flametitan
Explorer
The hope is, unlike 2e, the ongoing 5e ‘Advanced D&D’ will continue to update with *all* of the options from all of the unique and separate settings. Thus there is a unifying core 5e rule set.
This unifying rule set is only possible because it is setting neutral. If needing setting flavor, purchase an official setting, or build your own. Either way, DMs will tend to want the AD&D continually updating rule set when wanting to tweak a particular setting.
If each official setting only has ‘fewer but bigger choices’, the desire to customize it by means of the AD&D rule set will be strong.
I still don't see that as any different from 2e. 2e still assumed the AD&D Player's Handbook was needed in order to run the game, and a lot of the infamous players' options came from books that weren't setting dependent. Likewise, it seems like you're putting too much weight on the idea that D&D players will "evolve" past and start needing this "AD&D 5e" for customization. It's vocal amongst these crowds, sure, but this is a forum that's built on theorycrafters and minmaxers. There's a distinct possibility that the majority of people purchasing might not want this level of depth in customization, and so stick to "Setting D&D." In the end, I feel like from this model, the only thing that's changed is that there's now five or six different PHB's on the shelf of your LGS, all trying to grab the eye of the newbie.
You could do it but each setting would not get any support after the initial book and TSR supported each world with novels. Some settings could be folded into one book and use the old material for fluff. Still you would only do a handful of settings mostly converting the mechanics required for that setting. They do not get a novel line, follow on adventures or anything like that.
If that's the case, I'm not sure why you'd need dedicated core books for settings. Again, doing such a thing would only lead to more different "Player's Handbooks" for new players to look at and try to decide which to use.
And how are we going to deal with starter boxes? I'd argue the 5e Starter set is a major contributor to its success, as it gives new players a way to jump in. Will we have to make a new starter box for each "Setting D&D," or will there only be one starter box?
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