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  1. CaseyReeseKunst

    D&D 5E [HiJinks] Meet the Band

    Here are some player characters for "HiJinks for 5e." Bam Bam Bubblegum Drummer 2 Thick Skin: 14 (with +1 Lucky Shirt and +1 Funky Jewelry). Cool Points: 8; Cool Die: 2d6-1. Initiative: +5 (with +1 Lucky Shirt and +1 Funky Jewelry). Abilities: Str 11 (+0), Dex 14 (+2), Con 13 (+1), Int 9...
  2. CaseyReeseKunst

    Grassling

    It does, doesn't it? I've changed the Monster Type.
  3. CaseyReeseKunst

    Grassling

    Tweaked further, based on feedback.
  4. CaseyReeseKunst

    Grassling

    I see what you mean. I think the idea was that grass doesn't take much damage when we stomp on it, but it is already resistant to bludgeoning damage. I lowered the A.C. Thanks for the feedback.
  5. CaseyReeseKunst

    Grassling

    Grassling Small Plant, Chaotic Neutral Armor Class: 16. Hit Points: 55; Hit Die: 10d6+20. Speed: 30'; Initiative: +4. Abilities: Str 10 (+0), Dex 18 (+4), Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 16 (+3). Saving Throws: Dexterity +6, Wisdom +3. Senses: Greensight 60', Passive...
  6. CaseyReeseKunst

    Grassling

    Wrong forum?
  7. CaseyReeseKunst

    D&D 5E [HiJinks] HiJinks for 5e

    HiJinks for 5e an adaptation of the cartoony, musical-comedy, mini-game "HiJinks" for the 5e rule-set Rock the house! Foil dastardly deeds! Eat yummy snacks! Introduction "HiJinks for 5e" allows you to play the d20 mini-game "HiJinks" with the 5e rule-set. To use it, you'll need "HiJinx" by...
  8. CaseyReeseKunst

    D&D 5E Adventuring Party for Newbies

    Here's a party of four player-characters created for newbies. I haven't looked at D&D since 3e, so if you can spot any problems with the P.C.s, please let me know. (We're starting at the 2nd level because I remember a fair amount of T.P.K. of 1st-level characters in 3e.) Chlodwig Human, Light...
  9. CaseyReeseKunst

    Cliff Raptor

    Thanks for your feedback @Cleon and @aco175. I've made some adjustments to the cliff raptor.
  10. CaseyReeseKunst

    Cliff Raptor

    Cliff Raptor Medium animal, neutral Armor Class: 15 (+3 Dex, +2 natural). Hit Points: 30; Hit Dice: 4d8+12. Speed: 60 ft., climb 60 ft.; Initiative: +3. Attributes: Str 13 (+1), Dex 17 (+3), Con 16 (+3), Int 2 (-4), Wis 14 (+2), Cha 11 (+0). Saving Throws: Dexterity 15, Constitution 15...
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