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    D&D 5E Rolling for Stats

    Does the player care? If not, then I guess you don't really need to do much. :) If so, I would probably just give everyone 45 points with which to buy ability scores. When I get a campaign going, I plan on using rolled stats, but I will let PCs roll several sets of 6 and let them choose which...
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    D&D 5E Rogues and Sneak Attack

    I was thinking that Sneak Attack would work only when the rogue had advantage and when used would do +2dX extra damage per expertise die spent, where X is the rogue's expertise die. Basically, Sneak Attack would do double the damage of Deadly Strike, but it only can activate when the rogue has...
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    D&D 5E Two-Weapon Fighting Idea

    I was thinking of making TWF a combat action that anyone could do, like defensive fighting or grabbing. However, there is a price for it - it puts you off balance and more vulnerable to attack. I was thinking of the following: "If you are wielding two light weapons, as an action you may make...
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    Time to bring back the prose?

    Definitely the prose, although I guess it doesn't need to be over-the-top. After reading Trail of Cthulhu and some of his other work, I think Kenneth Hite would be just the person for the task.
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    The Definition of Hit Points--is it really a deal-breaker?

    While I will end up playing 5e no matter what definition they use, I think for a large cross section of gamer it most definitely does matter, IMO. If you don't like warlords who heal by shouting, then I can't see how you could like hps being defined as fighting spirit or morale (things which a...
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    Why is Con so useless?

    Rather than ditch Con, I'd reinterpret it to mean vigor, energy, and mettle. People with high Con are hard to keep down - either they just have a great amount of physical vitality, or they have zeal and drive to complete a task. I would have Con be the go-to ability for athletics, fighting...
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    D&D 5E The OGL -- A Lesson for 5E

    IMO WotC should adopt an app-store style model. They should charge a subscription to all the content, then open things up to allow people to program their own monsters, rules hacks, adventures, etc. Heck, they could let people build their own character builders if those people were so inclined...
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    D&D 5E 5E - Time for Attacks of Opportunity to die?

    I like OAs, but they should be in a tactical module, with relatively simple-to-remember triggers. 4e does this pretty well IMO. In addition, I think OAs should to be trained into. Some classes (like fighters) know how to do OAs by default, but IMO a wizard should be required to take a feat or...
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    D&D 5E How would you like 5e to handle combat roles.

    1. Abjurer or Diviner. 2. A duelist build that can taunt opponents, encourage them to a duel, perhaps a bit tougher than a normal rogue but relying on a great Dex to dodge attacks 4. The fighter is practically a melee controller already. With great basic attacks, the fighter can plop himself...
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    Cleric - Holy Warrior or Healer?

    I chose holy warrior because IMO the cleric leans more toward the warrior archetype than the magic-user archetype. As I see it, the main difference between a cleric and a fighter is that the cleric exchanged some training in weapons and endurance in favor of a somewhat limited spell list.
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    Seminar Transcript - Reimagining Skills and Ability Scores

    I think Charisma should mostly deal with guile and social situations. A Charisma "save" would be your ability to smooth out any botched social situations ("What my friend Lurg the Malodorous *meant* to say was ... ) or come up with a convincing lie on the spot. I'd also be okay if it was a...
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    What's an "Aragorn Style" ranger?

    The way I interpret "Aragorn-style ranger" is that it's a class that hews a bit more toward ruggedness and toughness than dexterity and finesse.
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    My Wife Has a List of Demands! Part One: Skills

    I think all things should be ability checks, and a skill "point" or "rank" should not provide any overall +1 bonus. Instead, the skill point should unlock a new use for the ability or make some activity easier. Much like a feat, in fact.
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    Hit Points

    I understand the sentiment to treat hps more as an abstract pacing mechanic and not think too much about what they really represent. But if the continued arguments over warlord healing are any indication, for a big chunk of people it really *is* important and I believe it's an issue they're...
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    Hit Points

    I would love to see a L&L article or series of articles that discussed the history of hitpoints in D&D and really delved deep into what hitpoints represent. This is an important topic, because the ease in which hitpoints are healed not only speaks to what they represent but also seems to be a...
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    Why we need Warlords in D&DN

    I will agree with most of your points, although Constitution hasn't always focuses exclusively on physical endurance. According to page 82 of the 1e DMG: So if Gygax's thoughts have any weight (I think it's fair to say they don't have to, as the game has moved beyond his original vision and he...
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    Traps: What Should Become of the Spike-Filled Pit?

    Yeah, I think some sort of disease and/or wound system is the way to go. My personal favorite idea is to have hit points completely regenerate to full after a short rest. However, if a character takes falls to 0 hp or takes a lot of damage from one source (some fraction of their total hps...
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    D&D 5E The Writing Style and Tone of 5E

    Honestly, I'd like to see Gygaxian prose. :)
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    Alignment Issues!

    Indeed. "Neutral" should be the militant neutrality espoused by characters like Mordenkainen. Animals and adventurers who just don't care should be Unaligned. I'd actually like the act of choosing an alignment to be something of great cosmic significance. That is, most characters would start...
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