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  1. F

    4th Edition and the Immortals Handbook

    The easiest thing to do is just change the orb so the penalty is only on one saving throw. That beings it in line with the other implement powers and pretty much fixes all the problems with it as well.
  2. F

    4th Edition and the Immortals Handbook

    There are several stun (save ends) powers in the PHB. Agreed.
  3. F

    4th Edition and the Immortals Handbook

    Weakened, Immobilized, and Blinded are all worse then Stunned? Are you high? Stunned means you can't act. Like, at all. It's the worst hands down.
  4. F

    Immortals Handbook - Ascension Discussion

    Which would be an impressive trick if it were, you know, possible.
  5. F

    Immortals Handbook - Ascension Discussion

    I think the VSC system can survive a bit of rounding without becoming unusable. The benefit doesn't change, so all you're doing is adding math for the sake of (unnecessary) accuracy. Epic D&D is complicated enough without introducing decimal multipliers into the mix.
  6. F

    Immortals Handbook - Ascension Discussion

    A phrase like this should never appear anywhere near a D&D ability. Just round it already.
  7. F

    Custom divine abilities, portfolios, etc.

    It's already a template. Just use the template.
  8. F

    NEW Immortals Handbook - Ascension thread

    Somewhat tangentially, does anyone know if bonus damage dice multiplied under 3.0 rules?
  9. F

    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    Given that there's a Divine ability that just gives you six feats, I fail to see the problem here.
  10. F

    NEW Immortals Handbook - Ascension thread

    Nah, they just give you a flat 4 more turning attempts per day, which is even worse (stupid nightsticks).
  11. F

    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    That's sort of what I've been considering, but I'm not sure yet what good method for recharging would be, as Artificers can burn through wands like firecrackers if they want to.
  12. F

    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    Actually, I'd love to know this, too. I've been mentally toying with a Artificer deity, but I have no idea how to price things like wands and staves under UKs rules.
  13. F

    NEW Immortals Handbook - Ascension thread

    Would it work to just change VCSs base damage (if this is possible at this point) to scale linearly instead of exponentially? I agree that VSCs are a good idea, but having anything scale exponentially is going to lead to problems at some point down the line.
  14. F

    Post your gods!

    There are a couple that could fit, but in all honesty, double War works better then any of them.
  15. F

    Post your gods!

    Yeah, like Merc said, double War. Nothing else really fits.
  16. F

    Post your gods!

    I used the same system you and WarDragon did, so he has 50th level NPC wealth, which is more then sufficient to afford them (but not the Everwhirling Chain, I see now, so I will change that).
  17. F

    Post your gods!

    Did you take inherent bonuses into account? He's got the full five to each ability score, so that may account for the difference.
  18. F

    Post your gods!

    Here's Mavors, my D&D avatar, now on version five or six (I am indecisive). Mavors The Dread Lord of Battle Male Hero-Deity of War Human Fighter 18/Warblade 20/Bloodstorm Blade 10/Master Thrower 2 Medium Outsider (augumented human) Hit Dice: 18d10(fighter) + 20d12(warblade) +...
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