I'm tweaking some damage output of the monsters in 4e to make them a bit more fast and dangerous. I realized that adding the monster level in damage might do the trick. Do you think this is too much of an increase?
Right now I'm thinking that, for some creatures, I'll use half HP and replace the damage mod with +level.
Thoughts?
Right now I'm thinking that, for some creatures, I'll use half HP and replace the damage mod with +level.
Thoughts?