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  1. 2

    Please critique my first go at a skill challenge

    It's actually a better skill challenge than anything I have seen from WoTC, particularly in the way you have used the 'unlocking' and 'closing' features in which I had never seen any sense. As for the last bit: remembering the Pelican, I would say make it either a (DC 20) History or (DC 15)...
  2. 2

    Judicious use and description of Minions [Edit-Now asking for stat analysis]

    No, I didn't remember that. But it does say all goblin mooks are armed with leather armor and short swords. The DM reserves the right to change mundane equipment and the degree of 'rottedness' of individual monsters.
  3. 2

    Judicious use and description of Minions [Edit-Now asking for stat analysis]

    The DM I have now makes it very clear – he even uses different color markers to indicate minions. To be honest, as a player, I don’t like this very much; it turns the whole encounter into a meta-game exercise. If I wanted to play Warhammer Quest, I would have brought it over. I’m going to be...
  4. 2

    Reviewing the Artificer

    The leader role needs healing according to the PHB. However, I agree that it should be somehow different – I like the idea of surge plus defense buff. I don’t think he ought to “throw tea at you”. It should probably incorporate an artifice somehow. But speaking of artifices, I don’t quite...
  5. 2

    Paladin's Challenge Question

    Thank you, that makes perfect sense. EDIT: I think it would have been worth it to make the language less confusing.
  6. 2

    Paladin's Challenge Question

    I don’t think I understand your point. In your example, if the paladin is last in the order on Round X, how does the Enemy have an attack in round X? Enemies next attack would be in round X+1 and the damage is dealt by the DC due to the OA or Interrupt and then not again from the Standard action...
  7. 2

    Paladin's Challenge Question

    Oddly, it seems that “before the start of your next turn” indicates that the damage is applicable each round of combat at a once-per-round maximum, though, by itself, the phrase seems to indicate the opposite: it happens only one time after the mark is applied (which was my initial...
  8. 2

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    Obsidian is largely what I was hoping for out of the 4e skill challenge system; that they presented us with a mathematically broken, clumsy mechanic is one of the (only) true disappointments of 4e. I’m looking forward to utilizing this new system. My question is: why do the DCs scale unevenly...
  9. 2

    House rule: any class, any skill choice

    I like this rule. It's quite simple; I don't see it as unbalancing or lending itself to abuse. It allows the players more freedom to think outside tradition (stereotype) when creating characters. However, I agree that it might result in every player to grabbing similar skills Which skills...
  10. 2

    Commander’s Strike

    I have an inspiring warlord, and despite my 12 INT, I still chose Commander’s Strike for one of my at-wills, Furious Smash being the other. Even though none of my at-will powers deal direct weapon damage, since I am often flanking an enemy with the party rogue I use CS quite often to give him...
  11. 2

    4th Edition Bard

    First of all, well done! I am going to encourage my players in an upcoming game to try your bard. I will be glad to share our experiences. I have a couple of questions: Can you explain the justification for Inhibiting Song (page 4)? I would think it would need to do d6 or Weapon damage...
  12. 2

    Anyone Tried Hexes?

    Double Post... oops
  13. 2

    Anyone Tried Hexes?

    Double Post... oops
  14. 2

    Anyone Tried Hexes?

    According to WoTC variation is more likely to be disadvantageous to PCs because as the rules are designed the PCs have the advantage. However, I’m not suggesting that the variations you have mentioned render hexes nonviable. Excellent point.
  15. 2

    Zombie and Skeleton Minion Madness!

    Changing a creatures level has an effect on the amount of XP it is worth? ...Still waiting on my Amazon DMG and MM
  16. 2

    Teleporting in the Feywild

    While I agree that this has been said, I would like to note that I think it’s a bit cowardly on their part to divorce, so definitely, flavor from mechanics. Yes, it does make things quite clear, but it makes flavor less important somehow. As if to say Well, here is a nice write-up for you on...
  17. 2

    Rolling to Hit: A Sacred Cow that should have been slain?

    I don’t quite understand the OP suggestion. It seems that it’s not really getting rid of the ‘to-hit’, it’s just makes each attack more successful – one still has to ‘roll’. I’ve always viewed a ‘miss’ in D&D not as a clear ‘whiff’ but as an ineffective series of blows. To this end, the...
  18. 2

    Teleporting in the Feywild

    I agree that it probably will (and definitely should) be addressed in the MotP. If it is the case that the feylock and Eladrin are so attuned to the feywild that they are able to momentarily step into it, if but for a moment, even where the planes aren’t thin, then I don’t think they would be...
  19. 2

    Zombie and Skeleton Minion Madness!

    I’m wondering what practical effect this would accomplish. I’m not being glib, I really don’t know how this makes a difference mechanically. *loves it* This. Could I do both? …probably need to justify that with a little more XP then, no?
  20. 2

    Single-Class Parties

    Any single class adventure could be great if tailored for that class (e.g. cloak-and-dagger for rogues, military campaigns for defenders, etc.) actually, in that way, you could have single role campaigns that could be full of awesome. However, I don’t think a single class or role party would do...
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