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    Mapless tactical combat

    Ouch! It sounds like you have to make a lot of assumptions here. Anyway, I thought that it "would be better" if your enemy are not readily at your reach when you enter the "melee zone". You had to choose which enemy you would engage. Attacking a "nearby creature" you have not engaged would...
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    Help needed with Alternate "Initiative" System

    Why is it only fit for computer games?? It would be a lot of calculation, but a "in-your-face" chart with specific colored tokens (w/symbols), and reducing calculations (you won't be adding 51 to your current time all the time) could make it possible. I mean, when are we taking away turn-based...
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    Help needed with Alternate "Initiative" System

    Back from the dead. I created a thread on "House Rules" (http://www.enworld.org/showthread.php?t=184583) with the same name as this thread. I'm asking for help here, since I don't see any movement at that area. (Please give me your opinion as soon as possible, I am supposed to playtest the...
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    Help needed with Alternate "Initiative" System

    I don't know you guys, but most video game RPG designers have learned a lot with tabletop games. It seems that they should return the favor; why are we still using "turn-based" mechanics, and start using a dynamic action system? I've been analyzing video games for a while, and although it is...
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    Capturing Planescape

    I've been running a campaign for about 10 years, which has practically all of Planescape's "feeling" around "plane journeys"... So heed my advise: You must be versed in all the factions of Sigil; their philosophies. I think that it's the single most important thing you should have in mind...
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    What's your favorite spell system?

    It doesn't seem that there's a spell system with high number of faithfuls behind it.... and let me explain a little better what I have done (that's the original goal; explaining your favorite SPELL system). I am not saying that D&D's magic system is bad, it is the Vancian System I'm analyzing...
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    What's your favorite spell system?

    I have been creating a magic system based on skills, and then found in this forum that people actually favor D&D's system (what they don't like is the way the "spell slots" vanish when casting spells, but most like that spells are pre-generated). So, the fundamental question is, what is your...
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    What's the "Perfect" medieval setting?

    Ahem, the 40th.
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    What's the "Perfect" medieval setting?

    Nice research there! Anyhow, although I've come to think that a "new" medieval setting should make more emphasis to political turmoil and general lack of knowlegde, we would be recreating what is already done. Someone pointed out in this thread that, for a bit of variation (an interesting one...
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    What's the "Perfect" medieval setting?

    No thoughts? Was it that bad? Seems that I have to quit drinking, eh?
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    Academic D&D ?

    Not actually "academic"... But sometimes, when I just get the visit of a player out of game schedule, it is a good technique to make the player more familiar with the setting. It's like a general discussion, although in the fantasic context. They get to know people, religions, laws, regents...
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    What's the "Perfect" medieval setting?

    Oh my God! I've just returned after a week or so, and look at this! A LOT OF GOOD STUFF! The problem now is... I feel like a kid in a toy store: WHAT SHOULD I PICK!? Anyhow, I started to test my system, practically starting the setting on the fly (so much info made my jaw drop). Let's see...
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    What's the "Perfect" medieval setting?

    I think that the transitive feel between high medieval > Modern Age could be a winner, but I don't think that's what I'm looking for. The transition to something else could be more interesting though. In my humble opinion, the "plain vanilla" setting will prove superior, if you go ahead and...
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    What's the "Perfect" medieval setting?

    Looks like Harnmaster has captivated most of your attention. I'll be looking for it soon. Any other thing I should know? I'm starting to write, and I'd like to write something based on player's opinion. Thanks for all the info up to now!
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    What's the "Perfect" medieval setting?

    Thanks for the tip, Whiz. Any personal opinions?
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    Other ways to solve skills?

    Plane Sailing... The reason I can't post as repeatedly as I want is too large to explain, and I've got so little time to go for I want that you can already see the results. Now, you ARE right, I should open up a little and share some of my thoughts. Again, I'm sorry I don't have time. When I...
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    What's the "Perfect" medieval setting?

    I hear ya Turanil. Thinking about it. BTW, although I understand your position (Nyeshet) of asking about what medieval "era" should a "perfect campaign" should be based, this is an arbitrary question. Answer the question as honestly as you can: What's the perfect medieval campaign setting?
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    What's the "Perfect" medieval setting?

    I've been designing an entire system, and I want to create a medieval campaign for it. The problem is that I have created so many medieval campaigns that I'm out of ideas. What do you think? What would you like in the "perfect medieval setting"?
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    Other ways to solve skills?

    Come on ppl! Are you tired of using your noodles!? There's gotta be a new way to approch dice rolling when determining skill!
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    Master List of skills

    To the one who answers this thread: please PM me! I'm desperate to have such a list. Blue, I can hear your screaming... Can I join you? "I want to interrupt the king's speech and convince the court that his wrong." "Ok, roll a Diplomacy check, opposed by the king's." ...your debate skills...
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