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  1. K

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    It probably wasn't. I was doing math at 6am on a bus, quite suboptimal.
  2. K

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    Double 20s is a 1:400 event. That should happen 2.6x10^8 times for every on 3 on a character made with 4d6 drop low & drop lowest stat.
  3. K

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    And those all behave exactly the same. :) Raccoon and primate smart is pretty clever at tasks they can conceive. Heck, watch a squirrel figure out an aerial route from point A to point B. But you have to add sapience, the stealth feature of PCs races, which includes complex reasoning...
  4. K

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    Since we use 4d6 (drop low) 7 times (drop low) it means rolling all ones on 4d6 twice. That's like one in ten billion odds. My quick math has 1 in 1.2x10^10. I would have to keep it and then declare them the "character of destiny, a hero against all odds."
  5. K

    D&D General Your Core Classes if The Core 4 Aren't Allowed

    Armored Melee: bard (valor) Unarmored Melee: bard (dance) Lock picker & trap springer: bard (lore) is best but any bard could do it. Healer: bard (valor) or bard(lore) Blaster: bard (lore) Enchanter: bard(glamour) Races: all species that can carry a tune. Especially hybrids. Because somewhere...
  6. K

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Fun fact: the CR4 guard captain doesn't add PB to ANY saving throws. Zero impact. But why would it? Its a bounded set of mechanics tied to CR4 and only CR. If weapons are irrelevant to damage (which breaks immersion much more IMO) why should PB even exist for Saves or skills? Why not list...
  7. K

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Odd. My memory of TSR modules is they were full of Fighter2/thief1 barmaids (Tika in 1e Dragonlance iirc), fighter4 bartenders, and fighter7 blacksmiths. Its been a while since I looked through the (letter)-series adventures but I recall the vast majority of named NPCs had PC class levels...
  8. K

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    What? No, the problem is there is a set of guidelines for what "CR4" means (+6 attack, 70ish hp, 30ish dam/rnd) but that the guidelines ALSO have a formula (attack=pb+attribute) while limiting the PB to +2. Why? Why keep that formula? We have ditched any relationship between weapons and...
  9. K

    Worlds of Design: After the Apocalypse

    Is that a contradiction or a realization the "medieval" is a form of post-apocalyptic setting? Go back to the 400s. The Roman governors of Britain reported to an emperor based 2000+ miles away (~2,000 miles by road or 3,400mi by ship). This was an appointment that usually lasted less than 4...
  10. K

    D&D General Full Caster Artificer +

    Having played an artificer in a game that used the spell points system from the DMG, I have to say that helps a lot with flexibility. With spell points, you can provide a mechanism for full caster reserves and just allowing complete upcasting (spell levels up to class level/2) would go a long...
  11. K

    D&D General Full Caster Artificer +

    What is the goal of full casting? I'm not challenging the + premise, just clarifying what kind of change you want. Is it more flexibility? More top end power? More oomph in tier 2?
  12. K

    D&D General Looking for fluff replacement for the Sorcerer class

    Inheritors wear their magic on their skin in the form of tattoos, scars, or scales, reflecting their origin. The more powerful they are, the more the glyphs cover their body. There is sometimes a relationship between the glyphs and their powers but not in any way that is reliable.
  13. K

    D&D 5E (2024) Homunculus Servant, Conjure Constructs, Deryan's Helpful Homunculi have class restrictions that make no sense

    Its not available for Artificers until Artificer-5 which is halfway between Summon Familiar (wizard-1) and the more powerful Create Homunculus spell at Wizard-11. It would be overkill to give an 11th level wizard 3 duration-less allies. are there Artificers in Faerun? If not, it'd be like...
  14. K

    D&D 5E (2024) Ditching the Treasure Treadmill

    You just described Earthdawn. There is no XP, there is Legend. You get more Legend by telling your tales to Libraries and such. It has "attuned" magic items, casters who are slow but powerful and warriors who are lightning fast and can dance across water. Plus kaers; cities that hid...
  15. K

    D&D General Highest level PC you've achieved.

    I'm mostly a DM. I ran 2e from 1st to 23rd-ish (depending on class). That was like 120 4-6hr sessions in college. Plus it was 13 players. I ran 3e from 1st to 22nd. 6-8 players, ran 8 years, biweekly 6hr sessions minus some holidays. It started with just the PHB I got from Gencon 2000...
  16. K

    D&D 5E (2024) Let's Write A High Level Adventure

    I'm partial to making the "big bad" someone who is not a direct, personal threat. Like, what if the equivalent of Tallryand or Cato the Elder who spent a non-trivial amount of effort engineering everyone they can get to listen to view the party as a threat, casting their every accomplishment in...
  17. K

    Want to play a Duck?

    I always thought it should have been geese. Ducks know they are delicious and flee, meanwhile geese know they can break a human's arm and will happily demonstrate.
  18. K

    D&D General Should you Multiclass?

    I like multiclasses that make sense on all sides: character, thematic & utility. Especially when 8 levels after you made your subclass decision, it feels constraining. And at times the GM may need to allow multiclassing if they want a full array of class-features from a smaller party. The...
  19. K

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Probably too close to 3E's templates, which have been considered verboten. 3e was much more modular than 5e around foes as you could upgrade them with templates, more HD or classes. But 3e was way more information dense than 5e, which drives me nuts. Its Web2.0 desiga book. book. 3E was...
  20. K

    Playing "Adventurers" As Actual Adventurers

    Earthdawn has that mechanic. In that game you don't get XP, you get Legend. Tell your tale to one of the Great Libraries and your Legend grows. You turn Legend into karma and skills, and such. Dying is capable of having after effects in ED as well. A special item might become enchanted, a...
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