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  1. R

    Zombie Grab Ability

    unless the party has a cleric (shakes fist in rage at turn undead) my poor zombies never really get a chance.
  2. R

    Sleep & Unconsciousness

    not just a daily, but only has a 45% base chance of working, and even then is 1 round delayed.
  3. R

    Commander’s Strike

    thats odd, when I sent the question to customer service, I got back the response that the melee range was the melee range of the targeted ally, which you must be able to see and hear each other. Run, now this, WotC customer service needs to get on the ball.
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    Dragging a party member out of harm's way?

    potential abuse if you have/are a negligent DM: Player 1 uses a minor action to 'pick up' player 2, double runs, drops him as a free action. Player 2 uses a minor action to 'pick up' player 1, double runs, drops him as a free action. total movement= 4x run
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    Do Monsters know about a Fighter's Combat Challenge?

    here's the problem with this- enemies know they're marked. The mark is separate from the combat challenge. You smack an enemy and they know- I got smacked cause I'm marked and I did X. If you assume the enemies know this as soon as they're marked, then you should also tell the players that if...
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    Would stacking Combat Advantages work as a way to implement players' Clever Plans?

    most of those things are on a case-by-case basis, and as such should be adjudicated by the DM on a case-by-case basis. Some of those things do the same thing, such as being invisible and throwing sand in their eyes. Gasing the area and poisoning their drinking water might do the same thing as...
  7. R

    Warlock minion killer - does this work?

    A) cleave can't hurt anyone on a miss, it's extra effect is dependent on a hit. B) rod of reaving is already a 'kill a minion as a minor action once a round' thing. And the rod of corruption does say transfer, probably for that exact reason. C) in someone's earlier example, they have action...
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    Warforged casting spells through chest-attached orb?

    but if you consider that rods and wands can be imbedded in their arms, keeping their hands free, that implies that they can be attacked with, and have a sword in the hand (which also can be attacked with). Yes, it is powerful, but unless your playing ebberon, warforged are a optional player...
  9. R

    Warlock combo

    aware of effects of conditions yes, but not fully aware of all powers. You are cursed would be what the enemies know. Then bob over there tries to stab the tiefling that cursed him, dies, and a little bit of his soul surrounds her. Bill then tries to avenge bob, stabs her, is blocked by Bob's...
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    Knocking Godzilla Prone

    I try to take marial powers in the most broad of contexts and magical powers fairly literal (evens them out) knocking the terrasque prone? the terrasque trys to step on an epic level fighter and gets more than he bargained for. For oozes, break prone down to it's mechanical advantage. CA, -2...
  11. R

    Warlock combo

    found something interesting when I was helping a friend make a warlock. Pact blade has a property that it does your int damage to enemies that melee hit you that are cursed. Rod of corruption has a property that you can sacrifice your pact boon to curse all enemies within 5 of the cursed guy who...
  12. R

    Portable hole: not for storage anymore

    If my party clamors for a portable hole, I'll houserule at least that they cannot pull it up from the other side, that way it's a neat thing to do, but doesn't replace the rouge/knock
  13. R

    DM's Screen in August???

    nice ritual. I'll trade you tenser's for it.
  14. R

    Insubstantial =?

    what about say another monster that gives said wraith +5 temp hp? What about healing? What about resistances? what about vulnerability? what about that minion killer the mage has that only does 1 damage? 1/2=0 for D&D. Boom, insubstantial is better than double hit points.
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    Looking for Rogue play tips

    crap! I totally misinterpreted that, I took that as 1/enemy/round not 1/round total. Re-reading, I see your right. That sucks, it's so much harder to get combat advantage than to quarry or curse someone. Though, it does make sense, as a surprise round blinding barrage would be devastating. I...
  16. R

    Surprise and Rogues

    Well, RaW, yes, they can do that. However, any DM worth his salt should not employ or allow that idiotic tactic. In addition, ANY creature during a surprise round gains combat advantage against those that don't act during the surprise round. The rouge's first strike is for the next round or...
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    Dwarves don't go prone easy? Even if unconscious?

    I know a guy who tells the story of how he got knocked unconcious by a falling brick, while standing on a 2 inch I beam. His unconcious body actually managed to stay up long enough for him to wake up (approx. 20 seconds) On a balance standpoint, I don't think dwarves need any more bonuses...
  18. R

    Perception: We've all gone blind!

    Don't forget that creatures have to distract their enemies so they can hide; just like PCs. If the PCs watch a goblin turn a corner, they are going to expect him (or him and more goblins) to come out and attack. The exceptions of this are when the creature uses the bluff skill to create a...
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    No Magic Items

    on the DM's side, just drop all the magic item parcels (players get their bonuses by default) or give them 1/5th the price of any magic item they would find (to represent selling the items) beyond that, the only difference is that the players don't have the item powers to back them up.
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    Question: Rogues, Ally-cover, and Sneak-Attacking every round

    I think you misunderstand. My point is that you can hide (or get out of sight at least) if you have cover or concealment. Ducking behind a table or corner, the enemy can't see you. Now, the enemy is expecting an attack from that area. So, having the player move at least 3 squares away from...
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