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    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    That's just a lizardman though
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    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Awesome! I mean, demi-liches must be aspiring to something, right? I guess there'll be Uber-liches and Meta-liches! Exactly that one (two, actually, there's one mostly for DMs)! It makes sense for you not wanting to be influenced by it, but I really enjoyed those products! I suggest you give it...
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    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    How has all this go(o)dness eluded me so far?! And on top of it from @Upper_Krust ?! I remember devouring your CR deconstructions and immortals level scaling way back from 3.5 era ("I was there, 3000 years ago..."), so this is an insta-back for me! Btw, just out of curiosity: a few years ago I...
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    Level Up Gateway Level Up Gateway April Dev Update (and OPEN ALPHA!)

    Hey @Morrus I was fiddling a bit with the gateway and it's really great! I have a couple of questions regarding expertise dice: if a character has expertise dice on a skill due to a specialization, is there a way to add it automatically to a roll by clicking somewhere? Or should I just roll the...
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    Level Up (A5E) Wild shaped Druid: do you lose all Heritage benefits, or only physical ones?

    I'd say that the verb "to utilize" implies some kind of action, not something that happens passively. If that's correct, one cannot utilize features like Dragon's Breath, but stuff known, bonuses to rolls etc are ok. Happy to be corrected.
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    Level Up (A5E) Adept Question

    This is mostly a matter of how you envision the class and how it interacts with the world. I personally don't see the monk/adept as a brute who takes a punch on the teeth and shows a bleeding grin afterwards, which is how I (partially) imagine large hit dice. I see the monk/adept more as an...
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    3PP Release New 3PP release: Sinuous Sentinels!

    @Timespike i'm very curious about the herald/wizard synergy feat chain! Will it appear in the upcoming multiclasser manual too?
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    Level Up (A5E) Imbue Weapon reflex and natural weapons

    From the description you posted it seems the lizardfolk could only throw the denture once per round, as a bonus action will be needed for it to return to its mouth. Hilarious idea though!
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    Level Up (A5E) Encounter Building: Minimum Monster CR

    IDK if this is useful, but the encounter building guidelines suggest that an encounter CR approx equal to 1/6th of total party level is an easy match. So on a 1 vs 1 basis you can simply take character level/6. For example a 12th level character would find a cave bear (CR2) an easy encounter...
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    Level Up (A5E) My Zeitgeist supernatural investigators game

    I thought Ranger Wickett was the avatar name of Ryan Nock! I haven't played Zeitgeist yet, but I DMd WoTBS many years ago, and it's still my all time favorite campaign
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    Level Up (A5E) What would you do to simplify A5E and/or speed up combat?

    Exactly. Also, there's no chance that the BBEG will be slaughtered without even being able to act due to a poor initiative roll
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    Level Up (A5E) What would you do to simplify A5E and/or speed up combat?

    That can definitely happen, depending on how evil the dm is, but also works the other way: spells that last until the beginning/end of the caster's turn can be prolonged for a few additional players' turns. Also, a simple way to avoid the problem on the players' side is to cast that spell on...
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    Level Up (A5E) What would you do to simplify A5E and/or speed up combat?

    This is something I wanted to suggest too, not just to speed up or simplify combat, but to really improve it: you wont have anymore the situation where good initiative rolls on one side and bad ones on the other can dictate an entire round worth of actions on a single side, potentially making an...
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    Level Up (A5E) Creating Monsters: Two Questions

    Ah, I see your point now, and you're probably correct. The 70% figure is likely factoring in a fraction of damage not inflicted due to saves being passed or resistances, but there's no inclusion of number of targets affected. Also, it's not clear why the 70% reduction should be considered only...
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    Level Up (A5E) Creating Monsters: Two Questions

    Not sure I follow your logic. A "vanilla" CR 11 monster could make 3 attacks for 20damage each. Now you add a limited use AoE attack. Since it's limited use, it can deal more than 60 damage per round, but for every 2 points above that you must reduce the total damage by 1 for the "off" rounds...
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    Level Up (A5E) Creating Monsters: Two Questions

    Depends on what you want to do: a Legendary monster is supposed to make for a tactically interesting, more complex combat, but not necessarily much harder than a non legendary monster with the same CR. Legendary monsters should in principle be good for Solo encounters, except it was found...
  17. MV5BMjU0ODczMTgyMV5BMl5BanBnXkFtZTgwMDE0NTU3NjE@._V1_.jpg

    MV5BMjU0ODczMTgyMV5BMl5BanBnXkFtZTgwMDE0NTU3NjE@._V1_.jpg

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    Level Up (A5E) Spike growth question

    Yes of course, I was just pointing out that it's not immediately obvious where the hazard is even after taking damage
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