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  1. SilverAgent

    Martial Power: Animal Commands Q.

    Another benefit is he can soak up damage. If you and he are ganging up and both are doing damage, saying you attack using one power, next round the bear doing another, and so on -- the enemy isn't likely to just pound on you (at least, unless he's a really smart foe who knows animals or the GM...
  2. SilverAgent

    Shouldn't most Rituals be free?

    I made a few simple tweaks for rituals in my campaign: 1) Rituals are draining. Thus, all Rituals cost at least one healing surge; some cost more than one. This prevents most 'spamming' issues. 2) No ritual except for the item creation rituals and others that create permanent effects cost...
  3. SilverAgent

    Double training

    I would more say it's there so a new player who doesn't have the skill table memorized can go: "Oh, Arcana is an Int-based skill" so they don't have to flip back to the skill section. That sort of thing is worthwhile, to my mind.
  4. SilverAgent

    So why isn't Mordenkein's Mansion a ritual?

    I would guess it's a power because they wanted to keep it to the Wizard class, unless you want to trade out a precious utility power of your own. Perhaps they see it as iconic. I could see it being a ritual instead. As for it killing tenseness, it's an Epic Utility Power. I think it's more...
  5. SilverAgent

    Eladrins, Tieflings, Dragonborn Too Far Outside Standard Fantasy?

    For the record, assuming you aren't just going 'old fantasy' but 'good, modern fantasy': Eladrin: Brust's Dragaerans. Erikson's Tiste. Neither of them are 'woodsy' but they're both highly magical elves with highly formal civilizations. There's lots of others I can think of of less quality...
  6. SilverAgent

    The Arms Race of Races

    Same here. I do that in M&M too for certain characters. The guy with Regeneration (Resurrection) dies every 4-5 sessions. He loves it.
  7. SilverAgent

    Skills in Combat

    The way I see it, not having seen the book yet (so I could be wrong): Powers make it easy. You want to trip the guy and do great damage, use your Fighter (or whatever) Power. Without powers, you're stunting and it has to make sense in the scene and be cool. You might be able to trip the guy...
  8. SilverAgent

    Minions. The DM knows 'em. Do the players?

    In the Lord of the Rings movies, you could tell the minions from the leaders. In Conan movies, you can tell the leaders from the minions. In most fantasy novels, characters cut through the chaffe to get to the obvious leaders. As a rule, people can tell minions from non-minions. In the event...
  9. SilverAgent

    House Rules

    A few things I'm considering: * A character can choose a number of 'background/occupational skills' equal to their Intelligence bonus. These skills are things like 'Scribe' or 'Sailor' and are there mainly for flavor. They count as trained skills in the rare event they might actually need to...
  10. SilverAgent

    Are Rituals Vaporware?

    See, I'm of the opposite viewpoint. They killed a lot of holy cows, and now 'Warlords' heal too, if in a different way. Clerics have really good combat spells, even if they buff others instead of having area effects, and so on. I hope that healing rituals -don't- require you to be a cleric...
  11. SilverAgent

    Orcs preview

    My interpretation of the Tide of Iron vs Death Strike is simple: Death Strike is not listed as an Immediate Interrupt. Thus, it can't 'interrupt' Tide of Iron. A skilled shield-fighter thus can deal with it simply. This is from what I've garnered from just reading spoilers and so on. If the...
  12. SilverAgent

    Down to At-Wills

    Just being pedantic, but outside (I think, it's been a while) the magic, Feng Shui didn't have a reward system for descriptions. It had a -penalty- system. If you were 'boring' the GM was encouraged to give you a -1 or -2 to your roll. Not quite the same thing as a bonus for cool...
  13. SilverAgent

    Is this what you went through with 3rd Edition?

    I can't really comment on forums, as honestly I tend to be fairly hit and miss with forums -- monitor them closely for a bit, disappear, and return a year later. I can say, however, that on Usenet, back in the day, when 3E was announced? There was a -lot- of gnashing of teeth and wailing, and...
  14. SilverAgent

    craft as non-magic "ritual"

    I'm planning on including Secondary Skills in my D&D game like so: You get a number of 'non adventuring skills' equal to your Intelligence Bonus. These skills are the ones you almost never roll like most Crafts and Professions. Then, if you work the skill into an adventuring roll in a...
  15. SilverAgent

    D&D 4E New "Confessions of a Full Time Wizard" - 4e tidbits!

    Sign me up as someone who doesn't like randomness in character generation. Heck, I wrote point-buy character generation rules for -Warhammer FRP-. :) Don't suppose the person quoting the book can tell me whether staged point buy is still being used? (Probably not.) That was one of my pet...
  16. SilverAgent

    So, what do you want to play?

    * Human Paladin -- A grizzled soldier in an army, drinks and wenches a bit but has a very good heart who gets chosen by the gods. * Dwarf Rogue/Wizard (Unaligned) (I like how they said you can multiclass and get the feel early -- I hate waiting till level 9 to get to Arcane Trickster for a...
  17. SilverAgent

    Should potions of longevity be put back in the game?

    I voted 'Yes'--they should be brought back. I don't really agree with the logic that if such things existed, Liches and Vampires wouldn't exist. This isn't entirely true by any means. I look at Lichhood and Vampirehood as the 'quick way' to power--they can be done relatively early. If you...
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