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  1. J

    D&D 5E Xanathar's and Counterspell

    All of this. Especially since my BBEGs usually have access to spells and abilities that the PCs do not. It's up to the DM to describe the intensity of the spell and what's going on... or, just tell them the spell, for free!
  2. J

    D&D 5E Thunder damage passing through silence?

    So what you're looking for, is like a curtain of silence, with a non-affected hole in the middle, so you can thunder enemies in the middle. Sounds like Zone of Silence., then shooting the thunderwave into it. I don't know where Zone of Silence is located, I can't find a reference in my PHB...
  3. J

    Feats - Improved!

    I like that it's all in once place. Nice work! Couple of thoughts.... Actor I would remove the ASI; With your enhancements, it's definitely a full feat. Healer Why give advantage for double prof, isn't the normal mechanic to double your bonus? Ah, doubling the speed seems like it's prime to...
  4. J

    D&D 5E How does one "Champion"?

    The group I'm running has a single class, human champion that uses dual short swords. (yes, the flaming sort) All of the PCs are optimized for fun, and that's what they're having. Edit: The point I was trying to make is that you don't have to multiclass, or pick an exotic race or specialized...
  5. J

    Weapon Master: Creating an alternative to GWM, SS, etc.

    Making the weapon magical starts stepping on the toes of the Pallys and sword casters, I think. I've never liked the -5/+10 though, the +10 seems so wrong with most damage coming from dies. Keep GWM the same ,but change to -5/+2d8 damage. Okay, now that I see you can take ONE of the options...
  6. J

    D&D 5E Where should a D&D videogame be set?

    In SPAAAAAAAACE! Seriously, a spelljammer video game would be cool.
  7. J

    D&D 5E Does anyone boost GWF style?

    I think it's great that everyone has a passion for the game on these boards. All the inputs are great perspectives. As for my game, we are not shy to alter RAW as long as everyone agrees, and it doesn't slow down everything. GWF for 2d6 gives a 1.3 bonus, and while this helps skew the...
  8. J

    D&D 5E Does anyone boost GWF style?

    I don't mind the re-rolls, per se, I just don't think a 1 to 1.3 to damage is on par with either twf or dueling. I would almost go to something like advantage on damage rolls, but I use savage attack for our champion, so I don't want to do the same with the pally. Right now, I'll probably go...
  9. J

    D&D 5E Does anyone boost GWF style?

    Thanks for all the feedback. I like the suggestions here.
  10. J

    D&D 5E Does anyone boost GWF style?

    Wondering if anyone has any homebrew boosts to GWF style to bring it up to par with Dueling style. I'm talking about the fighting style choice, not the feat. The feat could stand to be possibly nerfed, but I'm not talking about that. If Dueling gives one +2 straight damage, plus the option of...
  11. J

    D&D 5E RAW: XP until death

    Knowing the reasons you're keeping separate from this thread are probably key into answering this question. But here's my take, many DMs, like myself don't even award XP, we just tell the PCs when to level. So, RAW, it's an invalid question. The point is, this kind of thing is entirely up to...
  12. J

    D&D 5E A Collection of Minor House Rules

    2-H Sword, Axe, or Maul can do 1d12 or 2d6, whatever the PC chooses when they make the attack. The difference in the weapons should be flavor, not mechanics.
  13. J

    D&D 5E Strength-based Rogue archetype, feedback much appreciated!

    I like it. I do think it swings too much toward OP without the advantage/ally restriction on the brutal attack. I would also just remove the finesse part, and for flavor, only allow ranged brutal on thrown weapons that do not sport the light property, so javs and axes, but no darts or daggers...
  14. J

    D&D 5E Lighthearted / pre-teen friendly adventures

    one suggestion would be starting out in a world that the group already familiar with and understands. Pick some fantasy world that they all can relate to. Harry Potter would be easy, Have them all start as wizards (or maybe there is a paladin school right next to hogwarts?) and possibly portal...
  15. J

    D&D 5E Simple Alternate Initiative

    I think you're going to have to remove the "simple" descriptor from the thread. First of all, do you roll for initiative every round? Cause that right there seems to go against anything "simple". But, say you do take into account weapon modifiers, you'll need to answer these questions...
  16. J

    D&D 5E What platform to play 5E Online?

    Another vote for Roll20, although I've not had any experience with other online solutions, other than Discord with some graphics posted now and again. Roll20 is pretty easy and the community is pretty helpful with questions.
  17. J

    D&D 5E How is 5th edition in respects to magic item creation?

    Whoa, calm down dude. It's almost the weekend, game night is upon us! (unless you're in Florida, then game night will be next week) We should be celebrating, not being angry. 5e is obviously lower-magic than 3rd or 3rd point5, but 5e is also more open about homebrewing what you will. So...
  18. J

    D&D 5E How is 5th edition in respects to magic item creation?

    The worst thing that could happen to 5e (IMHO) is that they would publish some exact recipies for magic weapons crafting. Other than occasional potions and scrolls, magic items are not the product of PC craftings. Magic items are the product of PC adventuring! You want a +1 sword, the recipe...
  19. J

    D&D 5E What class(es) have you played? [POLL]

    Agreed. I'm not going to bother with the poll. Just posting in the forums. Whatever you decide, 5e is robust enough that all classes are fun to play.
  20. J

    D&D 5E Survivor Campaign Settings II: Blackmoor Wins!

    Blackmoor 18 Dark Sun 7 Eberron 8 Greyhawk 12 Kingdoms of Kalamar 12 Lankhmar 16 Mystara 17 Spelljammer 13
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