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    D&D 5E As a DM, can I just say, Screw Paladins :)

    Most Paladins are MAD, and have to dump dexterity if they use strength weapons. Target them with dexterity save attacks like fireball/lightning bolt. Even if they do save, they'll still take damage. Also, craft the battlefield to force him to spend time climbing to his enemy or running around...
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    D&D 5E Nerfing Great Weapon Master

    What about this: Instead of the -5/+10, you just get to add your proficiency bonus to damage. That way it scales with level.
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    D&D 5E Warlock, Pact of the Blade, Melee

    SCIMITAR OF SPEED Weapon (scimitar), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns. This weapon from the dungeon master's handbook seems to fit...
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    D&D 5E Homebrew Improvement to the Path of Berserker Archetype

    I considered this, but decided to stick with Strength. Rage is tied to strength, Reckless attack is tied to strength. Even if you roll a DEX based barbarian, the class itself still considers strength an important stat to derive the success of its abilities on. My main problem with this ability...
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    D&D 5E Homebrew Improvement to the Path of Berserker Archetype

    After some complaints about the Path of the Berserker archetype for the Barbarian, I thought I would share some changes I considered to make regarding the archetype. The changes are in Red Frenzy: Starting at 3rd level after you select this path, when you rage you can choose to go into a...
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    Alternative Divine Smite Idea

    I did not intend for it to be a power boost, but after writing it that does appears so. That was why I threw the 1/3 caster aspect into the mix for some neutrality. It is a first pass change I thought I would run past some forums to get a feel for it. The damage numbers could be adjusted or it...
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    Alternative Divine Smite Idea

    I've had some complaints about the current implementation of the paladin Divine Smite feature. Some have complained about the inherent control being ignored due to certain game's pacing and the frequency of long rests. Some have complained about the power of multi-classing with other spell...
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