movement. Hexes and squares (using 5/10/5) are virtually identical in those circumstances, regardless of distance or direction To be fair, in line with the nitpicking of the rest of your post--no. Hexes are not "virtually identical" against the grain. I...
  14. Virago

    10 ft reach, 15 ft diagonals

    As posted on other thread, I solve this IMC by the rule that when you move diagonally, you are counted as moving through an adjactent square. For example: @A BX Our hero, @, wishes to move to X diagonally, then she has to move through either A or B. If A is a wall, and B is an enemy...
  15. Virago

    Why not just use hexes?

    I don't have too much trouble with the flanking problem, really, I don't care if it's an artifact of the square grid. Also I gave a solution of it (when a character moves diagonally, they are semi-counted as if moving through one of the orthagonal squares in the process). K'sD might have found...
  16. Virago

    Why not just use hexes?

    Hmm I remember arguing over this with Karinsdad once long ago. I'm surprised someone hasn't piped up with "just use miniatures and tape measures!" at this point ;)
  17. Virago

    Ultimate Guide to Ambiguous/Problem Rules

    Artoomis: This document is not the place for me to convince everyone that I am right, it's the place to provide enough information for folks to be able to make good, well-informed choices. Right ;) I just read the haste and 5' step one, I note you trotting out the same arguments, ignoring the...
  18. Virago

    Hey Big Brains Check this thread out! AKA Whirlwind with a 5' step?

    Christian said: So, does anyone still think that this is how it's supposed to work? No, the upper-left N is out of his reach at the time he took the attack. That aside, what's making your eyes roll? I think the way it is supposed to work is that the WWA character gets one attack against...
  19. Virago

    Hey Big Brains Check this thread out! AKA Whirlwind with a 5' step?

    The way I interpret it, it's not ridiculous at all. Ruling that a 5' step is impossible in the middle of a whirlwind attack seems like a meaningless (and artificial) restriction -- it's taking the restrictions specific to Cleave and applying them where they don't belong and aren't needed. If a...
  20. Virago

    Sheild of Bashing w sheild spikes?

    I think I argued about this with reapersaurus once. I would be restrictive; when you attack with the spikes you use the enchantment of the spikes. When you attack with the shield you use the enchantment of the shield. If you really want magical shield spike action, you have to buy magical...
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